Player Matchup

Thanatos
Thanatos
Silver IV
KeLLoGGs88
Thanatos
Silver IV
Level 218
God Stats
0W - 1L
1,545 SR
Queue Stats
12W - 20L
1,284 MMR
Party 3
Janus
Janus
Gold IV
KoD BlackDawn
Janus
Gold IV
Level 164
God Stats
4W - 7L
1,601 SR
Queue Stats
24W - 22L
1,554 MMR
Party 3
Jormungandr
Jormungandr
Bronze III
Sueny
Jormungandr
Bronze III
Level 122
God Stats
2W - 5L
1,596 SR
Queue Stats
32W - 26L
1,418 MMR
Solo
Heimdallr
Heimdallr
Gold IV
flashiix
Heimdallr
Gold IV
Level 121
God Stats
25W - 14L
1,711 SR
Queue Stats
176W - 183L
1,394 MMR
Solo
Cthulhu
Cthulhu
Gold V
portos76770
Cthulhu
Gold V
Level 114
God Stats
14W - 15L
1,528 SR
Queue Stats
101W - 128L
1,405 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 148
1,596 SR
1,411 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,590 SR
1,422 MMR
Cupid
Cupid
Gold IV
 
Cupid
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Khepri
Khepri
Gold IV
DELTAGAMES47
Khepri
Gold IV
Level 61
God Stats
21W - 15L
1,559 SR
Queue Stats
121W - 123L
1,231 MMR
Party 2
Fenrir
Fenrir
Silver II
GluteoDeHierro
Fenrir
Silver II
Level 163
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,429 MMR
Solo
Thoth
Thoth
Gold I
RuB_fl_5
Thoth
Gold I
Level 127
God Stats
4W - 1L
1,894 SR
Queue Stats
56W - 61L
1,642 MMR
Party 2
Arachne
Arachne
Gold V
juvetroppoforte
Arachne
Gold V
Level 108
God Stats
10W - 7L
1,497 SR
Queue Stats
243W - 255L
1,309 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
KeLLoGGs88
Thanatos
7
2 / 3 / 0
3,621
724
1,332
3,764
913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 0
3,515
703
708
1,386
283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Sueny
Jormungandr
3
0 / 1 / 0
2,774
555
439
2,251
611
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Heimdallr
flashiix
Heimdallr
5
0 / 3 / 1
3,103
621
1,699
3,848
1,038
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cthulhu
portos76770
Cthulhu
4
0 / 0 / 1
3,000
600
1,439
3,303
1,335
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
ThorArtemisHeraBake Kujira

VS

Bans
AgniAo KuangIx ChelNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
6
1 / 0 / 2
3,671
734
4,183
4,055
1,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
5
1 / 1 / 1
3,559
712
1,511
2,796
883
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 0 / 0
3,579
716
2,121
2,645
1,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
RuB_fl_5
Thoth
6
2 / 1 / 0
3,534
707
540
1,008
195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
2 / 0 / 2
3,890
778
1,242
3,415
820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
2
Kills
7
7
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
1
0
2
2
W
Khepri
1
1
1
1.5
W
1
0
0
1
L
Thanatos
KeLLoGGs88
Thanatos
2
3
0
0.67
L
0
0
0
0
W
Thoth
RuB_fl_5
Thoth
2
1
0
2
L
Jormungandr
Sueny
Jormungandr
0
1
0
0
L
Heimdallr
flashiix
Heimdallr
0
3
1
0.17
W
2
0
2
3
L
Cthulhu
portos76770
Cthulhu
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,617
Damage
9,597
14,552
Taken
13,919
4,180
Mitigated
4,393
5,224
Healing
7,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
4,183
2,629
196
2,123
4,055
1,099
0
952
3,103
0
14,303
W
Khepri
1,511
233
691
709
2,796
883
0
487
2,309
7,423
0
W
2,121
794
0
1,680
2,645
1,396
0
679
1,926
0
15,319
L
Thanatos
KeLLoGGs88
Thanatos
1,332
403
0
2,182
3,764
913
0
144
3,572
0
14,363
L
708
43
0
644
1,386
283
0
250
1,004
16,729
545
W
Thoth
RuB_fl_5
Thoth
540
0
0
0
1,008
195
0
218
756
13,241
0
L
Jormungandr
Sueny
Jormungandr
439
276
0
602
2,251
611
0
0
2,076
5,578
0
L
Heimdallr
flashiix
Heimdallr
1,699
917
0
1,165
3,848
1,038
0
946
2,902
0
13,297
W
1,242
976
0
2,001
3,415
820
0
136
3,239
0
17,335
L
Cthulhu
portos76770
Cthulhu
1,439
250
0
631
3,303
1,335
0
565
2,738
7,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,013
Gold Earned
18,233
127
Minions Killed
122
0
Camps Cleared
0
456,652
Distance Traveled
559,557
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
3,671
734
23
5
0
122,534
0
W
Khepri
3,559
712
6
1
0
101,501
0
W
Fenrir
3,579
716
26
5
0
108,557
0
L
Thanatos
3,621
724
29
6
0
107,840
0
L
Janus
3,515
703
48
10
0
96,023
2
W
Thoth
3,534
707
26
5
0
103,647
1
L
Jormungandr
2,774
555
12
2
0
49,996
0
L
Heimdallr
3,103
621
31
6
0
97,461
0
W
Arachne
3,890
778
41
8
0
123,318
2
L
Cthulhu
3,000
600
7
1
0
105,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role