Player Matchup

Ne Zha
Ne Zha
Alataza
Ne Zha
Level 128
God Stats
3W - 3L
1,387 SR
Queue Stats
66W - 67L
1,519 Elo+
Solo
Cthulhu
Cthulhu
Kangaboo
Cthulhu
Level 140
God Stats
42W - 24L
1,648 SR
Queue Stats
216W - 201L
1,473 Elo+
Solo
Martichoras
Martichoras
charlytrek2
Martichoras
Level 169
God Stats
7W - 3L
1,624 SR
Queue Stats
343W - 342L
1,472 Elo+
Solo
Zhong Kui
Zhong Kui
cαsε
Zhong Kui
Level 129
God Stats
2W - 0L
1,568 SR
Queue Stats
204W - 171L
1,646 Elo+
Party 1
Ra
Ra
Ωиγχ
Ra
Level 164
God Stats
6W - 5L
1,549 SR
Queue Stats
190W - 166L
1,656 Elo+
Party 1
Team Averages
Level 146
1,555 SR
1,553 Elo+

VS

Team Averages
Level 130
1,559 SR
1,559 Elo+
Nu Wa
Nu Wa
Peti0152
Nu Wa
Level 148
God Stats
1W - 3L
1,555 SR
Queue Stats
305W - 304L
1,528 Elo+
Solo
Bacchus
Bacchus
ScubieDubieDu
Bacchus
Level 159
God Stats
4W - 4L
1,659 SR
Queue Stats
59W - 41L
1,610 Elo+
Solo
Thor
Thor
TheMasturbek
Thor
Level 90
God Stats
14W - 17L
1,324 SR
Queue Stats
457W - 432L
1,505 Elo+
Solo
Bellona
Bellona
Toika69
Bellona
Level 128
God Stats
7W - 4L
1,704 SR
Queue Stats
259W - 246L
1,564 Elo+
Solo
Heimdallr
Heimdallr
mk2mk3228
Heimdallr
Level 124
God Stats
8W - 13L
1,551 SR
Queue Stats
339W - 343L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Alataza
Ne Zha
14
2 / 0 / 6
7,615
508
5,807
9,569
4,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Kangaboo
Cthulhu
11
0 / 0 / 8
7,535
502
5,117
14,694
11,752
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Martichoras
charlytrek2
Martichoras
13
4 / 5 / 2
7,670
511
6,505
13,229
4,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
cαsε
Zhong Kui
15
3 / 2 / 1
9,056
604
11,190
13,142
12,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
7 / 0 / 3
9,200
613
8,113
8,648
3,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Peti0152
Nu Wa
14
1 / 3 / 0
8,019
535
6,533
5,494
1,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
10
1 / 1 / 2
7,142
476
4,357
10,154
10,520
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
3 / 3 / 0
7,162
477
5,069
11,957
3,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
Toika69
Bellona
12
0 / 3 / 2
7,346
490
7,899
14,489
11,241
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
mk2mk3228
Heimdallr
14
2 / 6 / 3
8,413
561
10,453
12,131
5,152
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
16
Kills
7
7
Deaths
16
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Alataza
Ne Zha
2
0
6
5
W
Cthulhu
Kangaboo
Cthulhu
0
0
8
4
L
Nu Wa
Peti0152
Nu Wa
1
3
0
0.33
L
Bacchus
1
1
2
2
L
3
3
0
1
L
Bellona
Toika69
Bellona
0
3
2
0.33
W
Martichoras
charlytrek2
Martichoras
4
5
2
1
W
Zhong Kui
cαsε
Zhong Kui
3
2
1
1.75
L
Heimdallr
mk2mk3228
Heimdallr
2
6
3
0.58
W
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,732
Damage
34,311
59,282
Taken
54,225
36,598
Mitigated
32,045
25,784
Healing
15,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Alataza
Ne Zha
5,807
748
0
4,022
9,569
4,690
0
1,872
7,697
0
51,951
W
Cthulhu
Kangaboo
Cthulhu
5,117
501
2,803
4,474
14,694
11,752
0
4,658
10,036
27,200
0
L
Nu Wa
Peti0152
Nu Wa
6,533
1,080
0
545
5,494
1,501
76
2,836
2,612
65,317
670
L
Bacchus
4,357
475
0
2,274
10,154
10,520
0
4,638
5,391
21,794
1,014
L
5,069
1,049
0
4,276
11,957
3,631
0
4,320
7,573
0
40,418
L
Bellona
Toika69
Bellona
7,899
3,726
0
5,168
14,489
11,241
0
8,858
4,812
0
42,000
W
Martichoras
charlytrek2
Martichoras
6,505
1,936
0
2,229
13,229
4,549
0
2,152
11,077
0
47,191
W
Zhong Kui
cαsε
Zhong Kui
11,190
2,607
0
6,126
13,142
12,362
0
1,040
12,102
70,758
2,371
L
Heimdallr
mk2mk3228
Heimdallr
10,453
4,754
0
3,063
12,131
5,152
664
2,192
9,939
0
63,572
W
8,113
1,074
2,366
3,764
8,648
3,245
0
2,022
6,626
78,076
2,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,076
Gold Earned
38,082
460
Minions Killed
397
0
Camps Cleared
0
1,694,211
Distance Traveled
1,548,221
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,615
508
71
5
0
382,556
3
W
Cthulhu
7,535
502
35
2
0
350,872
5
L
Nu Wa
8,019
535
125
8
0
312,706
0
L
Bacchus
7,142
476
28
2
0
333,708
10
L
Thor
7,162
477
65
4
0
331,098
0
L
Bellona
7,346
490
81
5
0
295,162
2
W
Martichoras
7,670
511
71
5
0
341,432
6
W
Zhong Kui
9,056
604
125
8
0
276,618
0
L
Heimdallr
8,413
561
98
7
0
275,547
2
W
Ra
9,200
613
158
11
0
342,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role