Player Matchup

Tyr
Tyr
 
Tyr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Guico02
Eset
Level 87
God Stats
17W - 12L
1,596 SR
Queue Stats
208W - 170L
1,542 Elo+
Solo
Susano
Susano
HelloKitty0505
Susano
Level 126
God Stats
3W - 2L
1,618 SR
Queue Stats
74W - 54L
1,518 Elo+
Solo
Izanami
Izanami
Yr NiN TaNg
Izanami
Level 117
God Stats
4W - 3L
1,816 SR
Queue Stats
216W - 209L
1,491 Elo+
Solo
Cerberus
Cerberus
iToXiiK
Cerberus
Level 128
God Stats
0W - 1L
1,743 SR
Queue Stats
36W - 33L
1,560 Elo+
Solo
Team Averages
Level 123
1,655 SR
1,522 Elo+

VS

Team Averages
Level 150
1,496 SR
1,514 Elo+
Hera
Hera
 
Hera
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Seisendasrinne21
Sylvanus
Level 142
God Stats
2W - 1L
1,546 SR
Queue Stats
16W - 17L
1,504 Elo+
Solo
Mercury
Mercury
Solutiоn
Mercury
Level 158
God Stats
1W - 2L
1,304 SR
Queue Stats
180W - 169L
1,460 Elo+
Solo
Hades
Hades
babdoll
Hades
Level 158
God Stats
2W - 0L
1,720 SR
Queue Stats
213W - 180L
1,588 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
mucleK
Ah Muzen Cab
Level 136
God Stats
7W - 9L
1,410 SR
Queue Stats
136W - 123L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
6 / 3 / 2
8,194
630
8,492
10,052
4,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Eset
Guico02
Eset
14
3 / 2 / 5
7,871
605
8,072
6,241
2,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
9 / 1 / 4
8,088
622
8,029
9,155
3,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Izanami
Yr NiN TaNg
Izanami
5
0 / 2 / 0
4,691
361
2,120
2,749
617
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
iToXiiK
Cerberus
12
0 / 1 / 2
6,343
488
2,048
8,444
3,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
2 / 4 / 1
6,980
537
2,622
6,100
1,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
2 / 1 / 1
5,965
459
3,971
9,360
5,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mercury
Solutiоn
Mercury
13
2 / 5 / 2
6,940
534
3,796
9,784
3,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hades
babdoll
Hades
11
1 / 7 / 2
6,879
529
4,556
12,042
3,707
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Ah Muzen Cab
mucleK
Ah Muzen Cab
14
1 / 1 / 2
8,048
619
5,497
5,949
1,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
18
Kills
8
9
Deaths
18
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
6
3
2
2.33
W
Hera
 
Hera
2
4
1
0.63
L
Eset
Guico02
Eset
3
2
5
2.75
L
9
1
4
11
W
2
1
1
2.5
W
Mercury
Solutiоn
Mercury
2
5
2
0.6
L
Izanami
Yr NiN TaNg
Izanami
0
2
0
0
W
Hades
babdoll
Hades
1
7
2
0.29
L
Cerberus
iToXiiK
Cerberus
0
1
2
1
W
Ah Muzen Cab
mucleK
Ah Muzen Cab
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,761
Damage
20,442
36,641
Taken
43,235
14,170
Mitigated
15,769
11,062
Healing
11,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
8,492
1,357
0
2,552
10,052
4,146
0
4,639
5,413
0
53,628
W
Hera
 
Hera
2,622
635
0
217
6,100
1,752
0
2,503
3,597
47,680
1,559
L
Eset
Guico02
Eset
8,072
713
104
1,283
6,241
2,369
0
1,502
4,739
65,639
0
L
8,029
1,953
0
3,984
9,155
3,229
0
2,886
6,269
0
49,470
W
3,971
1,498
520
3,527
9,360
5,237
0
3,431
5,929
18,445
8,861
W
Mercury
Solutiоn
Mercury
3,796
1,304
0
349
9,784
3,254
0
2,128
7,656
0
51,427
L
Izanami
Yr NiN TaNg
Izanami
2,120
1,764
0
934
2,749
617
0
708
2,041
0
18,795
W
Hades
babdoll
Hades
4,556
1,082
130
5,560
12,042
3,707
0
512
11,530
39,816
0
L
Cerberus
iToXiiK
Cerberus
2,048
119
0
2,205
8,444
3,809
0
822
7,622
26,469
0
W
Ah Muzen Cab
mucleK
Ah Muzen Cab
5,497
2,316
0
1,663
5,949
1,819
552
1,546
4,403
0
68,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,187
Gold Earned
34,812
402
Minions Killed
402
0
Camps Cleared
0
1,203,680
Distance Traveled
1,343,383
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,194
630
94
7
0
259,944
0
W
Hera
6,980
537
94
7
0
218,091
3
L
Eset
7,871
605
114
9
0
255,482
3
L
Susano
8,088
622
81
6
0
323,539
1
W
Sylvanus
5,965
459
36
3
0
263,385
6
W
Mercury
6,940
534
83
6
0
341,659
0
L
Izanami
4,691
361
43
3
0
81,245
0
W
Hades
6,879
529
69
5
0
252,306
0
L
Cerberus
6,343
488
70
5
0
283,470
6
W
Ah Muzen Cab
8,048
619
120
9
0
267,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role