Player Matchup

Nut
Nut
Cooll0Ahmed
Nut
Level 147
God Stats
0W - 1L
1,499 SR
Queue Stats
51W - 42L
1,563 Elo+
Party 2
Yu Huang
Yu Huang
DarkxXxSider
Yu Huang
Level 83
God Stats
6W - 10L
1,714 SR
Queue Stats
224W - 231L
1,514 Elo+
Party 2
Medusa
Medusa
LegendFarios
Medusa
Level 65
God Stats
1W - 1L
1,694 SR
Queue Stats
18W - 18L
1,408 Elo+
Party 1
Zhong Kui
Zhong Kui
el1gan
Zhong Kui
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,408 Elo+
Party 1
Janus
Janus
sawyer_dac
Janus
Level 61
God Stats
4W - 5L
1,536 SR
Queue Stats
305W - 302L
1,539 Elo+
Solo
Team Averages
Level 82
1,589 SR
1,486 Elo+

VS

Team Averages
Level 137
1,510 SR
1,453 Elo+
Medusa
Medusa
Euforan
Medusa
Level 125
God Stats
2W - 1L
1,737 SR
Queue Stats
113W - 143L
1,381 Elo+
Solo
Rama
Rama
MorganLeMad
Rama
Level 124
God Stats
2W - 1L
1,448 SR
Queue Stats
149W - 154L
1,476 Elo+
Solo
Mulan
Mulan
j-Edu-7
Mulan
Level 129
God Stats
1W - 1L
1,570 SR
Queue Stats
274W - 273L
1,400 Elo+
Solo
Anubis
Anubis
scapularboar
Anubis
Level 146
God Stats
3W - 1L
1,298 SR
Queue Stats
127W - 115L
1,543 Elo+
Solo
Kumbhakarna
Kumbhakarna
tarief
Kumbhakarna
Level 159
God Stats
3W - 0L
1,500 SR
Queue Stats
111W - 117L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 3
6,374
911
5,404
4,673
1,288
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
DarkxXxSider
Yu Huang
12
1 / 5 / 5
6,104
872
5,583
5,886
1,598
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
8
1 / 2 / 4
5,565
795
3,427
2,862
756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Zhong Kui
el1gan
Zhong Kui
8
2 / 2 / 1
5,580
797
1,717
3,193
1,167
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Janus
13
1 / 4 / 5
6,645
949
8,126
5,807
1,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Euforan
Medusa
12
6 / 1 / 8
7,744
1,106
3,408
5,148
1,713
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 1 / 7
6,675
954
1,523
3,856
1,272
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mulan
j-Edu-7
Mulan
12
3 / 3 / 10
7,343
1,049
6,446
7,937
6,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
16
7 / 0 / 8
8,763
1,252
6,450
4,360
2,120
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
tarief
Kumbhakarna
12
0 / 3 / 10
7,271
1,039
3,534
11,860
7,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
59
8
Kills
16
16
Deaths
8
18
Assists
43
Player
Kills
Deaths
Assists
KDA
L
3
3
3
1.5
L
Yu Huang
DarkxXxSider
Yu Huang
1
5
5
0.7
W
Medusa
Euforan
Medusa
6
1
8
10
L
Medusa
1
2
4
1.5
W
0
1
7
3.5
L
Zhong Kui
el1gan
Zhong Kui
2
2
1
1.25
W
Mulan
j-Edu-7
Mulan
3
3
10
2.67
L
Janus
1
4
5
0.88
W
Anubis
7
0
8
11
W
Kumbhakarna
tarief
Kumbhakarna
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,257
Damage
21,361
22,421
Taken
33,161
6,289
Mitigated
18,553
3,360
Healing
12,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,404
1,524
131
343
4,673
1,288
0
2,632
2,041
0
12,088
L
Yu Huang
DarkxXxSider
Yu Huang
5,583
969
0
0
5,886
1,598
0
2,304
3,582
13,797
0
W
Medusa
Euforan
Medusa
3,408
1,729
983
1,281
5,148
1,713
1,442
2,948
2,069
0
7,206
L
Medusa
3,427
2,101
841
296
2,862
756
0
720
2,142
0
6,648
W
1,523
1,203
551
1,219
3,856
1,272
1,392
1,963
1,841
0
8,844
L
Zhong Kui
el1gan
Zhong Kui
1,717
404
258
831
3,193
1,167
0
1,756
1,437
2,163
192
W
Mulan
j-Edu-7
Mulan
6,446
551
538
820
7,937
6,351
0
3,867
3,890
1,070
9,146
L
Janus
8,126
444
0
660
5,807
1,480
0
3,576
2,231
15,341
270
W
Anubis
6,450
0
907
682
4,360
2,120
356
2,228
1,988
21,631
0
W
Kumbhakarna
tarief
Kumbhakarna
3,534
214
2,126
3,430
11,860
7,097
200
3,362
8,228
11,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,268
Gold Earned
37,796
60
Minions Killed
86
0
Camps Cleared
0
495,494
Distance Traveled
669,706
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
6,374
911
8
1
0
130,882
0
L
Yu Huang
6,104
872
9
1
0
124,773
0
W
Medusa
7,744
1,106
4
1
0
143,637
0
L
Medusa
5,565
795
11
2
0
63,044
0
W
Rama
6,675
954
25
4
0
102,573
0
L
Zhong Kui
5,580
797
3
0
0
50,220
0
W
Mulan
7,343
1,049
12
2
0
123,326
0
L
Janus
6,645
949
29
4
0
126,575
0
W
Anubis
8,763
1,252
28
4
0
152,442
0
W
Kumbhakarna
7,271
1,039
17
2
0
147,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role