Player Matchup

Bacchus
Bacchus
DrHek
Bacchus
Level 126
God Stats
30W - 29L
1,531 SR
Queue Stats
84W - 67L
1,563 Elo+
Solo
Martichoras
Martichoras
Noideawhatimdoin
Martichoras
Level 29
God Stats
2W - 0L
1,761 SR
Queue Stats
16W - 9L
1,595 Elo+
Party 1
Cliodhna
Cliodhna
OrhiD
Cliodhna
Level 115
God Stats
8W - 8L
1,534 SR
Queue Stats
206W - 200L
1,523 Elo+
Solo
Bakasura
Bakasura
uaDimaS
Bakasura
Level 128
God Stats
4W - 1L
1,901 SR
Queue Stats
34W - 47L
1,439 Elo+
Solo
Nu Wa
Nu Wa
ßlazmaŋ
Nu Wa
Level 100
God Stats
8W - 4L
1,696 SR
Queue Stats
127W - 110L
1,593 Elo+
Party 1
Team Averages
Level 100
1,684 SR
1,543 Elo+

VS

Team Averages
Level 80
1,624 SR
1,513 Elo+
Cerberus
Cerberus
 
Cerberus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Hamakii
Aphrodite
Level 63
God Stats
6W - 1L
1,831 SR
Queue Stats
21W - 17L
1,537 Elo+
Solo
Achilles
Achilles
Yaounde72
Achilles
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 77L
1,540 Elo+
Solo
Vulcan
Vulcan
katniss-188
Vulcan
Level 45
God Stats
24W - 23L
1,558 SR
Queue Stats
92W - 109L
1,491 Elo+
Solo
Izanami
Izanami
timejolly
Izanami
Level 80
God Stats
6W - 3L
1,731 SR
Queue Stats
278W - 259L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DrHek
Bacchus
10
2 / 0 / 5
6,994
538
4,468
8,806
7,761
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Martichoras
Noideawhatimdoin
Martichoras
16
8 / 0 / 1
8,892
684
8,377
8,465
3,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cliodhna
OrhiD
Cliodhna
14
2 / 1 / 0
8,074
621
8,455
9,504
3,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bakasura
uaDimaS
Bakasura
12
2 / 2 / 3
6,444
496
4,204
10,562
3,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
ßlazmaŋ
Nu Wa
12
2 / 0 / 4
6,735
518
6,600
5,078
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
0 / 2 / 0
6,499
500
3,869
10,477
4,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
Hamakii
Aphrodite
10
1 / 1 / 2
6,321
486
5,482
6,741
2,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Achilles
Yaounde72
Achilles
12
1 / 1 / 1
6,294
484
3,638
10,036
4,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
11
1 / 5 / 1
6,407
493
7,487
7,195
2,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Izanami
timejolly
Izanami
10
0 / 7 / 0
5,994
461
5,453
9,218
3,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
16
Kills
3
3
Deaths
16
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
2
0
0
W
Bacchus
DrHek
Bacchus
2
0
5
4.5
L
Aphrodite
Hamakii
Aphrodite
1
1
2
2
W
Martichoras
Noideawhatimdoin
Martichoras
8
0
1
8.5
W
Cliodhna
OrhiD
Cliodhna
2
1
0
2
L
Achilles
Yaounde72
Achilles
1
1
1
1.5
L
Vulcan
1
5
1
0.3
L
Izanami
timejolly
Izanami
0
7
0
0
W
Bakasura
uaDimaS
Bakasura
2
2
3
1.75
W
Nu Wa
ßlazmaŋ
Nu Wa
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,104
Damage
25,929
42,415
Taken
43,667
19,052
Mitigated
16,385
15,603
Healing
16,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,869
144
0
4,381
10,477
4,239
0
514
9,963
42,610
621
W
Bacchus
DrHek
Bacchus
4,468
758
0
3,730
8,806
7,761
0
3,347
5,459
19,655
0
L
Aphrodite
Hamakii
Aphrodite
5,482
714
2,608
3,918
6,741
2,447
0
2,217
4,105
23,282
0
W
Martichoras
Noideawhatimdoin
Martichoras
8,377
2,324
0
4,098
8,465
3,062
531
817
7,648
0
74,299
W
Cliodhna
OrhiD
Cliodhna
8,455
1,109
0
2,519
9,504
3,058
0
4,797
4,151
0
67,231
L
Achilles
Yaounde72
Achilles
3,638
1,252
0
3,751
10,036
4,590
0
2,655
7,170
0
40,608
L
Vulcan
7,487
321
0
671
7,195
2,074
0
4,349
2,562
57,226
694
L
Izanami
timejolly
Izanami
5,453
3,440
0
1,405
9,218
3,035
0
1,278
7,940
0
43,828
W
Bakasura
uaDimaS
Bakasura
4,204
1,903
0
4,756
10,562
3,756
26
4,111
6,451
0
31,523
W
Nu Wa
ßlazmaŋ
Nu Wa
6,600
1,299
0
500
5,078
1,415
0
3,077
2,001
45,399
623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,139
Gold Earned
31,515
456
Minions Killed
364
0
Camps Cleared
0
1,395,145
Distance Traveled
1,298,503
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,499
500
95
7
0
251,228
4
W
Bacchus
6,994
538
25
2
0
284,956
2
L
Aphrodite
6,321
486
34
3
0
272,584
3
W
Martichoras
8,892
684
137
11
0
243,574
1
W
Cliodhna
8,074
621
134
10
0
293,979
1
L
Achilles
6,294
484
71
5
0
314,142
0
L
Vulcan
6,407
493
89
7
0
268,084
3
L
Izanami
5,994
461
75
6
0
192,465
0
W
Bakasura
6,444
496
78
6
0
315,930
4
W
Nu Wa
6,735
518
82
6
0
256,706
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role