Player Matchup

Raijin
Raijin
GloopButt69
Raijin
Level 89
God Stats
2W - 0L
1,761 SR
Queue Stats
10W - 8L
1,482 Elo+
Solo
Hou Yi
Hou Yi
Tbands215
Hou Yi
Level 149
God Stats
2W - 1L
1,748 SR
Queue Stats
151W - 161L
1,492 Elo+
Solo
Athena
Athena
VAPKING
Athena
Level 109
God Stats
1W - 1L
1,261 SR
Queue Stats
30W - 21L
1,531 Elo+
Solo
Kuzenbo
Kuzenbo
noturbbydaddy
Kuzenbo
Level 83
God Stats
3W - 1L
1,773 SR
Queue Stats
107W - 104L
1,492 Elo+
Solo
Ra
Ra
redeeminglife
Ra
Level 126
God Stats
1W - 0L
1,527 SR
Queue Stats
148W - 151L
1,478 Elo+
Solo
Team Averages
Level 111
1,614 SR
1,495 Elo+

VS

Team Averages
Level 148
1,576 SR
1,497 Elo+
Arachne
Arachne
DuckyPanther137
Arachne
Level 139
God Stats
2W - 1L
1,732 SR
Queue Stats
72W - 66L
1,509 Elo+
Party 1
Chiron
Chiron
GodKing611
Chiron
Level 123
God Stats
1W - 3L
1,527 SR
Queue Stats
300W - 289L
1,481 Elo+
Party 1
Nox
Nox
rgm123009
Nox
Level 142
God Stats
4W - 3L
1,664 SR
Queue Stats
154W - 153L
1,588 Elo+
Solo
Horus
Horus
sahha
Horus
Level 190
God Stats
4W - 3L
1,628 SR
Queue Stats
574W - 584L
1,524 Elo+
Solo
Ullr
Ullr
schantig3
Ullr
Level 147
God Stats
0W - 1L
1,330 SR
Queue Stats
6W - 10L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
17
4 / 2 / 11
9,630
741
19,137
11,693
5,787
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Tbands215
Hou Yi
12
1 / 8 / 8
7,820
602
7,060
10,770
3,635
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Athena
VAPKING
Athena
18
5 / 0 / 10
10,914
840
14,564
18,975
15,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kuzenbo
17
4 / 3 / 11
10,436
803
12,662
27,074
30,131
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
5 / 3 / 8
9,479
729
13,855
12,741
5,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 9 / 7
8,290
638
12,180
20,012
15,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
GodKing611
Chiron
16
3 / 2 / 5
8,877
683
16,028
11,893
4,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

17
4 / 3 / 5
9,782
752
17,274
11,334
5,307
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
sahha
Horus
17
3 / 1 / 9
10,284
791
13,810
24,375
18,112
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ullr
15
4 / 4 / 5
9,110
701
13,815
12,347
5,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
47
19
Kills
16
16
Deaths
19
48
Assists
31
Player
Kills
Deaths
Assists
KDA
L
2
9
7
0.61
W
Raijin
4
2
11
4.75
L
Chiron
GodKing611
Chiron
3
2
5
2.75
W
Hou Yi
Tbands215
Hou Yi
1
8
8
0.63
W
Athena
VAPKING
Athena
5
0
10
10
W
Kuzenbo
4
3
11
3.17
W
5
3
8
3
L
4
3
5
2.17
L
Horus
sahha
Horus
3
1
9
7.5
L
Ullr
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,278
Damage
73,107
81,253
Taken
79,961
60,800
Mitigated
49,380
42,430
Healing
34,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,180
8,895
295
3,782
20,012
15,824
0
14,349
5,659
0
14,114
W
Raijin
19,137
1,795
488
4,013
11,693
5,787
0
652
11,041
41,082
143
L
Chiron
GodKing611
Chiron
16,028
2,132
1,809
3,562
11,893
4,971
0
9,785
2,044
0
25,535
W
Hou Yi
Tbands215
Hou Yi
7,060
3,389
240
653
10,770
3,635
0
1,918
8,852
0
14,808
W
Athena
VAPKING
Athena
14,564
3,509
696
8,083
18,975
15,412
0
4,146
14,829
29,467
2,225
W
Kuzenbo
12,662
5,220
4,462
10,498
27,074
30,131
98
7,337
19,737
17,638
1,427
W
13,855
1,537
7,678
5,619
12,741
5,835
45
2,462
10,279
35,419
0
L
17,274
1,940
1,250
1,861
11,334
5,307
0
9,320
2,014
41,077
1,427
L
Horus
sahha
Horus
13,810
5,627
3,729
15,421
24,375
18,112
0
15,943
8,432
0
26,696
L
Ullr
13,815
5,115
434
2,582
12,347
5,166
0
9,383
2,892
0
26,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,279
Gold Earned
46,343
183
Minions Killed
139
0
Camps Cleared
0
1,152,937
Distance Traveled
1,244,144
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,290
638
5
0
0
217,153
0
W
Raijin
9,630
741
56
4
0
220,347
0
L
Chiron
8,877
683
17
1
0
278,523
0
W
Hou Yi
7,820
602
18
1
0
192,946
0
W
Athena
10,914
840
34
3
0
275,605
0
W
Kuzenbo
10,436
803
24
2
0
249,447
0
W
Ra
9,479
729
51
4
0
214,592
0
L
Nox
9,782
752
80
6
0
242,382
0
L
Horus
10,284
791
10
1
0
286,621
0
L
Ullr
9,110
701
27
2
0
219,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role