Player Matchup

Fenrir
Fenrir
Gold II
B00geyman77
Fenrir
Gold II
Level 146
God Stats
9W - 5L
1,577 SR
Queue Stats
168W - 154L
1,552 MMR
Party 2
Sol
Sol
Gold III
TheRealSnoFlake
Sol
Gold III
Level 159
God Stats
4W - 5L
1,501 SR
Queue Stats
35W - 35L
1,425 MMR
Party 2
Chiron
Chiron
Gold V
U N 12 3 4 L
Chiron
Gold V
Level 153
God Stats
26W - 34L
1,476 SR
Queue Stats
443W - 466L
1,316 MMR
Solo
Sylvanus
Sylvanus
Platinum I
gabetx2001
Sylvanus
Platinum I
Level 225
God Stats
5W - 3L
1,438 SR
Queue Stats
147W - 127L
1,955 MMR
Solo
Chaac
Chaac
Gold V
rss6aa
Chaac
Gold V
Level 148
God Stats
19W - 16L
1,678 SR
Queue Stats
166W - 167L
1,280 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 166
1,534 SR
1,506 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 140
1,562 SR
1,520 MMR
Nut
Nut
Gold IV
 
Nut
Gold IV
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Gold IV
EurenDainja
Cerberus
Gold IV
Level 80
God Stats
2W - 7L
1,500 SR
Queue Stats
41W - 44L
1,528 MMR
Party 1
Loki
Loki
Platinum IV
Lost rep4009
Loki
Platinum IV
Level 146
God Stats
4W - 6L
1,525 SR
Queue Stats
259W - 243L
1,958 MMR
Solo
Ra
Ra
Bronze III
xXKiLLaXx100
Ra
Bronze III
Level 126
God Stats
1W - 1L
1,720 SR
Queue Stats
3W - 10L
1,369 MMR
Solo
Susano
Susano
Gold V
zCryptic5910
Susano
Gold V
Level 206
God Stats
30W - 24L
1,563 SR
Queue Stats
311W - 312L
1,244 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
4 / 1 / 7
8,097
623
5,190
9,243
3,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

14
7 / 0 / 2
8,893
684
6,522
8,390
2,521
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chiron
15
3 / 0 / 0
8,724
671
5,659
6,128
2,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
gabetx2001
Sylvanus
14
5 / 2 / 4
8,521
655
10,402
13,052
11,676
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Chaac
rss6aa
Chaac
12
2 / 0 / 7
7,647
588
6,593
13,363
8,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bans
DanzaburouChang'eAthenaCthulhuCu Chulainn

VS

Bans
MedusaVamanaKing ArthurAresThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
14
0 / 2 / 0
7,246
557
4,283
6,845
2,573
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
EurenDainja
Cerberus
9
0 / 2 / 1
5,821
448
4,434
13,229
8,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
3 / 6 / 0
6,654
512
7,836
12,421
3,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 4 / 0
6,303
485
2,801
4,957
1,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
11
0 / 7 / 3
6,600
508
7,955
13,737
8,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
21
Kills
3
3
Deaths
21
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
2
0
0
W
Fenrir
4
1
7
7.5
L
Cerberus
EurenDainja
Cerberus
0
2
1
0.25
L
3
6
0
0.5
W
7
0
2
8
W
Chiron
3
0
0
3
W
Sylvanus
gabetx2001
Sylvanus
5
2
4
3.5
W
Chaac
rss6aa
Chaac
2
0
7
5.5
L
0
4
0
0
L
Susano
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,366
Damage
27,309
50,176
Taken
51,189
28,638
Mitigated
24,739
22,203
Healing
13,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
4,283
2,329
0
2,813
6,845
2,573
0
0
6,845
0
66,604
W
Fenrir
5,190
1,351
0
1,604
9,243
3,990
95
1,043
8,200
0
66,390
L
Cerberus
EurenDainja
Cerberus
4,434
56
0
3,800
13,229
8,515
0
4,146
9,083
20,201
628
L
7,836
2,460
0
3,595
12,421
3,588
0
2,682
9,739
0
43,485
W
6,522
2,336
0
5,393
8,390
2,521
1,028
2,551
5,839
58,895
5,786
W
Chiron
5,659
1,749
191
2,685
6,128
2,328
743
174
5,954
0
70,348
W
Sylvanus
gabetx2001
Sylvanus
10,402
2,505
544
4,407
13,052
11,676
57
777
12,275
40,706
2,037
W
Chaac
rss6aa
Chaac
6,593
1,423
0
7,379
13,363
8,123
0
2,457
10,906
0
25,529
L
2,801
85
126
924
4,957
1,505
0
2,679
2,278
35,931
708
L
Susano
7,955
1,424
0
2,155
13,737
8,558
0
6,922
6,815
0
42,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,882
Gold Earned
32,624
470
Minions Killed
403
0
Camps Cleared
0
1,337,953
Distance Traveled
1,277,053
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
7,246
557
137
11
0
263,145
2
W
Fenrir
8,097
623
96
7
0
295,946
4
L
Cerberus
5,821
448
45
3
0
279,152
2
L
Loki
6,654
512
69
5
0
270,178
0
W
Sol
8,893
684
129
10
0
262,312
0
W
Chiron
8,724
671
136
10
0
291,902
5
W
Sylvanus
8,521
655
73
6
0
221,255
0
W
Chaac
7,647
588
36
3
0
266,538
5
L
Ra
6,303
485
76
6
0
227,891
2
L
Susano
6,600
508
76
6
0
236,687
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role