Player Matchup

Ra
Ra
Gold III
 
Ra
Gold III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Silver II
 
Da Ji
Silver II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold V
FlamingArrow9
Mulan
Gold V
Level 131
God Stats
18W - 10L
1,735 SR
Queue Stats
82W - 62L
1,454 MMR
Party 1
Chronos
Chronos
Bronze III
FlureZ
Chronos
Bronze III
Level 213
God Stats
4W - 2L
1,500 SR
Queue Stats
78W - 58L
1,421 MMR
Party 1
Nu Wa
Nu Wa
Silver II
YouriLoen
Nu Wa
Silver II
Level 159
God Stats
8W - 1L
1,693 SR
Queue Stats
56W - 57L
1,460 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 161
1,585 SR
1,467 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 122
1,553 SR
1,451 MMR
Lancelot
Lancelot
Gold IV
FO5SA
Lancelot
Gold IV
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 141L
1,454 MMR
Solo
Zeus
Zeus
Silver III
Floor1001
Zeus
Silver III
Level 103
God Stats
0W - 1L
1,495 SR
Queue Stats
19W - 18L
1,474 MMR
Party 2
Ratatoskr
Ratatoskr
Gold IV
barco-24
Ratatoskr
Gold IV
Level 111
God Stats
5W - 8L
1,603 SR
Queue Stats
75W - 78L
1,524 MMR
Party 2
Danzaburou
Danzaburou
Gold IV
domppi99
Danzaburou
Gold IV
Level 148
God Stats
159W - 142L
1,552 SR
Queue Stats
992W - 1,002L
1,411 MMR
Solo
Ymir
Ymir
Gold IV
flashiix
Ymir
Gold IV
Level 121
God Stats
1W - 3L
1,613 SR
Queue Stats
176W - 183L
1,394 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
1 / 1 / 0
6,215
777
1,341
3,919
1,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
 
Da Ji
10
1 / 0 / 0
5,305
663
2,096
7,218
2,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

9
2 / 0 / 9
6,353
794
4,526
6,083
3,961
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos
FlureZ
Chronos
11
9 / 0 / 1
6,967
871
5,477
4,836
1,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Nu Wa
YouriLoen
Nu Wa
9
0 / 3 / 2
5,574
697
3,946
4,651
1,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
MedusaHerculesThorAres

VS

Bans
CthulhuAwilixGebChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
FO5SA
Lancelot
7
1 / 2 / 0
4,213
527
2,104
4,699
1,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
9
0 / 2 / 1
4,496
562
5,030
3,190
939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
barco-24
Ratatoskr
10
3 / 2 / 0
5,715
714
4,197
8,825
2,677
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Danzaburou
domppi99
Danzaburou
2
0 / 2 / 0
3,204
401
806
1,848
446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ymir
3
0 / 5 / 0
3,706
463
300
5,889
2,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
13
Kills
4
4
Deaths
13
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
1
0
1
W
Da Ji
 
Da Ji
1
0
0
1
L
Lancelot
FO5SA
Lancelot
1
2
0
0.5
W
2
0
9
6.5
L
Zeus
0
2
1
0.25
W
Chronos
FlureZ
Chronos
9
0
1
9.5
W
Nu Wa
YouriLoen
Nu Wa
0
3
2
0.33
L
Ratatoskr
barco-24
Ratatoskr
3
2
0
1.5
L
Danzaburou
domppi99
Danzaburou
0
2
0
0
L
Ymir
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,386
Damage
12,437
26,707
Taken
24,451
9,863
Mitigated
7,956
11,221
Healing
5,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
1,341
300
235
1,668
3,919
1,220
402
954
2,759
43,338
618
W
Da Ji
 
Da Ji
2,096
507
0
3,760
7,218
2,156
172
973
6,065
0
31,799
L
Lancelot
FO5SA
Lancelot
2,104
375
0
2,036
4,699
1,496
0
1,480
3,219
0
17,068
W
4,526
964
0
2,508
6,083
3,961
1,063
1,501
4,440
0
14,697
L
Zeus
5,030
412
0
549
3,190
939
0
1,868
1,322
24,064
597
W
Chronos
FlureZ
Chronos
5,477
2,926
0
1,785
4,836
1,516
5,508
1,082
3,620
43,537
540
W
Nu Wa
YouriLoen
Nu Wa
3,946
961
0
1,265
4,651
1,010
0
0
4,651
32,950
758
L
Ratatoskr
barco-24
Ratatoskr
4,197
952
0
2,635
8,825
2,677
0
3,834
4,991
0
41,472
L
Danzaburou
domppi99
Danzaburou
806
462
0
134
1,848
446
0
1,243
605
0
2,237
L
Ymir
300
0
0
333
5,889
2,398
0
2,151
3,738
7,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,414
Gold Earned
21,334
324
Minions Killed
178
0
Camps Cleared
0
807,612
Distance Traveled
607,719
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,215
777
92
12
0
172,301
2
W
Da Ji
5,305
663
59
7
0
199,600
0
L
Lancelot
4,213
527
43
5
0
138,180
0
W
Mulan
6,353
794
22
3
0
150,421
2
L
Zeus
4,496
562
44
6
0
163,927
2
W
Chronos
6,967
871
87
11
0
137,309
0
W
Nu Wa
5,574
697
64
8
0
147,981
0
L
Ratatoskr
5,715
714
79
10
0
173,873
2
L
Danzaburou
3,204
401
5
1
0
33,340
0
L
Ymir
3,706
463
7
1
0
98,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role