Player Matchup

Erlang Shen
Erlang Shen
Eliaangb10
Erlang Shen
Level 80
God Stats
4W - 2L
1,709 SR
Queue Stats
17W - 19L
1,340 Elo+
Party 2
Anubis
Anubis
Fanchijr21
Anubis
Level 128
God Stats
2W - 1L
1,686 SR
Queue Stats
62W - 64L
1,454 Elo+
Party 2
Neith
Neith
Gabi_el_canario
Neith
Level 14
God Stats
1W - 2L
1,306 SR
Queue Stats
1W - 3L
1,174 Elo+
Party 2
Bastet
Bastet
II Darny II
Bastet
Level 69
God Stats
13W - 9L
1,625 SR
Queue Stats
101W - 94L
1,465 Elo+
Solo
Bacchus
Bacchus
SandritoJr
Bacchus
Level 46
God Stats
5W - 1L
1,732 SR
Queue Stats
160W - 177L
1,407 Elo+
Party 2
Team Averages
Level 67
1,612 SR
1,368 Elo+

VS

Team Averages
Level 97
1,490 SR
1,463 Elo+
Kukulkan
Kukulkan
TheWeast420
Kukulkan
Level 68
God Stats
6W - 9L
1,497 SR
Queue Stats
27W - 30L
1,431 Elo+
Party 1
Fenrir
Fenrir
TyKilla5star
Fenrir
Level 67
God Stats
1W - 2L
1,508 SR
Queue Stats
78W - 68L
1,546 Elo+
Solo
Vamana
Vamana
WREKLESS TOTS
Vamana
Level 58
God Stats
15W - 19L
1,396 SR
Queue Stats
21W - 30L
1,395 Elo+
Party 1
Izanami
Izanami
jottap21
Izanami
Level 135
God Stats
1W - 2L
1,422 SR
Queue Stats
40W - 41L
1,484 Elo+
Solo
Gilgamesh
Gilgamesh
ligthyerzero
Gilgamesh
Level 156
God Stats
2W - 3L
1,628 SR
Queue Stats
310W - 301L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Eliaangb10
Erlang Shen
11
1 / 0 / 0
6,325
633
2,914
5,853
3,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Fanchijr21
Anubis
13
8 / 1 / 1
7,477
748
7,209
8,051
3,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

9
1 / 0 / 0
4,870
487
1,743
3,122
824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bastet
10
5 / 1 / 2
5,901
590
5,501
8,253
2,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bacchus
SandritoJr
Bacchus
9
0 / 1 / 6
5,908
591
3,724
7,889
5,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
TheWeast420
Kukulkan
9
0 / 6 / 1
4,931
493
2,390
6,048
1,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
9
2 / 3 / 1
6,059
606
4,653
9,723
5,515
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 1 / 0
5,518
552
2,120
5,366
3,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
jottap21
Izanami
10
0 / 2 / 1
5,472
547
4,023
4,049
1,132
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
ligthyerzero
Gilgamesh
9
1 / 3 / 1
5,172
517
4,699
9,063
2,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
15
Kills
3
3
Deaths
15
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Eliaangb10
Erlang Shen
1
0
0
1
W
Anubis
Fanchijr21
Anubis
8
1
1
8.5
W
1
0
0
1
W
Bastet
5
1
2
6
W
Bacchus
SandritoJr
Bacchus
0
1
6
3
L
Kukulkan
TheWeast420
Kukulkan
0
6
1
0.08
L
Fenrir
2
3
1
0.83
L
0
1
0
0
L
Izanami
jottap21
Izanami
0
2
1
0.25
L
Gilgamesh
ligthyerzero
Gilgamesh
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,091
Damage
17,885
33,168
Taken
34,249
15,460
Mitigated
13,958
15,870
Healing
7,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Eliaangb10
Erlang Shen
2,914
1,673
0
3,247
5,853
3,613
0
0
5,853
0
30,389
W
Anubis
Fanchijr21
Anubis
7,209
1,005
0
3,618
8,051
3,723
357
1,882
6,169
54,508
6,118
W
1,743
410
0
283
3,122
824
0
0
3,122
0
20,975
W
Bastet
5,501
1,732
0
5,987
8,253
2,150
0
508
7,745
0
27,608
W
Bacchus
SandritoJr
Bacchus
3,724
697
0
2,735
7,889
5,150
0
0
7,889
20,345
2,156
L
Kukulkan
TheWeast420
Kukulkan
2,390
223
0
500
6,048
1,106
0
4,037
2,011
30,952
0
L
Fenrir
4,653
2,070
0
1,956
9,723
5,515
0
3,864
5,859
0
15,993
L
2,120
1,039
0
835
5,366
3,714
0
0
5,366
0
28,915
L
Izanami
jottap21
Izanami
4,023
2,571
0
526
4,049
1,132
0
776
3,273
0
41,439
L
Gilgamesh
ligthyerzero
Gilgamesh
4,699
1,591
0
3,451
9,063
2,491
0
1,993
7,070
0
33,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,481
Gold Earned
27,152
284
Minions Killed
264
0
Camps Cleared
0
1,059,892
Distance Traveled
1,019,307
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,325
633
71
7
0
184,128
2
W
Anubis
7,477
748
94
9
0
182,365
0
W
Neith
4,870
487
43
4
0
211,241
0
W
Bastet
5,901
590
44
4
0
264,725
0
W
Bacchus
5,908
591
32
3
0
217,433
0
L
Kukulkan
4,931
493
45
5
0
167,917
0
L
Fenrir
6,059
606
26
3
0
210,774
1
L
Vamana
5,518
552
52
5
0
210,695
0
L
Izanami
5,472
547
77
8
0
195,578
0
L
Gilgamesh
5,172
517
64
6
0
234,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role