Player Matchup

Jing Wei
Jing Wei
Feralgold
Jing Wei
Level 83
God Stats
2W - 0L
1,711 SR
Queue Stats
17W - 10L
1,606 Elo+
Solo
Cthulhu
Cthulhu
InceptedShogun
Cthulhu
Level 25
God Stats
28W - 34L
1,361 SR
Queue Stats
76W - 123L
1,229 Elo+
Party 1
Gilgamesh
Gilgamesh
Ko_Shiesty
Gilgamesh
Level 59
God Stats
25W - 42L
1,344 SR
Queue Stats
214W - 309L
1,229 Elo+
Party 1
Team Averages
Level 56
1,472 SR
1,355 Elo+

VS

Team Averages
Level 88
1,471 SR
1,380 Elo+
Tiamat
Tiamat
JessBess-_
Tiamat
Level 45
God Stats
83W - 104L
1,432 SR
Queue Stats
158W - 180L
1,316 Elo+
Solo
Bellona
Bellona
Shisui_Uzuchiha
Bellona
Level 116
God Stats
46W - 39L
1,501 SR
Queue Stats
97W - 103L
1,392 Elo+
Party 2
Mercury
Mercury
Splxsh-teehee
Mercury
Level 104
God Stats
0W - 1L
1,478 SR
Queue Stats
42W - 47L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Feralgold
Jing Wei
20
9 / 1 / 3
15,186
949
14,142
12,815
5,576
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
1 / 4 / 7
12,225
764
6,164
14,990
16,038
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gilgamesh
Ko_Shiesty
Gilgamesh
19
2 / 3 / 7
12,426
777
5,400
15,480
11,061
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
JessBess-_
Tiamat
19
4 / 5 / 2
12,141
759
13,820
11,620
11,589
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
2 / 4 / 4
11,059
691
7,591
12,316
5,984
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mercury
17
1 / 5 / 5
11,123
695
8,900
12,314
4,559
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
12
Kills
7
8
Deaths
14
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Feralgold
Jing Wei
9
1
3
10.5
W
1
4
7
1.13
L
Tiamat
JessBess-_
Tiamat
4
5
2
1
W
Gilgamesh
Ko_Shiesty
Gilgamesh
2
3
7
1.83
L
2
4
4
1
L
Mercury
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,706
Damage
30,311
43,285
Taken
36,250
32,675
Mitigated
22,132
6,922
Healing
5,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Feralgold
Jing Wei
14,142
10,749
0
4,010
12,815
5,576
3,018
3,344
9,471
0
86,655
W
6,164
701
421
637
14,990
16,038
550
3,647
11,343
34,162
1,751
L
Tiamat
JessBess-_
Tiamat
13,820
1,097
0
2,648
11,620
11,589
0
2,123
9,446
41,431
0
W
Gilgamesh
Ko_Shiesty
Gilgamesh
5,400
1,912
60
1,794
15,480
11,061
0
7,017
8,463
0
30,250
L
7,591
4,331
593
1,533
12,316
5,984
463
1,453
10,825
0
22,252
L
Mercury
8,900
4,592
0
496
12,314
4,559
0
2,271
10,014
0
41,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,837
Gold Earned
34,323
212
Minions Killed
141
0
Camps Cleared
0
843,025
Distance Traveled
745,973
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
15,186
949
121
8
0
289,676
0
W
Cthulhu
12,225
764
42
3
0
266,083
0
L
Tiamat
12,141
759
54
3
0
254,378
2
W
Gilgamesh
12,426
777
49
3
0
287,266
0
L
Bellona
11,059
691
28
2
0
221,234
0
L
Mercury
11,123
695
59
4
0
270,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role