Player Matchup

Sobek
Sobek
BornBrkeDiedRich
Sobek
Level 129
God Stats
0W - 2L
1,280 SR
Queue Stats
195W - 204L
1,441 Elo+
Solo
Medusa
Medusa
PliskenHammond
Medusa
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,735 Elo+
Solo
Terra
Terra
PrimalSentinel
Terra
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,570 Elo+
Party 1
Persephone
Persephone
Stabacus007
Persephone
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,529 Elo+
Party 1
Ishtar
Ishtar
Tar_Goroth28
Ishtar
Level 147
God Stats
0W - 1L
1,387 SR
Queue Stats
59W - 61L
1,454 Elo+
Solo
Team Averages
Level 134
1,433 SR
1,546 Elo+

VS

Team Averages
Level 158
1,764 SR
1,686 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
听风执酒
Ares
Level 141
God Stats
8W - 2L
2,029 SR
Queue Stats
545W - 129L
1,835 Elo+
Party 2
Neith
Neith
富强民主文明自由平等公正法制爱国
Neith
Level 185
God Stats
5W - 2L
1,765 SR
Queue Stats
448W - 114L
1,741 Elo+
Party 2
Zeus
Zeus
萝莉控萝莉控萝莉控萝莉控萝莉控
Zeus
Level 156
God Stats
20W - 0L
1,898 SR
Queue Stats
405W - 46L
1,859 Elo+
Party 2
Geb
Geb
酒足饭饱思淫欲
Geb
Level 148
God Stats
5W - 4L
1,630 SR
Queue Stats
112W - 139L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
4,944
618
0
0
0
9
0 / 6 / 1
5,560
695
4,725
6,787
2,075
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

13
2 / 5 / 1
6,482
810
6,282
13,182
14,758
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Persephone
Stabacus007
Persephone
12
1 / 4 / 1
6,277
785
6,262
7,806
2,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Ishtar
10
0 / 6 / 1
5,660
708
2,332
7,400
2,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
2 / 1 / 13
7,917
990
2,272
11,033
7,916
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
4 / 1 / 13
7,680
960
4,463
8,111
7,813
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
5 / 1 / 10
8,536
1,067
9,038
9,183
3,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
11 / 0 / 7
9,289
1,161
14,120
5,327
1,998
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

13
0 / 0 / 19
8,002
1,000
2,680
9,333
6,060
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
84
3
Kills
22
21
Deaths
3
4
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
2
1
13
8.5
L
0
0
0
0
L
0
6
1
0.08
L
2
5
1
0.5
L
Persephone
Stabacus007
Persephone
1
4
1
0.38
L
Ishtar
0
6
1
0.08
W
4
1
13
10.5
W
0
0
19
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,601
Damage
32,573
35,175
Taken
42,987
21,532
Mitigated
27,470
6,745
Healing
25,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
2,272
395
10,724
5,516
11,033
7,916
757
3,348
7,685
0
6,098
L
0
0
0
0
0
0
0
0
0
0
0
L
4,725
1,399
0
0
6,787
2,075
0
4,595
2,192
0
9,432
L
6,282
519
974
3,349
13,182
14,758
0
6,927
6,255
10,505
0
L
Persephone
Stabacus007
Persephone
6,262
264
489
1,686
7,806
2,655
0
5,239
2,481
12,693
0
L
Ishtar
2,332
1,877
0
247
7,400
2,044
0
4,217
3,183
0
7,035
W
4,463
301
753
882
8,111
7,813
1,334
2,293
5,818
7,284
372
W
9,038
2,857
507
2,724
9,183
3,683
2,524
1,989
7,194
0
29,369
W
14,120
980
18
947
5,327
1,998
1,723
2,213
3,114
29,510
0
W
2,680
238
1,952
1,962
9,333
6,060
851
2,701
6,632
7,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,923
Gold Earned
41,424
32
Minions Killed
83
0
Camps Cleared
0
452,300
Distance Traveled
796,074
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,917
990
6
1
0
196,088
0
L
Sobek
4,944
618
0
0
0
0
0
L
Medusa
5,560
695
6
1
0
91,843
0
L
Terra
6,482
810
7
1
0
129,220
0
L
Persephone
6,277
785
8
1
0
142,290
0
L
Ishtar
5,660
708
11
1
0
88,947
0
W
Ares
7,680
960
7
1
0
156,968
0
W
Neith
8,536
1,067
44
6
0
153,902
0
W
Zeus
9,289
1,161
21
3
0
126,349
0
W
Geb
8,002
1,000
5
1
0
162,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role