Player Matchup

Ullr
Ullr
Gold V
DadsCigarettes
Ullr
Gold V
Level 89
God Stats
21W - 34L
1,445 SR
Queue Stats
182W - 190L
1,364 MMR
Solo
Ishtar
Ishtar
Gold III
Goldteamroolz
Ishtar
Gold III
Level 146
God Stats
0W - 2L
1,202 SR
Queue Stats
374W - 374L
1,546 MMR
Solo
Horus
Horus
Gold III
ItsxShaman
Horus
Gold III
Level 126
God Stats
2W - 4L
1,489 SR
Queue Stats
167W - 174L
1,399 MMR
Solo
Bastet
Bastet
Silver I
Shimooka
Bastet
Silver I
Level 156
God Stats
0W - 2L
1,560 SR
Queue Stats
12W - 14L
1,567 MMR
Solo
Scylla
Scylla
Gold I
SpiritOfTrinity
Scylla
Gold I
Level 144
God Stats
1W - 2L
1,184 SR
Queue Stats
374W - 375L
1,671 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,376 SR
1,509 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 113
1,549 SR
1,539 MMR
Danzaburou
Danzaburou
Gold IV
 
Danzaburou
Gold IV
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold II
Landoxp
Nu Wa
Gold II
Level 138
God Stats
4W - 2L
1,674 SR
Queue Stats
113W - 116L
1,611 MMR
Solo
Artio
Artio
Gold IV
dounutslay3r
Artio
Gold IV
Level 138
God Stats
1W - 1L
1,599 SR
Queue Stats
24W - 24L
1,448 MMR
Solo
Hun Batz
Hun Batz
Gold I
hotpotenthusiast
Hun Batz
Gold I
Level 85
God Stats
11W - 10L
1,592 SR
Queue Stats
45W - 48L
1,745 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
kokefg
Cu Chulainn
Gold V
Level 121
God Stats
2W - 4L
1,382 SR
Queue Stats
183W - 201L
1,393 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 1
6,903
531
4,771
13,739
4,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 2 / 2
6,959
535
4,753
8,371
2,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
3
0 / 2 / 0
4,355
335
608
3,136
1,160
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
Shimooka
Bastet
12
3 / 3 / 3
6,822
525
7,585
12,723
4,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 3 / 2
7,712
593
6,427
7,492
1,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bans
Chang'eBakasuraKumbhakarnaAthena

VS

Bans
RavanaBacchusFreyaErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
4 / 2 / 4
9,051
696
7,453
7,640
4,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Nu Wa
Landoxp
Nu Wa
14
1 / 2 / 6
8,066
620
5,765
4,911
1,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
2 / 1 / 5
7,524
579
4,058
12,213
10,049
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

16
5 / 1 / 2
8,505
654
7,331
10,459
3,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cu Chulainn
kokefg
Cu Chulainn
15
4 / 2 / 3
9,109
701
10,179
12,452
10,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
8
Kills
16
16
Deaths
8
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
2
4
3
L
2
6
1
0.42
L
0
2
2
0.5
L
Horus
0
2
0
0
W
Nu Wa
Landoxp
Nu Wa
1
2
6
2
L
Bastet
Shimooka
Bastet
3
3
3
1.5
L
3
3
2
1.33
W
2
1
5
4.5
W
5
1
2
6
W
Cu Chulainn
kokefg
Cu Chulainn
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,144
Damage
34,786
45,461
Taken
47,675
14,380
Mitigated
30,696
14,267
Healing
16,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,453
3,256
0
3,550
7,640
4,876
1,839
744
6,856
0
65,813
L
4,771
1,505
0
3,915
13,739
4,689
0
1,214
12,417
0
38,994
L
4,753
2,775
0
3,165
8,371
2,472
0
776
7,481
0
49,314
L
Horus
608
302
0
148
3,136
1,160
0
1,419
1,587
0
2,489
W
Nu Wa
Landoxp
Nu Wa
5,765
823
0
866
4,911
1,374
1,276
2,053
2,694
54,956
0
L
Bastet
Shimooka
Bastet
7,585
1,925
0
4,848
12,723
4,364
0
3,181
9,326
0
45,151
L
6,427
583
0
2,191
7,492
1,695
0
2,798
4,480
50,284
1,979
W
4,058
508
270
3,839
12,213
10,049
105
2,510
9,461
18,726
0
W
7,331
1,566
0
5,829
10,459
3,897
0
565
9,866
0
78,088
W
Cu Chulainn
kokefg
Cu Chulainn
10,179
674
0
2,295
12,452
10,500
0
0
12,452
3,830
60,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,751
Gold Earned
42,255
360
Minions Killed
470
0
Camps Cleared
0
1,073,006
Distance Traveled
1,397,453
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,051
696
117
9
0
263,446
4
L
Ullr
6,903
531
74
6
0
216,156
2
L
Ishtar
6,959
535
94
7
0
247,252
0
L
Horus
4,355
335
6
0
0
43,812
0
W
Nu Wa
8,066
620
106
8
0
270,775
3
L
Bastet
6,822
525
72
6
0
317,223
6
L
Scylla
7,712
593
114
9
0
248,563
0
W
Artio
7,524
579
14
1
0
283,157
5
W
Hun Batz
8,505
654
127
10
0
312,332
0
W
Cu Chulainn
9,109
701
106
8
0
267,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role