Player Matchup

Cupid
Cupid
Dreadful_99
Cupid
Level 103
God Stats
3W - 4L
1,432 SR
Queue Stats
46W - 68L
1,454 Elo+
Solo
Cthulhu
Cthulhu
GER MR Drischa
Cthulhu
Level 148
God Stats
20W - 20L
1,477 SR
Queue Stats
45W - 54L
1,407 Elo+
Party 1
Jormungandr
Jormungandr
LikeUnJustin
Jormungandr
Level 47
God Stats
4W - 5L
1,419 SR
Queue Stats
39W - 41L
1,444 Elo+
Party 1
Aphrodite
Aphrodite
Monkey888
Aphrodite
Level 141
God Stats
0W - 1L
1,287 SR
Queue Stats
33W - 46L
1,393 Elo+
Party 1
Chaac
Chaac
MrShiva_
Chaac
Level 100
God Stats
15W - 16L
1,510 SR
Queue Stats
425W - 424L
1,464 Elo+
Solo
Team Averages
Level 108
1,425 SR
1,432 Elo+

VS

Team Averages
Level 86
1,605 SR
1,446 Elo+
Vamana
Vamana
Fantasydragon
Vamana
Level 97
God Stats
1W - 0L
1,902 SR
Queue Stats
7W - 6L
1,405 Elo+
Solo
Nox
Nox
Shruikin94
Nox
Level 67
God Stats
22W - 25L
1,408 SR
Queue Stats
393W - 398L
1,515 Elo+
Solo
Charybdis
Charybdis
Tore364
Charybdis
Level 108
God Stats
6W - 0L
1,796 SR
Queue Stats
44W - 47L
1,448 Elo+
Party 2
Ymir
Ymir
Tore981
Ymir
Level 29
God Stats
4W - 5L
1,401 SR
Queue Stats
34W - 39L
1,433 Elo+
Party 2
Atlas
Atlas
WarmFishSalad
Atlas
Level 129
God Stats
169W - 139L
1,518 SR
Queue Stats
366W - 370L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
7,898
494
4,916
9,966
3,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 3 / 0
9,164
573
7,357
9,442
7,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Jormungandr
LikeUnJustin
Jormungandr
12
0 / 4 / 0
7,605
475
4,080
11,242
3,457
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Monkey888
Aphrodite
12
0 / 4 / 1
7,199
450
2,279
12,014
7,914
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Chaac
MrShiva_
Chaac
13
1 / 2 / 0
7,568
473
5,614
12,349
5,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 2
8,760
548
5,572
11,951
8,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 0 / 4
8,985
562
6,236
3,336
1,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Tore364
Charybdis
16
4 / 1 / 5
9,373
586
9,350
9,531
3,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
Tore981
Ymir
15
5 / 0 / 5
8,702
544
7,867
9,782
4,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 1 / 4
8,102
506
8,260
12,771
8,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
1
Kills
16
16
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
0
0
2
1
L
0
3
0
0
L
Jormungandr
LikeUnJustin
Jormungandr
0
4
0
0
L
Aphrodite
Monkey888
Aphrodite
0
4
1
0.13
L
Chaac
MrShiva_
Chaac
1
2
0
0.5
W
3
0
4
5
W
Charybdis
Tore364
Charybdis
4
1
5
6.5
W
Ymir
Tore981
Ymir
5
0
5
7.5
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,246
Damage
37,285
55,013
Taken
47,371
26,821
Mitigated
26,245
23,478
Healing
13,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,916
3,588
0
3,749
9,966
3,047
636
2,158
7,808
0
56,912
W
5,572
1,662
0
4,083
11,951
8,389
0
6,044
4,763
84
64,463
L
7,357
33
0
2,490
9,442
7,176
0
1,330
8,080
62,804
2,535
L
Jormungandr
LikeUnJustin
Jormungandr
4,080
703
0
1,500
11,242
3,457
0
7,283
3,471
42,561
3,199
L
Aphrodite
Monkey888
Aphrodite
2,279
322
3,702
5,137
12,014
7,914
0
5,689
6,227
28,206
876
L
Chaac
MrShiva_
Chaac
5,614
490
0
6,900
12,349
5,227
0
4,458
7,859
0
61,855
W
6,236
63
0
706
3,336
1,061
0
1,919
1,417
53,298
1,195
W
Charybdis
Tore364
Charybdis
9,350
3,966
0
5,189
9,531
3,139
589
831
8,700
0
75,883
W
Ymir
Tore981
Ymir
7,867
1,289
0
1,205
9,782
4,892
0
1,502
8,255
74,789
0
W
8,260
3,840
0
2,443
12,771
8,764
0
2,164
10,607
39,881
15,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,434
Gold Earned
43,922
507
Minions Killed
546
0
Camps Cleared
0
1,585,995
Distance Traveled
1,541,679
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,898
494
103
6
0
311,879
2
W
Vamana
8,760
548
128
8
0
291,006
0
L
Cthulhu
9,164
573
147
9
0
293,768
2
L
Jormungandr
7,605
475
119
7
0
305,095
2
L
Aphrodite
7,199
450
25
2
0
309,655
0
L
Chaac
7,568
473
113
7
0
365,598
0
W
Nox
8,985
562
126
8
0
300,010
2
W
Charybdis
9,373
586
126
8
0
310,343
2
W
Ymir
8,702
544
93
6
0
349,017
0
W
Atlas
8,102
506
73
5
0
291,303
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role