Player Matchup

Artemis
Artemis
Gold IV
AriZon_Funkee
Artemis
Gold IV
Level 123
God Stats
3W - 3L
1,563 SR
Queue Stats
176W - 187L
1,440 MMR
Solo
Hades
Hades
Gold III
MaverickJack
Hades
Gold III
Level 206
God Stats
3W - 3L
1,644 SR
Queue Stats
165W - 162L
1,413 MMR
Solo
Chaac
Chaac
Silver IV
Panzouille
Chaac
Silver IV
Level 35
God Stats
75W - 53L
1,511 SR
Queue Stats
136W - 128L
1,402 MMR
Solo
Thanatos
Thanatos
Silver II
Rog2004
Thanatos
Silver II
Level 86
God Stats
1W - 0L
1,679 SR
Queue Stats
10W - 12L
1,416 MMR
Solo
Ymir
Ymir
Silver III
SnousDog
Ymir
Silver III
Level 146
God Stats
5W - 2L
1,763 SR
Queue Stats
10W - 16L
1,413 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 119
1,632 SR
1,417 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 85
1,515 SR
1,411 MMR
Neith
Neith
Bronze IV
Inevitble-THANOS
Neith
Bronze IV
Level 146
God Stats
0W - 2L
1,628 SR
Queue Stats
1W - 5L
1,385 MMR
Solo
Loki
Loki
Bronze III
dEadsOul_7
Loki
Bronze III
Level 67
God Stats
3W - 3L
1,525 SR
Queue Stats
10W - 31L
1,393 MMR
Solo
Nu Wa
Nu Wa
Gold V
portos76770
Nu Wa
Gold V
Level 114
God Stats
21W - 22L
1,460 SR
Queue Stats
101W - 128L
1,451 MMR
Solo
King Arthur
King Arthur
Gold IV
srKatafi
King Arthur
Gold IV
Level 68
God Stats
13W - 21L
1,461 SR
Queue Stats
140W - 145L
1,427 MMR
Solo
Cthulhu
Cthulhu
Bronze III
МедовыйФанфурик
Cthulhu
Bronze III
Level 31
God Stats
1W - 5L
1,500 SR
Queue Stats
49W - 44L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
9
0 / 0 / 0
4,683
520
2,914
3,692
1,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
5 / 0 / 1
6,273
697
2,901
4,059
1,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chaac
11
2 / 0 / 0
6,014
668
4,974
5,919
4,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Thanatos
Rog2004
Thanatos
9
3 / 1 / 4
5,381
598
3,227
7,251
2,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
8
0 / 0 / 2
4,659
518
1,162
4,540
2,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
SolAnubisJormungandrUllr

VS

Bans
MedusaAo KuangFreyaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,417
491
1,311
3,361
779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

9
1 / 3 / 0
4,659
518
1,009
5,761
1,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

6
0 / 4 / 0
3,796
422
2,180
3,577
558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
srKatafi
King Arthur
9
0 / 2 / 0
4,457
495
1,774
7,885
3,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

5
0 / 1 / 0
3,950
439
1,220
3,113
1,549
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
1
10
Kills
1
1
Deaths
10
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artemis
0
0
0
0
L
0
0
0
0
W
5
0
1
5.5
W
Chaac
2
0
0
2
W
Thanatos
Rog2004
Thanatos
3
1
4
5
W
Ymir
0
0
2
1
L
1
3
0
0.33
L
0
4
0
0
L
King Arthur
srKatafi
King Arthur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,178
Damage
7,494
25,461
Taken
23,697
11,008
Mitigated
7,537
13,066
Healing
6,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
2,914
691
0
725
3,692
1,012
0
519
3,173
0
31,383
L
1,311
517
0
682
3,361
779
0
626
2,735
0
21,825
W
2,901
508
265
3,108
4,059
1,199
0
1,430
2,629
32,000
2,424
W
Chaac
4,974
389
0
2,523
5,919
4,286
0
179
5,740
0
44,983
W
Thanatos
Rog2004
Thanatos
3,227
809
0
5,238
7,251
2,371
0
390
6,861
0
39,040
W
Ymir
1,162
280
0
1,207
4,540
2,140
0
882
3,658
14,370
0
L
1,009
126
0
2,252
5,761
1,385
0
951
4,686
0
22,262
L
2,180
401
0
455
3,577
558
0
1,584
1,863
14,319
0
L
King Arthur
srKatafi
King Arthur
1,774
279
0
2,000
7,885
3,266
0
0
7,318
0
25,796
L
1,220
87
0
1,530
3,113
1,549
0
457
2,656
9,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,010
Gold Earned
21,279
303
Minions Killed
171
0
Camps Cleared
0
892,109
Distance Traveled
768,847
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
4,683
520
66
7
0
159,420
0
L
Neith
4,417
491
54
6
0
167,393
3
W
Hades
6,273
697
83
9
0
183,238
3
W
Chaac
6,014
668
70
8
0
164,857
2
W
Thanatos
5,381
598
67
7
0
200,773
0
W
Ymir
4,659
518
17
2
0
183,821
5
L
Loki
4,659
518
45
5
0
180,236
2
L
Nu Wa
3,796
422
22
2
0
101,914
0
L
King Arthur
4,457
495
38
4
0
204,493
1
L
Cthulhu
3,950
439
12
1
0
114,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role