Player Matchup

King Arthur
King Arthur
GELO408
King Arthur
Level 117
God Stats
3W - 10L
1,284 SR
Queue Stats
510W - 503L
1,418 Elo+
Solo
Artemis
Artemis
GhostHosst
Artemis
Level 272
God Stats
98W - 63L
1,599 SR
Queue Stats
734W - 703L
1,599 Elo+
Solo
Thanatos
Thanatos
Icxyy
Thanatos
Level 28
God Stats
6W - 4L
1,718 SR
Queue Stats
17W - 16L
1,488 Elo+
Party 1
Poseidon
Poseidon
freakytoe
Poseidon
Level 12
God Stats
2W - 3L
1,521 SR
Queue Stats
17W - 17L
1,464 Elo+
Party 1
Hel
Hel
glhf126
Hel
Level 72
God Stats
4W - 2L
1,551 SR
Queue Stats
70W - 42L
1,591 Elo+
Party 1
Team Averages
Level 100
1,535 SR
1,512 Elo+

VS

Team Averages
Level 125
1,570 SR
1,504 Elo+
Apollo
Apollo
 
Apollo
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
TheMeetStranglr
Cthulhu
Level 105
God Stats
9W - 5L
1,682 SR
Queue Stats
72W - 67L
1,572 Elo+
Solo
Serqet
Serqet
Trazzic
Serqet
Level 192
God Stats
35W - 25L
1,589 SR
Queue Stats
98W - 98L
1,538 Elo+
Solo
Agni
Agni
UnclePounder
Agni
Level 82
God Stats
2W - 1L
1,399 SR
Queue Stats
237W - 246L
1,395 Elo+
Solo
Anubis
Anubis
WhiteSinceThe90s
Anubis
Level 123
God Stats
8W - 7L
1,677 SR
Queue Stats
112W - 107L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GELO408
King Arthur
7
0 / 9 / 1
4,631
421
4,309
13,340
6,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
GhostHosst
Artemis
12
5 / 2 / 1
6,802
618
8,385
7,269
2,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Icxyy
Thanatos
9
1 / 5 / 2
5,233
476
3,512
9,270
2,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
freakytoe
Poseidon
11
2 / 4 / 0
5,799
527
4,492
5,705
1,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hel
10
1 / 2 / 3
6,115
556
2,461
8,803
4,292
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
8 / 1 / 4
7,581
689
9,347
8,161
2,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 1 / 3
6,297
572
5,122
7,639
4,858
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
Trazzic
Serqet
13
8 / 1 / 3
7,101
646
7,199
8,742
2,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 5 / 1
5,040
458
2,425
6,451
1,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

11
4 / 2 / 5
6,519
593
4,898
5,759
2,372
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
9
Kills
22
22
Deaths
10
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
8
1
4
10
L
King Arthur
GELO408
King Arthur
0
9
1
0.06
L
Artemis
GhostHosst
Artemis
5
2
1
2.75
L
Thanatos
Icxyy
Thanatos
1
5
2
0.4
W
2
1
3
3.5
W
Serqet
Trazzic
Serqet
8
1
3
9.5
W
0
5
1
0.1
W
4
2
5
3.25
L
Poseidon
freakytoe
Poseidon
2
4
0
0.5
L
Hel
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,159
Damage
28,991
44,387
Taken
36,752
16,420
Mitigated
14,372
13,804
Healing
16,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
9,347
7,115
0
5,227
8,161
2,657
0
120
8,041
0
52,350
L
King Arthur
GELO408
King Arthur
4,309
1,089
0
1,298
13,340
6,413
0
236
13,064
0
23,358
L
Artemis
GhostHosst
Artemis
8,385
2,492
0
990
7,269
2,346
0
4,176
3,093
0
47,760
L
Thanatos
Icxyy
Thanatos
3,512
1,075
0
5,084
9,270
2,284
0
2,182
6,820
0
25,624
W
5,122
119
147
2,779
7,639
4,858
0
565
7,074
30,349
1,337
W
Serqet
Trazzic
Serqet
7,199
1,659
0
4,560
8,742
2,840
0
1,909
6,661
0
46,638
W
2,425
132
0
1,370
6,451
1,645
0
224
6,227
26,283
0
W
4,898
107
0
2,178
5,759
2,372
0
3,573
1,932
32,991
1,315
L
Poseidon
freakytoe
Poseidon
4,492
1,306
0
834
5,705
1,085
0
2,467
3,031
32,670
0
L
Hel
2,461
616
2,132
3,466
8,803
4,292
0
3,359
5,326
16,320
1,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,580
Gold Earned
32,538
249
Minions Killed
332
0
Camps Cleared
0
1,035,476
Distance Traveled
1,112,234
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,581
689
82
7
0
201,252
1
L
King Arthur
4,631
421
44
4
0
192,070
0
L
Artemis
6,802
618
77
7
0
189,073
2
L
Thanatos
5,233
476
40
4
0
221,668
0
W
Cthulhu
6,297
572
46
4
0
226,002
0
W
Serqet
7,101
646
91
8
0
270,487
0
W
Agni
5,040
458
48
4
0
209,276
0
W
Anubis
6,519
593
65
6
0
205,217
3
L
Poseidon
5,799
527
55
5
0
225,650
0
L
Hel
6,115
556
33
3
0
207,015
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role