Player Matchup

Gilgamesh
Gilgamesh
KillAllMagikarp
Gilgamesh
Level 274
God Stats
38W - 21L
1,682 SR
Queue Stats
553W - 409L
1,617 Elo+
Solo
Nu Wa
Nu Wa
Natasha0388
Nu Wa
Level 65
God Stats
10W - 11L
1,607 SR
Queue Stats
116W - 122L
1,541 Elo+
Solo
Hun Batz
Hun Batz
Og_Yanc
Hun Batz
Level 143
God Stats
16W - 16L
1,628 SR
Queue Stats
217W - 218L
1,550 Elo+
Solo
Izanami
Izanami
TechGaud
Izanami
Level 109
God Stats
19W - 22L
1,582 SR
Queue Stats
163W - 160L
1,516 Elo+
Solo
Ah Puch
Ah Puch
VengefulOctopus
Ah Puch
Level 138
God Stats
20W - 19L
1,604 SR
Queue Stats
508W - 445L
1,556 Elo+
Solo
Team Averages
Level 146
1,621 SR
1,556 Elo+

VS

Team Averages
Level 126
1,552 SR
1,531 Elo+
Agni
Agni
 
Agni
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
OptimusbeE93
Loki
Level 102
God Stats
8W - 6L
1,655 SR
Queue Stats
353W - 345L
1,592 Elo+
Solo
Baron Samedi
Baron Samedi
Srador
Baron Samedi
Level 141
God Stats
5W - 1L
1,554 SR
Queue Stats
111W - 88L
1,569 Elo+
Solo
Hun Batz
Hun Batz
YoungLegend408
Hun Batz
Level 109
God Stats
19W - 13L
1,303 SR
Queue Stats
659W - 741L
1,359 Elo+
Solo
Neith
Neith
hivememberbty
Neith
Level 132
God Stats
3W - 0L
1,749 SR
Queue Stats
93W - 77L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KillAllMagikarp
Gilgamesh
14
1 / 0 / 1
8,352
835
8,607
13,682
12,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

14
0 / 2 / 3
8,360
836
7,876
5,907
1,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
Og_Yanc
Hun Batz
13
1 / 1 / 1
7,967
797
4,033
5,446
2,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
TechGaud
Izanami
14
1 / 2 / 0
8,235
824
3,750
10,522
3,902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 2 / 0
8,155
816
6,198
5,301
1,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
0 / 2 / 3
7,721
772
7,198
7,743
2,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 1 / 4
8,381
838
8,129
6,843
2,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Srador
Baron Samedi
15
1 / 0 / 2
8,725
873
10,070
6,948
4,882
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
13
1 / 0 / 2
8,218
822
1,678
8,269
6,570
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 1 / 1
9,233
923
6,623
5,865
2,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
4
Kills
7
7
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
0
2
3
0.75
L
Gilgamesh
KillAllMagikarp
Gilgamesh
1
0
1
1.5
L
0
2
3
0.75
L
Hun Batz
Og_Yanc
Hun Batz
1
1
1
1.5
W
1
1
4
3
W
Baron Samedi
Srador
Baron Samedi
1
0
2
2
L
Izanami
TechGaud
Izanami
1
2
0
0.5
L
1
2
0
0.5
W
Hun Batz
1
0
2
2
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,464
Damage
33,698
40,858
Taken
35,668
22,051
Mitigated
17,887
5,839
Healing
10,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
7,198
124
23
1,754
7,743
2,314
0
2,151
5,407
19,457
742
L
Gilgamesh
KillAllMagikarp
Gilgamesh
8,607
769
0
2,878
13,682
12,107
0
5,499
8,183
0
24,635
L
7,876
1,227
0
313
5,907
1,961
196
2,154
3,753
25,564
0
L
Hun Batz
Og_Yanc
Hun Batz
4,033
303
0
0
5,446
2,138
0
1,817
3,629
0
17,265
W
8,129
1,181
0
1,458
6,843
2,099
0
2,767
3,894
0
25,687
W
Baron Samedi
Srador
Baron Samedi
10,070
690
346
2,602
6,948
4,882
0
2,620
4,202
38,602
553
L
Izanami
TechGaud
Izanami
3,750
1,381
0
2,348
10,522
3,902
490
5,045
5,477
0
24,394
L
6,198
48
0
300
5,301
1,943
0
2,407
2,894
23,771
0
W
Hun Batz
1,678
204
0
3,117
8,269
6,570
70
3,067
4,941
0
15,430
W
6,623
1,688
0
1,547
5,865
2,022
205
2,405
3,150
0
37,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,069
Gold Earned
42,278
220
Minions Killed
263
0
Camps Cleared
0
964,721
Distance Traveled
1,030,217
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,721
772
41
4
0
184,114
2
L
Gilgamesh
8,352
835
30
3
0
215,228
0
L
Nu Wa
8,360
836
61
6
0
194,317
0
L
Hun Batz
7,967
797
28
3
0
183,765
0
W
Loki
8,381
838
42
4
0
224,767
0
W
Baron Samedi
8,725
873
72
7
0
198,250
0
L
Izanami
8,235
824
54
5
0
167,700
0
L
Ah Puch
8,155
816
47
5
0
203,711
2
W
Hun Batz
8,218
822
32
3
0
228,711
0
W
Neith
9,233
923
76
8
0
194,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role