Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
LegendaryHead
Bacchus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,665 Elo+
Solo
Scylla
Scylla
herbalistant
Scylla
Level 123
God Stats
108W - 131L
1,513 SR
Queue Stats
266W - 276L
1,424 Elo+
Solo
Team Averages
Level 104
1,504 SR
1,529 Elo+

VS

Team Averages
Level 88
1,503 SR
1,410 Elo+
Achilles
Achilles
ACrosseyedSnypr
Achilles
Level 99
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 23L
1,422 Elo+
Party 1
Hera
Hera
Pr1nc3ssSh4y
Hera
Level 46
God Stats
12W - 15L
1,509 SR
Queue Stats
83W - 98L
1,355 Elo+
Solo
Chernobog
Chernobog
boxer2066
Chernobog
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 24L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
1 / 3 / 1
5,541
792
2,220
8,501
4,418
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bacchus
11
0 / 3 / 3
5,616
802
1,875
6,197
5,375
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Scylla
4
0 / 0 / 0
4,559
651
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
4 / 2 / 2
6,655
951
2,703
5,697
4,052
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 1 / 6
6,032
862
3,444
2,463
718
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
boxer2066
Chernobog
12
2 / 1 / 4
6,784
969
4,173
3,650
1,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
1
Kills
6
6
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
3
1
0.5
W
Achilles
4
2
2
2.5
L
Bacchus
0
3
3
0.5
W
0
1
6
3
W
Chernobog
boxer2066
Chernobog
2
1
4
4
L
Scylla
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,095
Damage
10,320
14,698
Taken
11,810
9,793
Mitigated
6,062
627
Healing
259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,220
149
0
233
8,501
4,418
0
1,866
6,629
0
13,658
W
Achilles
2,703
273
0
120
5,697
4,052
234
541
5,156
0
8,290
L
Bacchus
1,875
30
0
394
6,197
5,375
0
1,622
4,569
7,620
240
W
3,444
695
51
88
2,463
718
289
625
1,838
15,003
0
W
Chernobog
boxer2066
Chernobog
4,173
2,811
0
0
3,650
1,292
629
644
3,006
0
23,864
L
Scylla
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,716
Gold Earned
19,471
34
Minions Killed
84
0
Camps Cleared
0
249,974
Distance Traveled
416,103
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,541
792
24
3
0
121,104
0
W
Achilles
6,655
951
7
1
0
148,491
3
L
Bacchus
5,616
802
10
1
0
128,870
0
W
Hera
6,032
862
27
4
0
133,785
4
W
Chernobog
6,784
969
50
7
0
133,827
0
L
Scylla
4,559
651
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role