Player Matchup

Bellona
Bellona
Platinum I
 
Bellona
Platinum I
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nut
Nut
Diamond V
 
Nut
Diamond V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Platinum II
MK dat angle
Atlas
Platinum II
Level 127
God Stats
22W - 15L
1,664 SR
Queue Stats
46W - 47L
1,978 MMR
Party 1
Ra
Ra
Platinum II
Santtux1
Ra
Platinum II
Level 69
God Stats
15W - 10L
1,574 SR
Queue Stats
181W - 169L
1,967 MMR
Solo
Lancelot
Lancelot
Platinum I
TTVInfinitus
Lancelot
Platinum I
Level 132
God Stats
6W - 2L
1,754 SR
Queue Stats
166W - 160L
1,986 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 122
1,598 SR
1,786 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 159
1,656 SR
1,905 MMR
Shiva
Shiva
Platinum III
 
Shiva
Platinum III
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Platinum II
Elуne
Cliodhna
Platinum II
Level 220
God Stats
0W - 1L
1,727 SR
Queue Stats
73W - 59L
1,946 MMR
Solo
Cupid
Cupid
Platinum IV
Zindle
Cupid
Platinum IV
Level 40
God Stats
68W - 41L
1,752 SR
Queue Stats
99W - 88L
1,965 MMR
Solo
Agni
Agni
Platinum I
iiMaXx___
Agni
Platinum I
Level 200
God Stats
15W - 10L
1,802 SR
Queue Stats
105W - 93L
1,989 MMR
Party 2
Bacchus
Bacchus
Diamond IV
kurzer269durst
Bacchus
Diamond IV
Level 155
God Stats
1W - 3L
1,497 SR
Queue Stats
95W - 77L
2,123 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
5
1 / 0 / 0
3,281
656
1,126
2,988
1,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Nut
 
Nut
6
0 / 0 / 0
3,186
637
568
1,446
343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

5
0 / 0 / 0
3,366
673
300
2,802
1,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 1 / 0
3,603
721
987
2,758
801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lancelot
TTVInfinitus
Lancelot
6
0 / 1 / 0
3,249
650
467
2,556
1,309
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Bans
ThothJanusAwilixMaman Brigitte

VS

Bans
SusanoGebMedusaKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
1
0 / 0 / 0
921
184
0
0
0
Cliodhna
Elуne
Cliodhna
6
1 / 1 / 1
3,673
735
1,588
3,409
800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
Zindle
Cupid
7
0 / 0 / 0
3,397
679
751
1,845
390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Agni
7
1 / 0 / 0
3,842
768
1,893
1,459
362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

6
0 / 0 / 1
3,724
745
1,176
1,696
1,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
1
Kills
2
2
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
0
0
1
W
Nut
 
Nut
0
0
0
0
L
Shiva
 
Shiva
0
0
0
0
L
Cliodhna
Elуne
Cliodhna
1
1
1
1.5
W
0
0
0
0
W
0
1
0
0
W
Lancelot
TTVInfinitus
Lancelot
0
1
0
0
L
Cupid
Zindle
Cupid
0
0
0
0
L
Agni
1
0
0
1
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,448
Damage
5,408
12,550
Taken
8,409
4,718
Mitigated
2,552
6,459
Healing
4,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
1,126
300
0
1,381
2,988
1,213
0
435
2,537
0
13,625
W
Nut
 
Nut
568
286
0
1,221
1,446
343
0
0
1,446
0
20,272
L
Shiva
 
Shiva
0
0
0
0
0
0
0
0
0
0
0
L
Cliodhna
Elуne
Cliodhna
1,588
117
0
1,576
3,409
800
0
667
2,742
0
14,191
W
300
107
0
1,451
2,802
1,052
0
0
2,802
7,552
0
W
987
271
288
1,257
2,758
801
0
1,228
1,336
21,801
0
W
Lancelot
TTVInfinitus
Lancelot
467
76
0
861
2,556
1,309
0
942
1,380
0
12,537
L
Cupid
Zindle
Cupid
751
591
0
1,482
1,845
390
0
144
1,701
0
17,074
L
Agni
1,893
240
0
750
1,459
362
0
476
983
15,712
1,507
L
1,176
69
0
750
1,696
1,000
0
0
1,696
11,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,685
Gold Earned
15,557
150
Minions Killed
137
0
Camps Cleared
0
528,519
Distance Traveled
433,240
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
3,281
656
32
6
0
130,652
0
W
Nut
3,186
637
38
8
0
92,668
0
L
Shiva
921
184
0
0
0
0
0
L
Cliodhna
3,673
735
38
8
0
121,952
0
W
Atlas
3,366
673
11
2
0
102,205
0
W
Ra
3,603
721
43
9
0
104,452
0
W
Lancelot
3,249
650
26
5
0
98,542
0
L
Cupid
3,397
679
32
6
0
97,967
0
L
Agni
3,842
768
40
8
0
105,211
0
L
Bacchus
3,724
745
27
5
0
108,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role