Player Matchup

Ymir
Ymir
ItsC-22
Ymir
Level 24
God Stats
5W - 4L
1,567 SR
Queue Stats
31W - 37L
1,467 Elo+
Party 1
Chaac
Chaac
Kieranreece3
Chaac
Level 29
God Stats
21W - 15L
1,627 SR
Queue Stats
48W - 58L
1,429 Elo+
Party 1
The Morrigan
The Morrigan
VenomSpiritUK
The Morrigan
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
180W - 182L
1,517 Elo+
Party 1
Medusa
Medusa
ninoalex858
Medusa
Level 52
God Stats
77W - 54L
1,544 SR
Queue Stats
446W - 457L
1,403 Elo+
Solo
Zhong Kui
Zhong Kui
tdym1
Zhong Kui
Level 108
God Stats
12W - 12L
1,432 SR
Queue Stats
15W - 17L
1,349 Elo+
Solo
Team Averages
Level 64
1,534 SR
1,433 Elo+

VS

Team Averages
Level 88
1,545 SR
1,403 Elo+
Achilles
Achilles
Attempt3dYt
Achilles
Level 129
God Stats
12W - 10L
1,538 SR
Queue Stats
32W - 34L
1,487 Elo+
Solo
Arachne
Arachne
Dani_Boy097
Arachne
Level 95
God Stats
14W - 8L
1,572 SR
Queue Stats
43W - 35L
1,470 Elo+
Solo
Nu Wa
Nu Wa
MrDIE5000
Nu Wa
Level 48
God Stats
3W - 4L
1,319 SR
Queue Stats
28W - 37L
1,375 Elo+
Solo
Scylla
Scylla
junzy_boy
Scylla
Level 39
God Stats
1W - 1L
1,702 SR
Queue Stats
28W - 46L
1,272 Elo+
Solo
Charon
Charon
notoriousparsa1
Charon
Level 128
God Stats
4W - 5L
1,592 SR
Queue Stats
339W - 339L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ItsC-22
Ymir
14
10 / 4 / 4
8,963
640
10,208
13,466
5,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 1 / 7
6,927
495
7,839
9,967
5,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

The Morrigan
VenomSpiritUK
The Morrigan
14
6 / 1 / 6
8,823
630
11,587
3,483
1,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
11
2 / 2 / 1
6,967
498
4,796
9,236
2,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
tdym1
Zhong Kui
16
3 / 3 / 4
9,153
654
9,279
11,458
6,926
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Attempt3dYt
Achilles
14
6 / 4 / 0
8,502
607
8,034
15,283
12,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
Dani_Boy097
Arachne
12
3 / 8 / 3
7,213
515
7,440
14,675
5,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
MrDIE5000
Nu Wa
11
1 / 4 / 3
6,470
462
8,494
8,372
2,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
junzy_boy
Scylla
11
1 / 6 / 3
6,494
464
3,989
8,926
2,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 0 / 3
6,690
478
2,070
12,036
7,794
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
23
22
Kills
11
11
Deaths
22
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Achilles
Attempt3dYt
Achilles
6
4
0
1.5
L
Arachne
Dani_Boy097
Arachne
3
8
3
0.56
W
Ymir
ItsC-22
Ymir
10
4
4
3
W
1
1
7
4.5
L
Nu Wa
MrDIE5000
Nu Wa
1
4
3
0.63
W
The Morrigan
VenomSpiritUK
The Morrigan
6
1
6
9
L
Scylla
junzy_boy
Scylla
1
6
3
0.42
W
Medusa
2
2
1
1.25
L
0
0
3
1.5
W
Zhong Kui
tdym1
Zhong Kui
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,709
Damage
30,027
47,610
Taken
59,292
21,477
Mitigated
30,340
13,941
Healing
11,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Attempt3dYt
Achilles
8,034
1,440
0
1,884
15,283
12,755
0
9,806
5,435
0
50,859
L
Arachne
Dani_Boy097
Arachne
7,440
5,686
0
2,392
14,675
5,232
0
8,170
6,215
0
52,985
W
Ymir
ItsC-22
Ymir
10,208
2,710
0
1,422
13,466
5,679
0
3,126
10,340
61,455
1,088
W
7,839
598
0
1,593
9,967
5,171
137
5,103
4,864
1,085
32,971
L
Nu Wa
MrDIE5000
Nu Wa
8,494
2,869
0
942
8,372
2,163
0
2,535
5,837
36,589
0
W
The Morrigan
VenomSpiritUK
The Morrigan
11,587
2,904
0
825
3,483
1,162
200
1,295
2,188
42,396
5,030
L
Scylla
junzy_boy
Scylla
3,989
331
0
438
8,926
2,396
0
4,949
3,395
33,320
867
W
Medusa
4,796
1,152
0
2,483
9,236
2,539
832
4,653
4,583
0
48,099
L
2,070
153
2,139
3,722
12,036
7,794
0
2,524
9,420
28,198
0
W
Zhong Kui
tdym1
Zhong Kui
9,279
2,156
0
7,618
11,458
6,926
182
737
10,721
69,413
1,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,833
Gold Earned
35,369
424
Minions Killed
301
0
Camps Cleared
0
1,373,468
Distance Traveled
1,372,018
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,502
607
76
5
0
238,390
6
L
Arachne
7,213
515
89
6
0
298,216
0
W
Ymir
8,963
640
90
6
0
302,839
0
W
Chaac
6,927
495
42
3
0
291,010
0
L
Nu Wa
6,470
462
51
4
0
271,474
0
W
The Morrigan
8,823
630
90
6
0
275,502
0
L
Scylla
6,494
464
59
4
0
260,281
0
W
Medusa
6,967
498
79
6
0
259,574
0
L
Charon
6,690
478
26
2
0
303,657
0
W
Zhong Kui
9,153
654
123
9
0
244,543
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role