Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
DeamonSaDiablo
Kali
Level 128
God Stats
0W - 2L
1,323 SR
Queue Stats
89W - 97L
1,493 Elo+
Solo
Xing Tian
Xing Tian
RedBronto
Xing Tian
Level 145
God Stats
0W - 2L
1,292 SR
Queue Stats
142W - 125L
1,548 Elo+
Solo
Lancelot
Lancelot
lipedda
Lancelot
Level 198
God Stats
6W - 2L
1,806 SR
Queue Stats
452W - 441L
1,551 Elo+
Solo
Team Averages
Level 155
1,484 SR
1,518 Elo+

VS

Team Averages
Level 171
1,767 SR
1,828 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Didi_HunT3r_
He Bo
Level 155
God Stats
2W - 1L
1,498 SR
Queue Stats
265W - 270L
1,545 Elo+
Solo
Baba Yaga
Baba Yaga
OdiousJimmy
Baba Yaga
Level 170
God Stats
6W - 1L
1,758 SR
Queue Stats
805W - 38L
2,032 Elo+
Party 1
Sobek
Sobek
The-Legend8901
Sobek
Level 187
God Stats
11W - 0L
2,192 SR
Queue Stats
794W - 36L
2,034 Elo+
Party 1
Achilles
Achilles
TrickedOutHoro
Achilles
Level 165
God Stats
9W - 1L
1,887 SR
Queue Stats
788W - 38L
2,031 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
0 / 2 / 2
4,902
980
2,538
4,291
1,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
 
Odin
9
1 / 3 / 1
4,806
961
2,434
6,778
2,549
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

1
0 / 0 / 0
1,224
245
0
0
0
Xing Tian
RedBronto
Xing Tian
9
1 / 2 / 2
4,951
990
2,111
6,318
4,185
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
lipedda
Lancelot
10
1 / 2 / 1
5,051
1,010
3,424
6,103
3,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
8
0 / 2 / 3
5,100
1,020
2,707
3,571
1,516
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 0 / 6
5,838
1,168
4,113
2,193
793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
OdiousJimmy
Baba Yaga
11
2 / 0 / 6
6,198
1,240
6,860
1,906
835
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 1 / 6
6,577
1,315
3,038
4,975
5,793
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Achilles
12
3 / 0 / 6
6,497
1,299
5,015
4,524
4,534
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
3
Kills
9
9
Deaths
3
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
2
2
0.5
L
Odin
 
Odin
1
3
1
0.5
W
Cernunnos
 
Cernunnos
0
2
3
0.75
L
0
0
0
0
W
1
0
6
4
W
Baba Yaga
OdiousJimmy
Baba Yaga
2
0
6
5
L
Xing Tian
RedBronto
Xing Tian
1
2
2
1
W
3
1
6
6
W
Achilles
3
0
6
6
L
Lancelot
lipedda
Lancelot
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,507
Damage
21,733
23,490
Taken
17,169
11,265
Mitigated
13,471
5,241
Healing
6,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
2,538
1,656
0
250
4,291
1,274
0
2,648
1,473
0
8,295
L
Odin
 
Odin
2,434
437
0
1,191
6,778
2,549
0
4,335
2,197
0
3,931
W
Cernunnos
 
Cernunnos
2,707
1,090
0
293
3,571
1,516
200
704
2,867
0
7,772
L
0
0
0
0
0
0
0
0
0
0
0
W
4,113
235
612
652
2,193
793
228
488
1,705
11,026
0
W
Baba Yaga
OdiousJimmy
Baba Yaga
6,860
1,019
0
600
1,906
835
553
453
1,453
13,809
507
L
Xing Tian
RedBronto
Xing Tian
2,111
194
1,278
1,466
6,318
4,185
0
2,815
3,272
5,454
0
W
3,038
139
287
1,304
4,975
5,793
56
709
4,266
6,299
0
W
Achilles
5,015
264
641
1,627
4,524
4,534
140
1,453
3,071
0
7,748
L
Lancelot
lipedda
Lancelot
3,424
58
267
789
6,103
3,257
0
3,387
2,344
2,352
6,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,934
Gold Earned
30,210
35
Minions Killed
65
0
Camps Cleared
0
398,898
Distance Traveled
512,628
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,902
980
18
4
0
102,028
0
L
Odin
4,806
961
4
1
0
86,524
0
W
Cernunnos
5,100
1,020
9
2
0
86,149
0
L
Kali
1,224
245
0
0
0
0
0
W
He Bo
5,838
1,168
19
4
0
101,677
0
W
Baba Yaga
6,198
1,240
10
2
0
98,564
0
L
Xing Tian
4,951
990
1
0
0
100,759
0
W
Sobek
6,577
1,315
12
2
0
108,984
0
W
Achilles
6,497
1,299
15
3
0
117,254
0
L
Lancelot
5,051
1,010
12
2
0
109,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role