Player Matchup

Sol
Sol
BaldPirate
Sol
Level 48
God Stats
1W - 1L
1,331 SR
Queue Stats
140W - 136L
1,458 Elo+
Solo
Zeus
Zeus
CcFungi
Zeus
Level 120
God Stats
12W - 10L
1,394 SR
Queue Stats
195W - 204L
1,481 Elo+
Party 1
Horus
Horus
Lilpeachee
Horus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 139L
1,417 Elo+
Party 1
Thor
Thor
MagnusKIU
Thor
Level 127
God Stats
4W - 1L
1,534 SR
Queue Stats
179W - 182L
1,465 Elo+
Solo
Danzaburou
Danzaburou
PouletAuxOlives
Danzaburou
Level 63
God Stats
1W - 1L
1,522 SR
Queue Stats
49W - 53L
1,467 Elo+
Solo
Team Averages
Level 76
1,456 SR
1,458 Elo+

VS

Team Averages
Level 134
1,528 SR
1,477 Elo+
Merlin
Merlin
 
Merlin
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
DrVennk
Achilles
Level 142
God Stats
0W - 2L
1,264 SR
Queue Stats
34W - 51L
1,418 Elo+
Solo
Poseidon
Poseidon
THS RastA
Poseidon
Level 158
God Stats
5W - 4L
1,875 SR
Queue Stats
246W - 239L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 9
7,826
978
5,069
5,076
1,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zeus
CcFungi
Zeus
16
9 / 3 / 5
9,679
1,210
12,518
7,088
3,001
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Horus
13
0 / 2 / 10
8,152
1,019
954
13,040
12,269
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thor
14
2 / 3 / 13
8,325
1,041
7,803
6,568
2,196
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
PouletAuxOlives
Danzaburou
16
8 / 2 / 6
9,372
1,172
6,363
8,351
3,234
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
5 / 5 / 3
8,932
1,117
9,666
8,664
3,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
 
Cernunnos
13
2 / 7 / 4
7,455
932
5,406
9,967
3,153
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
 
Guan Yu
3
0 / 2 / 2
2,615
327
0
1,368
217
Achilles
DrVennk
Achilles
8
0 / 3 / 3
5,669
709
1,219
4,786
3,869
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Poseidon
THS RastA
Poseidon
15
1 / 5 / 3
7,754
969
8,094
8,839
2,879
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
23
22
Kills
8
11
Deaths
22
43
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
5
5
3
1.3
L
Cernunnos
 
Cernunnos
2
7
4
0.57
L
Guan Yu
 
Guan Yu
0
2
2
0.5
W
3
1
9
7.5
W
Zeus
CcFungi
Zeus
9
3
5
3.83
L
Achilles
DrVennk
Achilles
0
3
3
0.5
W
Horus
0
2
10
2.5
W
Thor
2
3
13
2.83
W
Danzaburou
PouletAuxOlives
Danzaburou
8
2
6
5.5
L
Poseidon
THS RastA
Poseidon
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,707
Damage
24,385
40,123
Taken
33,624
22,232
Mitigated
13,346
15,777
Healing
5,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
9,666
0
311
1,827
8,664
3,228
0
3,447
5,031
24,939
346
L
Cernunnos
 
Cernunnos
5,406
1,236
350
783
9,967
3,153
0
5,567
4,262
0
12,441
L
Guan Yu
 
Guan Yu
0
0
0
0
1,368
217
0
160
1,208
0
0
W
5,069
806
983
1,936
5,076
1,532
2,197
2,756
2,251
16,016
414
W
Zeus
CcFungi
Zeus
12,518
741
1,710
1,621
7,088
3,001
1,226
3,674
3,414
29,754
874
L
Achilles
DrVennk
Achilles
1,219
0
50
357
4,786
3,869
0
2,539
2,165
0
1,161
W
Horus
954
381
2,314
3,953
13,040
12,269
520
4,627
8,380
0
2,798
W
Thor
7,803
432
0
610
6,568
2,196
787
3,140
3,075
0
13,941
W
Danzaburou
PouletAuxOlives
Danzaburou
6,363
1,189
380
2,270
8,351
3,234
2,393
3,372
4,945
0
20,622
L
Poseidon
THS RastA
Poseidon
8,094
518
301
1,975
8,839
2,879
0
4,709
3,834
20,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,354
Gold Earned
32,425
108
Minions Killed
76
0
Camps Cleared
0
856,298
Distance Traveled
453,811
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,932
1,117
37
5
0
144,580
0
L
Cernunnos
7,455
932
6
1
0
121,350
0
L
Guan Yu
2,615
327
0
0
0
0
0
W
Sol
7,826
978
35
4
0
165,658
0
W
Zeus
9,679
1,210
36
5
0
166,269
0
L
Achilles
5,669
709
0
0
0
48,501
0
W
Horus
8,152
1,019
0
0
0
180,357
0
W
Thor
8,325
1,041
12
2
0
164,389
0
W
Danzaburou
9,372
1,172
25
3
0
179,625
0
L
Poseidon
7,754
969
33
4
0
139,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role