Player Matchup

Apollo
Apollo
Silver I
 
Apollo
Silver I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Mulan
Mulan
Silver III
 
Mulan
Silver III
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver I
Davidrw
Nu Wa
Silver I
Level 119
God Stats
1W - 3L
1,331 SR
Queue Stats
94W - 105L
1,055 MMR
Solo
Serqet
Serqet
Silver IV
HoracioDespacio
Serqet
Silver IV
Level 64
God Stats
1W - 0L
1,804 SR
Queue Stats
19W - 29L
1,354 MMR
Solo
Shiva
Shiva
Silver II
Mérnökúr
Shiva
Silver II
Level 121
God Stats
32W - 23L
1,628 SR
Queue Stats
230W - 235L
1,078 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 114
1,553 SR
1,297 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 125
1,444 SR
1,142 MMR
Raijin
Raijin
Gold III
Flinte-
Raijin
Gold III
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 112L
1,413 MMR
Party 1
Neith
Neith
Silver I
Pasedon95
Neith
Silver I
Level 133
God Stats
23W - 31L
1,531 SR
Queue Stats
351W - 357L
910 MMR
Solo
Hercules
Hercules
Gold IV
Traviskokot
Hercules
Gold IV
Level 157
God Stats
0W - 3L
1,457 SR
Queue Stats
87W - 97L
1,361 MMR
Party 1
Geb
Geb
Silver IV
wav5d-_-
Geb
Silver IV
Level 89
God Stats
0W - 3L
1,155 SR
Queue Stats
98W - 125L
915 MMR
Solo
Arachne
Arachne
Silver II
weMou19
Arachne
Silver II
Level 105
God Stats
39W - 26L
1,576 SR
Queue Stats
241W - 267L
1,109 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
2 / 1 / 1
7,234
658
3,764
5,610
1,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Mulan
 
Mulan
11
4 / 2 / 5
6,443
586
7,163
9,723
7,105
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nu Wa
Davidrw
Nu Wa
11
0 / 2 / 3
6,246
568
6,257
4,433
1,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 0 / 1
6,908
628
2,599
8,306
3,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 3 / 1
7,509
683
6,582
10,140
4,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
ChronosIshtarCharybdisLancelot

VS

Bans
MedusaKing ArthurPoseidonLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Flinte-
Raijin
11
3 / 4 / 0
6,168
561
4,108
6,979
2,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Pasedon95
Neith
11
1 / 1 / 2
6,236
567
3,982
5,177
1,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
Traviskokot
Hercules
12
3 / 2 / 0
7,148
650
6,684
10,931
8,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 2 / 2
6,037
549
4,449
9,450
6,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
weMou19
Arachne
9
0 / 2 / 1
4,930
448
571
6,416
1,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
11
Kills
8
8
Deaths
11
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
2
1
1
2.5
W
Mulan
 
Mulan
4
2
5
3.25
W
Nu Wa
Davidrw
Nu Wa
0
2
3
0.75
L
Raijin
Flinte-
Raijin
3
4
0
0.75
W
2
0
1
2.5
W
3
3
1
1.17
L
Neith
Pasedon95
Neith
1
1
2
2
L
Hercules
Traviskokot
Hercules
3
2
0
1.5
L
1
2
2
1
L
Arachne
weMou19
Arachne
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,365
Damage
19,794
38,212
Taken
38,953
16,970
Mitigated
20,209
13,479
Healing
14,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
3,764
2,196
0
3,176
5,610
1,603
825
1,143
4,467
0
49,827
W
Mulan
 
Mulan
7,163
1,005
0
1,148
9,723
7,105
152
3,672
5,775
0
27,771
W
Nu Wa
Davidrw
Nu Wa
6,257
1,527
0
1,233
4,433
1,215
732
2,054
2,237
43,367
0
L
Raijin
Flinte-
Raijin
4,108
418
0
669
6,979
2,046
0
2,584
4,140
38,863
0
W
2,599
287
0
5,252
8,306
3,037
158
564
7,738
0
48,910
W
6,582
1,534
139
2,531
10,140
4,010
0
254
9,886
383
55,448
L
Neith
Pasedon95
Neith
3,982
1,388
0
2,765
5,177
1,477
0
627
4,550
0
43,317
L
Hercules
Traviskokot
Hercules
6,684
2,236
0
4,622
10,931
8,840
0
832
9,493
0
50,918
L
4,449
720
0
2,940
9,450
6,048
0
1,543
7,907
21,412
3,481
L
Arachne
weMou19
Arachne
571
307
0
3,295
6,416
1,798
0
1,054
5,362
0
26,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,340
Gold Earned
30,519
417
Minions Killed
379
0
Camps Cleared
0
1,169,691
Distance Traveled
1,052,824
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,234
658
97
9
0
209,963
4
W
Mulan
6,443
586
42
4
0
243,798
2
W
Nu Wa
6,246
568
68
6
0
212,179
6
L
Raijin
6,168
561
89
8
0
213,449
0
W
Serqet
6,908
628
100
9
0
274,713
2
W
Shiva
7,509
683
110
10
0
229,038
0
L
Neith
6,236
567
87
8
0
227,919
0
L
Hercules
7,148
650
113
10
0
215,538
6
L
Geb
6,037
549
40
4
0
240,224
4
L
Arachne
4,930
448
50
5
0
155,694
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role