Player Matchup

Hun Batz
Hun Batz
Silver V
FAD3 SuperCat
Hun Batz
Silver V
Level 91
God Stats
3W - 3L
1,608 SR
Queue Stats
7W - 22L
1,314 MMR
Party 1
Sun Wukong
Sun Wukong
Silver V
ItzJez1758
Sun Wukong
Silver V
Level 89
God Stats
0W - 1L
1,529 SR
Queue Stats
7W - 22L
1,314 MMR
Party 1
Ra
Ra
Silver V
MajicSpoon
Ra
Silver V
Level 87
God Stats
6W - 4L
1,764 SR
Queue Stats
7W - 21L
1,339 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 89
1,633 SR
1,322 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 157
1,478 SR
1,448 MMR
Bacchus
Bacchus
Gold V
 
Bacchus
Gold V
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Platinum V
AzShals
Baron Samedi
Platinum V
Level 154
God Stats
9W - 8L
1,586 SR
Queue Stats
154W - 202L
1,581 MMR
Solo
Neith
Neith
Silver I
Jrmee76
Neith
Silver I
Level 114
God Stats
1W - 2L
1,348 SR
Queue Stats
110W - 121L
1,263 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
FAD3 SuperCat
Hun Batz
13
1 / 4 / 3
7,476
748
5,930
9,969
4,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Sun Wukong
ItzJez1758
Sun Wukong
13
0 / 2 / 2
6,826
683
5,171
10,032
7,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
2 / 4 / 1
8,208
821
3,562
6,720
2,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
Hou YiAresSobekKuzenboNe Zha

VS

Bans
SerqetAthenaOdinMulanHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
2 / 2 / 8
8,424
842
8,156
10,946
11,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
AzShals
Baron Samedi
15
6 / 2 / 3
8,727
873
10,269
6,614
3,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
Jrmee76
Neith
15
2 / 0 / 8
8,474
847
5,331
5,510
2,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
3
Kills
10
10
Deaths
4
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
2
8
3
W
Baron Samedi
AzShals
Baron Samedi
6
2
3
3.75
L
Hun Batz
FAD3 SuperCat
Hun Batz
1
4
3
0.63
L
Sun Wukong
ItzJez1758
Sun Wukong
0
2
2
0.5
W
Neith
Jrmee76
Neith
2
0
8
6
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,663
Damage
23,756
26,721
Taken
23,070
13,810
Mitigated
16,938
4,123
Healing
8,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
8,156
754
0
3,043
10,946
11,538
333
1,852
9,094
16,535
606
W
Baron Samedi
AzShals
Baron Samedi
10,269
460
1,670
2,422
6,614
3,257
13
1,054
5,452
35,785
630
L
Hun Batz
FAD3 SuperCat
Hun Batz
5,930
350
0
734
9,969
4,342
0
5,911
3,692
0
22,528
L
Sun Wukong
ItzJez1758
Sun Wukong
5,171
451
0
960
10,032
7,108
0
5,750
4,042
0
8,464
W
Neith
Jrmee76
Neith
5,331
1,433
0
1,498
5,510
2,143
1,787
519
4,991
0
30,388
L
3,562
36
922
1,507
6,720
2,360
0
5,532
1,053
26,097
262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,510
Gold Earned
25,625
104
Minions Killed
139
0
Camps Cleared
0
501,182
Distance Traveled
544,675
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,424
842
27
3
0
187,314
3
W
Baron Samedi
8,727
873
51
5
0
168,186
0
L
Hun Batz
7,476
748
35
4
0
154,863
0
L
Sun Wukong
6,826
683
8
1
0
186,959
0
W
Neith
8,474
847
61
6
0
189,175
0
L
Ra
8,208
821
61
6
0
159,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role