Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Byvasy9
Aphrodite
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 104L
1,414 Elo+
Solo
Xbalanque
Xbalanque
MeurfoodFPS
Xbalanque
Level 65
God Stats
2W - 3L
1,401 SR
Queue Stats
52W - 55L
1,381 Elo+
Solo
Nu Wa
Nu Wa
XxSatuRxX
Nu Wa
Level 81
God Stats
16W - 18L
1,583 SR
Queue Stats
490W - 515L
1,403 Elo+
Party 2
Zhong Kui
Zhong Kui
tdym1
Zhong Kui
Level 108
God Stats
12W - 12L
1,452 SR
Queue Stats
15W - 17L
1,370 Elo+
Solo
Team Averages
Level 88
1,487 SR
1,413 Elo+

VS

Team Averages
Level 67
1,481 SR
1,344 Elo+
Izanami
Izanami
WNTZ__K-9
Izanami
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 22L
1,401 Elo+
Party 1
Bacchus
Bacchus
X-KAFIYELI-X
Bacchus
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 7L
1,100 Elo+
Party 1
Janus
Janus
datable_square
Janus
Level 129
God Stats
24W - 24L
1,464 SR
Queue Stats
267W - 255L
1,488 Elo+
Solo
Sun Wukong
Sun Wukong
notoriousparsa1
Sun Wukong
Level 128
God Stats
6W - 5L
1,440 SR
Queue Stats
235W - 235L
1,400 Elo+
Solo
Fenrir
Fenrir
xxSucukxx_Ismet
Fenrir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
0 / 1 / 3
7,531
471
4,844
10,961
4,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
Byvasy9
Aphrodite
6
1 / 2 / 3
6,298
394
1,412
4,053
2,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
MeurfoodFPS
Xbalanque
14
7 / 4 / 1
9,295
581
11,965
9,138
2,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
XxSatuRxX
Nu Wa
14
0 / 3 / 0
7,967
498
4,783
6,117
1,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
tdym1
Zhong Kui
16
0 / 0 / 0
9,315
582
10,931
13,722
9,437
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
WNTZ__K-9
Izanami
13
3 / 3 / 3
8,051
503
4,723
9,681
2,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
X-KAFIYELI-X
Bacchus
12
0 / 3 / 4
7,199
450
1,733
7,244
4,273
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 0 / 2
9,657
604
7,673
8,030
2,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
notoriousparsa1
Sun Wukong
16
0 / 0 / 1
9,317
582
8,268
16,392
12,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

13
2 / 2 / 2
7,506
469
2,111
11,092
3,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
22
8
Kills
10
10
Deaths
8
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
1
3
1.5
L
Aphrodite
Byvasy9
Aphrodite
1
2
3
1.25
L
Xbalanque
MeurfoodFPS
Xbalanque
7
4
1
1.88
W
Izanami
WNTZ__K-9
Izanami
3
3
3
1.5
W
Bacchus
X-KAFIYELI-X
Bacchus
0
3
4
0.67
L
Nu Wa
XxSatuRxX
Nu Wa
0
3
0
0
W
5
0
2
6
W
Sun Wukong
notoriousparsa1
Sun Wukong
0
0
1
0.5
L
Zhong Kui
tdym1
Zhong Kui
0
0
0
0
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,935
Damage
24,508
43,991
Taken
52,439
20,063
Mitigated
25,750
16,902
Healing
17,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,844
1,056
0
1,498
10,961
4,086
0
2,272
8,463
0
55,178
L
Aphrodite
Byvasy9
Aphrodite
1,412
411
544
1,937
4,053
2,061
15
535
3,478
9,450
2,047
L
Xbalanque
MeurfoodFPS
Xbalanque
11,965
6,859
0
2,866
9,138
2,773
558
2,330
6,724
0
61,312
W
Izanami
WNTZ__K-9
Izanami
4,723
2,889
0
350
9,681
2,850
61
1,289
8,392
0
58,872
W
Bacchus
X-KAFIYELI-X
Bacchus
1,733
442
0
1,330
7,244
4,273
0
958
6,286
9,394
0
L
Nu Wa
XxSatuRxX
Nu Wa
4,783
154
61
420
6,117
1,706
648
3,517
2,270
54,356
1,480
W
7,673
0
0
2,736
8,030
2,238
826
1,987
6,043
77,350
852
W
Sun Wukong
notoriousparsa1
Sun Wukong
8,268
1,377
0
7,792
16,392
12,599
0
9,838
6,554
0
84,881
L
Zhong Kui
tdym1
Zhong Kui
10,931
1,283
0
9,576
13,722
9,437
429
0
13,722
78,358
2,466
W
2,111
930
0
4,949
11,092
3,790
0
2,587
8,505
0
46,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,406
Gold Earned
41,730
444
Minions Killed
483
0
Camps Cleared
0
1,324,066
Distance Traveled
1,645,632
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,531
471
78
5
0
370,653
5
L
Aphrodite
6,298
394
11
1
0
100,636
0
L
Xbalanque
9,295
581
104
7
0
301,345
4
W
Izanami
8,051
503
95
6
0
295,276
0
W
Bacchus
7,199
450
12
1
0
309,196
0
L
Nu Wa
7,967
498
117
7
0
290,238
0
W
Janus
9,657
604
148
9
0
326,867
0
W
Sun Wukong
9,317
582
149
9
0
355,263
0
L
Zhong Kui
9,315
582
134
8
0
261,194
5
W
Fenrir
7,506
469
79
5
0
359,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role