Player Matchup

Janus
Janus
 
Janus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
ASAFX2PhAnToMzZ
Cupid
Level 49
God Stats
1W - 0L
1,597 SR
Queue Stats
88W - 57L
1,656 Elo+
Solo
Camazotz
Camazotz
DMURR2
Camazotz
Level 127
God Stats
17W - 18L
1,499 SR
Queue Stats
317W - 278L
1,513 Elo+
Solo
Bacchus
Bacchus
lmlGATOlml
Bacchus
Level 148
God Stats
67W - 63L
1,573 SR
Queue Stats
180W - 176L
1,474 Elo+
Solo
Charybdis
Charybdis
sagegamer411
Charybdis
Level 159
God Stats
12W - 6L
1,622 SR
Queue Stats
279W - 280L
1,386 Elo+
Solo
Team Averages
Level 128
1,558 SR
1,506 Elo+

VS

Team Averages
Level 120
1,565 SR
1,513 Elo+
Cthulhu
Cthulhu
Fimernaya
Cthulhu
Level 137
God Stats
73W - 67L
1,627 SR
Queue Stats
130W - 134L
1,534 Elo+
Party 1
Yu Huang
Yu Huang
JaKeTheSniZZake4
Yu Huang
Level 156
God Stats
31W - 27L
1,566 SR
Queue Stats
573W - 553L
1,502 Elo+
Solo
Anubis
Anubis
Scarn_Michael
Anubis
Level 149
God Stats
13W - 12L
1,630 SR
Queue Stats
255W - 268L
1,521 Elo+
Solo
Susano
Susano
ThyFrogSage
Susano
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,512 Elo+
Solo
Nut
Nut
xXHUNT3RXxjio
Nut
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
1 / 0 / 2
4,042
808
1,029
2,604
565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
1 / 0 / 2
3,566
713
1,893
3,504
657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Camazotz
DMURR2
Camazotz
7
2 / 1 / 0
3,909
782
1,562
4,287
631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Bacchus
lmlGATOlml
Bacchus
5
0 / 0 / 2
3,161
632
1,854
2,776
2,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
sagegamer411
Charybdis
6
2 / 0 / 0
3,677
735
1,510
3,075
737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fimernaya
Cthulhu
6
0 / 1 / 0
3,394
679
1,104
3,418
1,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

4
0 / 2 / 0
2,880
576
817
1,852
373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 2 / 0
3,903
781
2,401
3,452
1,286
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Susano
1
0 / 0 / 0
942
188
0
0
0
6
0 / 1 / 0
3,025
605
2,679
3,514
663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
1
6
Kills
1
1
Deaths
6
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
0
2
2
W
1
0
2
2
W
Camazotz
DMURR2
Camazotz
2
1
0
2
L
Cthulhu
Fimernaya
Cthulhu
0
1
0
0
L
0
2
0
0
L
1
2
0
0.5
L
Susano
0
0
0
0
W
Bacchus
lmlGATOlml
Bacchus
0
0
2
1
W
Charybdis
sagegamer411
Charybdis
2
0
0
2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,848
Damage
7,001
16,246
Taken
12,236
4,592
Mitigated
3,902
7,740
Healing
4,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
1,029
129
0
1,000
2,604
565
0
661
1,787
24,116
825
W
1,893
1,008
0
2,138
3,504
657
0
889
2,615
0
13,865
W
Camazotz
DMURR2
Camazotz
1,562
413
0
1,460
4,287
631
0
1,576
2,711
0
18,227
L
Cthulhu
Fimernaya
Cthulhu
1,104
138
0
1,156
3,418
1,580
0
913
2,405
13,510
0
L
817
32
0
500
1,852
373
0
560
1,172
5,867
0
L
2,401
56
0
1,420
3,452
1,286
0
309
3,103
20,395
0
L
Susano
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
lmlGATOlml
Bacchus
1,854
353
49
1,183
2,776
2,002
0
524
2,252
7,892
0
W
Charybdis
sagegamer411
Charybdis
1,510
1,057
0
1,910
3,075
737
0
516
2,559
0
18,056
L
2,679
2,060
0
1,084
3,514
663
0
752
2,673
0
13,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,355
Gold Earned
14,144
163
Minions Killed
102
0
Camps Cleared
0
522,443
Distance Traveled
365,082
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
4,042
808
53
11
0
121,212
0
W
Cupid
3,566
713
36
7
0
104,373
0
W
Camazotz
3,909
782
38
8
0
93,404
0
L
Cthulhu
3,394
679
18
4
0
113,301
0
L
Yu Huang
2,880
576
11
2
0
48,726
0
L
Anubis
3,903
781
47
9
0
94,295
0
L
Susano
942
188
0
0
0
0
0
W
Bacchus
3,161
632
15
3
0
109,819
0
W
Charybdis
3,677
735
21
4
0
93,635
0
L
Nut
3,025
605
26
5
0
108,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role