Player Matchup

Nemesis
Nemesis
Masters
BiteTheSteez
Nemesis
Masters
Level 356
God Stats
488W - 344L
1,649 SR
Queue Stats
1,509W - 1,135L
2,265 MMR
Solo
Discordia
Discordia
Platinum IV
HowItFeels
Discordia
Platinum IV
Level 145
God Stats
2W - 0L
1,873 SR
Queue Stats
33W - 27L
2,011 MMR
Solo
Odin
Odin
Diamond IV
Romance12B
Odin
Diamond IV
Level 137
God Stats
94W - 86L
1,636 SR
Queue Stats
814W - 1,011L
2,117 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 213
1,719 SR
2,131 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 99
1,624 SR
1,559 MMR
Mulan
Mulan
Gold I
GumGumBackshot
Mulan
Gold I
Level 75
God Stats
44W - 25L
1,680 SR
Queue Stats
97W - 69L
1,645 MMR
Party 1
Nox
Nox
Gold II
SleepieRN
Nox
Gold II
Level 138
God Stats
0W - 1L
1,684 SR
Queue Stats
148W - 125L
1,542 MMR
Party 1
Hercules
Hercules
Gold II
uwucreammesenpai
Hercules
Gold II
Level 85
God Stats
7W - 8L
1,506 SR
Queue Stats
154W - 129L
1,488 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BiteTheSteez
Nemesis
14
2 / 0 / 5
8,549
855
6,136
8,851
4,747
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
HowItFeels
Discordia
16
4 / 0 / 2
9,004
900
10,104
3,543
1,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
1 / 0 / 6
8,329
833
4,098
8,424
5,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
SerqetCthulhuKumbhakarnaMedusa

VS

Bans
KuzenboVulcanGaneshaBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
6,243
624
4,182
8,878
5,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
0 / 3 / 0
6,636
664
3,473
6,503
2,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
0 / 0 / 0
6,484
648
2,400
7,770
6,580
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
7
Kills
0
0
Deaths
7
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BiteTheSteez
Nemesis
2
0
5
4.5
L
0
4
0
0
W
Discordia
HowItFeels
Discordia
4
0
2
5
W
1
0
6
4
L
0
3
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,338
Damage
10,055
20,818
Taken
23,151
11,651
Mitigated
15,493
8,138
Healing
4,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BiteTheSteez
Nemesis
6,136
2,125
0
3,307
8,851
4,747
985
1,709
6,770
0
28,361
L
4,182
499
0
1,068
8,878
5,964
0
3,739
4,643
0
11,888
W
Discordia
HowItFeels
Discordia
10,104
106
0
1,854
3,543
1,175
556
31
3,366
40,825
0
W
4,098
554
0
2,977
8,424
5,729
255
1,396
6,776
0
22,312
L
3,473
190
0
750
6,503
2,949
0
2,557
3,403
16,884
574
L
2,400
226
0
2,764
7,770
6,580
0
2,863
4,370
0
11,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,882
Gold Earned
19,363
149
Minions Killed
73
0
Camps Cleared
0
609,449
Distance Traveled
520,334
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,549
855
36
4
0
202,242
2
L
Mulan
6,243
624
16
2
0
155,194
0
W
Discordia
9,004
900
74
7
0
201,748
0
W
Odin
8,329
833
39
4
0
205,459
0
L
Nox
6,636
664
40
4
0
169,508
2
L
Hercules
6,484
648
17
2
0
195,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role