Player Matchup

Ravana
Ravana
BaronKit
Ravana
Level 216
God Stats
4W - 1L
1,607 SR
Queue Stats
48W - 22L
1,646 Elo+
Party 1
Tiamat
Tiamat
Jaaayy LMAO
Tiamat
Level 158
God Stats
2W - 2L
1,478 SR
Queue Stats
104W - 107L
1,490 Elo+
Solo
Ne Zha
Ne Zha
Scientaku
Ne Zha
Level 158
God Stats
2W - 1L
1,515 SR
Queue Stats
47W - 33L
1,578 Elo+
Party 1
Surtr
Surtr
Simp4Healz
Surtr
Level 120
God Stats
66W - 61L
1,609 SR
Queue Stats
831W - 736L
1,639 Elo+
Solo
Bakasura
Bakasura
TrapMechanics
Bakasura
Level 140
God Stats
14W - 10L
1,694 SR
Queue Stats
57W - 56L
1,507 Elo+
Solo
Team Averages
Level 158
1,581 SR
1,572 Elo+

VS

Team Averages
Level 158
1,616 SR
1,563 Elo+
Anhur
Anhur
BIGGY 0 BOY
Anhur
Level 266
God Stats
29W - 27L
1,517 SR
Queue Stats
967W - 897L
1,600 Elo+
Solo
Bake Kujira
Bake Kujira
BronzeSquirrel
Bake Kujira
Level 159
God Stats
16W - 5L
1,777 SR
Queue Stats
108W - 93L
1,585 Elo+
Solo
Zeus
Zeus
Exodionus753
Zeus
Level 89
God Stats
263W - 204L
1,617 SR
Queue Stats
278W - 239L
1,575 Elo+
Solo
Discordia
Discordia
Magee1k
Discordia
Level 103
God Stats
3W - 8L
1,464 SR
Queue Stats
65W - 76L
1,445 Elo+
Solo
Da Ji
Da Ji
Stormgorge
Da Ji
Level 172
God Stats
6W - 4L
1,704 SR
Queue Stats
240W - 215L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BaronKit
Ravana
12
5 / 1 / 1
6,781
565
4,328
5,484
3,588
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
12
2 / 3 / 1
7,122
594
3,502
6,355
2,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
Scientaku
Ne Zha
12
2 / 3 / 3
6,846
571
5,748
7,394
2,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Surtr
13
3 / 2 / 1
7,665
639
6,197
7,880
5,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
TrapMechanics
Bakasura
13
2 / 1 / 0
6,711
559
2,805
9,366
4,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 0
6,665
555
4,595
10,100
2,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bake Kujira
BronzeSquirrel
Bake Kujira
2
0 / 1 / 0
4,123
344
288
1,624
700
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 3 / 1
6,167
514
3,787
7,303
1,785
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
Magee1k
Discordia
11
1 / 3 / 1
6,118
510
3,735
4,924
1,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
13
5 / 2 / 1
6,868
572
7,637
9,914
3,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
14
Kills
10
10
Deaths
14
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
3
5
0
0.6
W
Ravana
BaronKit
Ravana
5
1
1
5.5
L
Bake Kujira
BronzeSquirrel
Bake Kujira
0
1
0
0
L
1
3
1
0.5
W
Tiamat
2
3
1
0.83
L
Discordia
Magee1k
Discordia
1
3
1
0.5
W
Ne Zha
Scientaku
Ne Zha
2
3
3
1.17
W
Surtr
3
2
1
1.75
L
Da Ji
5
2
1
2.75
W
Bakasura
TrapMechanics
Bakasura
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,580
Damage
20,042
36,479
Taken
33,865
18,782
Mitigated
10,475
9,624
Healing
9,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,595
2,178
0
2,848
10,100
2,673
0
0
9,862
0
42,021
W
Ravana
BaronKit
Ravana
4,328
819
99
1,692
5,484
3,588
0
695
4,599
0
21,539
L
Bake Kujira
BronzeSquirrel
Bake Kujira
288
118
320
410
1,624
700
0
0
1,624
2,794
0
L
3,787
486
0
2,280
7,303
1,785
0
617
6,129
37,399
1,326
W
Tiamat
3,502
146
0
1,535
6,355
2,523
0
2,300
3,720
44,768
0
L
Discordia
Magee1k
Discordia
3,735
134
0
0
4,924
1,362
0
2,805
2,119
35,410
0
W
Ne Zha
Scientaku
Ne Zha
5,748
1,519
0
908
7,394
2,114
0
288
7,106
0
43,090
W
Surtr
6,197
1,674
0
2,027
7,880
5,932
6
3,133
4,747
1,582
43,995
L
Da Ji
7,637
2,544
0
4,033
9,914
3,955
0
536
9,147
0
53,535
W
Bakasura
TrapMechanics
Bakasura
2,805
1,942
0
3,363
9,366
4,625
13
706
8,532
0
51,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,125
Gold Earned
29,941
401
Minions Killed
346
0
Camps Cleared
0
1,306,549
Distance Traveled
942,715
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,665
555
79
7
0
202,593
0
W
Ravana
6,781
565
33
3
0
277,149
0
L
Bake Kujira
4,123
344
3
0
0
28,281
0
L
Zeus
6,167
514
88
7
0
206,519
5
W
Tiamat
7,122
594
109
9
0
226,685
0
L
Discordia
6,118
510
76
6
0
233,739
6
W
Ne Zha
6,846
571
70
6
0
247,488
0
W
Surtr
7,665
639
81
7
0
252,575
0
L
Da Ji
6,868
572
100
8
0
271,583
0
W
Bakasura
6,711
559
108
9
0
302,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role