Player Matchup

Cerberus
Cerberus
IOEscanorOI
Cerberus
Level 120
God Stats
5W - 7L
1,474 SR
Queue Stats
520W - 529L
1,512 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LordTommyG
Morgan Le Fay
Level 121
God Stats
50W - 46L
1,528 SR
Queue Stats
256W - 261L
1,480 Elo+
Solo
Hercules
Hercules
WNTZ__K-9
Hercules
Level 42
God Stats
1W - 1L
1,747 SR
Queue Stats
20W - 22L
1,419 Elo+
Party 2
Loki
Loki
X-KAFIYELI-X
Loki
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,152 Elo+
Party 2
Chiron
Chiron
bleu350laser
Chiron
Level 101
God Stats
1W - 3L
1,500 SR
Queue Stats
242W - 255L
1,460 Elo+
Solo
Team Averages
Level 78
1,550 SR
1,405 Elo+

VS

Team Averages
Level 97
1,549 SR
1,418 Elo+
Thanatos
Thanatos
 
Thanatos
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Mrs_Luhda
Cthulhu
Level 33
God Stats
47W - 44L
1,412 SR
Queue Stats
208W - 236L
1,339 Elo+
Solo
Sylvanus
Sylvanus
S_i_o_n_n_a_c_h
Sylvanus
Level 176
God Stats
4W - 7L
1,526 SR
Queue Stats
65W - 79L
1,466 Elo+
Party 1
Nu Wa
Nu Wa
SniperTony92
Nu Wa
Level 155
God Stats
8W - 3L
1,641 SR
Queue Stats
52W - 62L
1,438 Elo+
Party 1
Nut
Nut
Елнар
Nut
Level 44
God Stats
2W - 0L
1,666 SR
Queue Stats
30W - 40L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
IOEscanorOI
Cerberus
10
6 / 2 / 2
6,263
626
6,725
10,234
6,736
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
LordTommyG
Morgan Le Fay
2
0 / 0 / 0
3,535
354
0
346
82
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
WNTZ__K-9
Hercules
8
1 / 3 / 0
5,174
517
2,123
9,193
5,841
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

5
0 / 7 / 0
3,995
400
770
5,822
1,203
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
10
3 / 2 / 5
5,820
582
6,466
6,850
2,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
5 / 2 / 0
6,487
649
3,551
8,533
3,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Mrs_Luhda
Cthulhu
8
0 / 0 / 2
5,437
544
1,808
7,057
3,644
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sylvanus
13
5 / 1 / 1
7,773
777
6,764
7,186
6,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

8
0 / 1 / 1
5,513
551
3,200
3,473
1,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
1 / 6 / 0
5,226
523
4,304
9,222
2,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
15
10
Kills
11
14
Deaths
10
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
5
2
0
2.5
L
Cerberus
IOEscanorOI
Cerberus
6
2
2
3.5
L
Morgan Le Fay
LordTommyG
Morgan Le Fay
0
0
0
0
W
Cthulhu
Mrs_Luhda
Cthulhu
0
0
2
1
W
Sylvanus
5
1
1
5.5
W
0
1
1
0.5
L
Hercules
WNTZ__K-9
Hercules
1
3
0
0.33
L
0
7
0
0
L
Chiron
3
2
5
2.75
W
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,084
Damage
19,627
32,445
Taken
35,471
15,996
Mitigated
18,071
7,719
Healing
13,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
3,551
846
0
5,277
8,533
3,247
0
1,406
7,127
0
44,806
L
Cerberus
IOEscanorOI
Cerberus
6,725
1,084
0
2,882
10,234
6,736
0
1,938
8,296
26,875
1,915
L
Morgan Le Fay
LordTommyG
Morgan Le Fay
0
0
0
0
346
82
0
237
109
550
46
W
Cthulhu
Mrs_Luhda
Cthulhu
1,808
311
1,058
1,947
7,057
3,644
0
1,211
5,846
19,413
0
W
Sylvanus
6,764
2,621
0
2,979
7,186
6,562
198
0
7,186
37,049
16,115
W
3,200
1,193
0
0
3,473
1,952
722
1,369
2,104
21,697
5,147
L
Hercules
WNTZ__K-9
Hercules
2,123
1,005
0
2,475
9,193
5,841
0
5,379
3,814
0
16,382
L
770
307
0
70
5,822
1,203
0
1,541
4,281
0
10,623
L
Chiron
6,466
2,536
514
1,778
6,850
2,134
0
1,607
5,243
0
29,053
W
4,304
2,840
0
1,920
9,222
2,666
0
2,506
6,716
0
28,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,787
Gold Earned
30,436
157
Minions Killed
263
0
Camps Cleared
0
815,098
Distance Traveled
952,470
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,487
649
65
7
0
230,615
0
L
Cerberus
6,263
626
65
7
0
213,454
6
L
Morgan Le Fay
3,535
354
3
0
0
15,146
0
W
Cthulhu
5,437
544
31
3
0
210,891
0
W
Sylvanus
7,773
777
80
8
0
156,082
0
W
Nu Wa
5,513
551
43
4
0
161,332
0
L
Hercules
5,174
517
33
3
0
216,682
0
L
Loki
3,995
400
19
2
0
169,407
0
L
Chiron
5,820
582
37
4
0
200,409
0
W
Nut
5,226
523
44
4
0
193,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role