Player Matchup

Tiamat
Tiamat
JAREDGUT
Tiamat
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
325W - 330L
1,467 Elo+
Solo
Cthulhu
Cthulhu
Kronbloms
Cthulhu
Level 152
God Stats
119W - 87L
1,667 SR
Queue Stats
409W - 414L
1,517 Elo+
Solo
Cu Chulainn
Cu Chulainn
MFKaine
Cu Chulainn
Level 159
God Stats
1W - 2L
1,750 SR
Queue Stats
11W - 17L
1,402 Elo+
Solo
Camazotz
Camazotz
Oniolek
Camazotz
Level 143
God Stats
18W - 17L
1,624 SR
Queue Stats
395W - 371L
1,582 Elo+
Solo
Hou Yi
Hou Yi
nillo90
Hou Yi
Level 157
God Stats
7W - 6L
1,470 SR
Queue Stats
162W - 151L
1,520 Elo+
Solo
Team Averages
Level 143
1,602 SR
1,498 Elo+

VS

Team Averages
Level 137
1,604 SR
1,493 Elo+
Hercules
Hercules
 
Hercules
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Ethyy1
Yemoja
Level 121
God Stats
3W - 1L
1,726 SR
Queue Stats
83W - 70L
1,531 Elo+
Solo
Chiron
Chiron
Mrcorneli
Chiron
Level 143
God Stats
2W - 0L
1,679 SR
Queue Stats
44W - 46L
1,471 Elo+
Solo
Tiamat
Tiamat
OscarLRDA
Tiamat
Level 142
God Stats
14W - 10L
1,583 SR
Queue Stats
423W - 390L
1,474 Elo+
Party 1
Bastet
Bastet
timoLRDA
Bastet
Level 137
God Stats
2W - 1L
1,534 SR
Queue Stats
178W - 163L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
JAREDGUT
Tiamat
13
1 / 3 / 3
7,415
530
5,514
9,059
4,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Kronbloms
Cthulhu
13
0 / 1 / 1
7,318
523
2,908
10,625
5,482
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cu Chulainn
MFKaine
Cu Chulainn
14
0 / 3 / 0
8,286
592
7,532
13,229
10,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Camazotz
Oniolek
Camazotz
13
5 / 3 / 1
7,650
546
7,504
12,886
4,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hou Yi
nillo90
Hou Yi
8
0 / 0 / 0
5,173
370
2,948
5,281
1,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
4 / 0 / 0
8,358
597
7,919
10,675
7,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Yemoja
Ethyy1
Yemoja
12
0 / 1 / 4
7,507
536
7,663
9,511
6,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chiron
Mrcorneli
Chiron
14
1 / 0 / 0
7,407
529
5,489
7,350
2,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
OscarLRDA
Tiamat
14
3 / 3 / 2
7,636
545
7,299
8,065
4,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Bastet
timoLRDA
Bastet
12
2 / 2 / 0
6,710
479
4,919
10,199
3,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
16
6
Kills
10
10
Deaths
6
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
0
0
4
W
Yemoja
Ethyy1
Yemoja
0
1
4
2
L
Tiamat
JAREDGUT
Tiamat
1
3
3
0.83
L
Cthulhu
Kronbloms
Cthulhu
0
1
1
0.5
L
Cu Chulainn
MFKaine
Cu Chulainn
0
3
0
0
W
Chiron
Mrcorneli
Chiron
1
0
0
1
L
Camazotz
Oniolek
Camazotz
5
3
1
1.83
W
Tiamat
OscarLRDA
Tiamat
3
3
2
1.33
L
Hou Yi
nillo90
Hou Yi
0
0
0
0
W
Bastet
timoLRDA
Bastet
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,406
Damage
33,289
51,080
Taken
45,800
26,766
Mitigated
25,168
15,607
Healing
16,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,919
2,586
0
6,181
10,675
7,849
0
1,763
8,912
0
62,733
W
Yemoja
Ethyy1
Yemoja
7,663
1,050
840
2,913
9,511
6,607
84
2,993
6,518
31,085
661
L
Tiamat
JAREDGUT
Tiamat
5,514
988
0
2,599
9,059
4,962
0
6,383
2,127
46,967
0
L
Cthulhu
Kronbloms
Cthulhu
2,908
138
1,405
3,196
10,625
5,482
0
2,221
8,404
44,964
3,824
L
Cu Chulainn
MFKaine
Cu Chulainn
7,532
442
0
2,961
13,229
10,328
0
956
11,619
10,900
62,304
W
Chiron
Mrcorneli
Chiron
5,489
2,212
453
2,547
7,350
2,507
0
1,218
6,132
0
58,647
L
Camazotz
Oniolek
Camazotz
7,504
1,737
0
4,293
12,886
4,544
0
2,248
10,498
0
57,940
W
Tiamat
OscarLRDA
Tiamat
7,299
840
0
2,423
8,065
4,651
135
3,199
4,866
52,638
809
L
Hou Yi
nillo90
Hou Yi
2,948
1,081
0
1,153
5,281
1,450
0
2,303
2,978
0
19,249
W
Bastet
timoLRDA
Bastet
4,919
1,756
0
1,434
10,199
3,554
0
1,249
8,950
0
51,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,842
Gold Earned
37,618
447
Minions Killed
450
0
Camps Cleared
0
1,319,318
Distance Traveled
1,428,638
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,358
597
109
8
0
263,105
4
W
Yemoja
7,507
536
48
3
0
273,207
6
L
Tiamat
7,415
530
94
7
0
277,239
0
L
Cthulhu
7,318
523
85
6
0
289,343
6
L
Cu Chulainn
8,286
592
134
10
0
286,273
4
W
Chiron
7,407
529
105
8
0
272,253
2
L
Camazotz
7,650
546
89
6
0
321,652
0
W
Tiamat
7,636
545
112
8
0
290,747
5
L
Hou Yi
5,173
370
45
3
0
144,811
2
W
Bastet
6,710
479
76
5
0
329,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role