Player Matchup

Nox
Nox
 
Nox
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Aiiipqqr Legend
Terra
Level 161
God Stats
1W - 0L
1,735 SR
Queue Stats
11W - 6L
1,596 Elo+
Solo
Ix Chel
Ix Chel
Amakube
Ix Chel
Level 22
God Stats
2W - 2L
1,267 SR
Queue Stats
3W - 5L
1,271 Elo+
Party 1
Kali
Kali
Credion
Kali
Level 69
God Stats
20W - 25L
1,513 SR
Queue Stats
332W - 339L
1,426 Elo+
Solo
Ullr
Ullr
MisterBoooBs
Ullr
Level 110
God Stats
5W - 2L
1,491 SR
Queue Stats
109W - 68L
1,549 Elo+
Party 1
Team Averages
Level 104
1,501 SR
1,469 Elo+

VS

Team Averages
Level 119
1,497 SR
1,491 Elo+
Fenrir
Fenrir
 
Fenrir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Asylchu
Skadi
Level 116
God Stats
6W - 8L
1,614 SR
Queue Stats
132W - 135L
1,473 Elo+
Solo
Cabrakan
Cabrakan
BearZene
Cabrakan
Level 116
God Stats
2W - 2L
1,297 SR
Queue Stats
63W - 69L
1,454 Elo+
Solo
Horus
Horus
Walidinho1555
Horus
Level 107
God Stats
261W - 257L
1,573 SR
Queue Stats
262W - 264L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
1 / 1 / 6
7,309
1,044
4,525
2,967
1,317
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
1 / 0 / 8
8,106
1,158
5,555
5,105
5,217
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ix Chel
Amakube
Ix Chel
12
2 / 5 / 6
7,497
1,071
5,034
7,007
1,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
Credion
Kali
13
3 / 2 / 7
8,465
1,209
6,765
8,456
3,946
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
3 / 0 / 5
7,857
1,122
9,432
2,229
672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

339

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
5 / 3 / 2
8,234
1,176
5,031
13,282
10,104
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Zeus
 
Zeus
13
1 / 2 / 4
7,545
1,078
9,015
3,526
1,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Asylchu
Skadi
13
1 / 2 / 3
7,552
1,079
3,225
5,551
1,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
BearZene
Cabrakan
11
0 / 0 / 0
6,131
876
0
0
0
12
1 / 3 / 3
7,394
1,056
4,201
11,491
8,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
10
Kills
8
8
Deaths
10
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
1
1
6
4
L
Fenrir
 
Fenrir
5
3
2
2
L
Zeus
 
Zeus
1
2
4
1.5
W
1
0
8
5
W
Ix Chel
Amakube
Ix Chel
2
5
6
1
L
Skadi
Asylchu
Skadi
1
2
3
1.25
L
Cabrakan
BearZene
Cabrakan
0
0
0
0
W
Kali
Credion
Kali
3
2
7
3.25
W
3
0
5
5.5
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,311
Damage
21,472
25,764
Taken
33,850
12,959
Mitigated
21,816
5,554
Healing
4,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
4,525
801
0
70
2,967
1,317
0
1,285
1,603
20,200
0
L
Fenrir
 
Fenrir
5,031
174
0
175
13,282
10,104
0
5,074
8,208
2,717
6,685
L
Zeus
 
Zeus
9,015
1,024
0
0
3,526
1,231
0
505
3,021
23,939
576
W
5,555
496
520
1,875
5,105
5,217
0
1,544
3,445
9,574
2,443
W
Ix Chel
Amakube
Ix Chel
5,034
922
336
298
7,007
1,807
0
3,959
2,980
10,901
0
L
Skadi
Asylchu
Skadi
3,225
1,322
0
412
5,551
1,513
0
2,279
3,272
0
21,187
L
Cabrakan
BearZene
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
W
Kali
Credion
Kali
6,765
4,157
0
2,163
8,456
3,946
0
2,490
5,756
0
19,370
W
9,432
3,980
0
292
2,229
672
0
1,477
721
0
23,264
L
4,201
1,936
770
3,497
11,491
8,968
0
6,686
4,805
0
12,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,234
Gold Earned
36,856
116
Minions Killed
118
9
Camps Cleared
3
681,333
Distance Traveled
496,729
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,309
1,044
31
4
1
133,390
0
L
Fenrir
8,234
1,176
8
1
1
127,490
0
L
Zeus
7,545
1,078
46
7
0
120,667
0
W
Terra
8,106
1,158
13
2
0
135,718
0
W
Ix Chel
7,497
1,071
17
2
1
119,378
0
L
Skadi
7,552
1,079
45
6
1
112,348
0
L
Cabrakan
6,131
876
0
0
0
0
0
W
Kali
8,465
1,209
17
2
6
140,409
0
W
Ullr
7,857
1,122
38
5
1
152,438
0
L
Horus
7,394
1,056
19
3
1
136,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role