Player Matchup

Hou Yi
Hou Yi
DormantKnight59
Hou Yi
Level 137
God Stats
3W - 6L
1,265 SR
Queue Stats
187W - 196L
1,456 Elo+
Solo
Amaterasu
Amaterasu
ELK1NGSHOT
Amaterasu
Level 121
God Stats
4W - 1L
2,011 SR
Queue Stats
155W - 143L
1,559 Elo+
Solo
Ah Puch
Ah Puch
xtendedpl
Ah Puch
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 169L
1,411 Elo+
Solo
Team Averages
Level 128
1,592 SR
1,475 Elo+

VS

Team Averages
Level 84
1,536 SR
1,327 Elo+
Terra
Terra
KOSMIKTAZE
Terra
Level 40
God Stats
7W - 11L
1,367 SR
Queue Stats
43W - 79L
1,166 Elo+
Party 1
Chernobog
Chernobog
Mrspitzhowler
Chernobog
Level 139
God Stats
8W - 5L
1,781 SR
Queue Stats
337W - 349L
1,526 Elo+
Solo
Serqet
Serqet
Trippy Hippy968
Serqet
Level 74
God Stats
28W - 48L
1,459 SR
Queue Stats
118W - 199L
1,288 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 5
10,712
824
6,850
9,135
3,190
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
ELK1NGSHOT
Amaterasu
19
7 / 3 / 7
12,623
971
18,730
17,332
13,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
xtendedpl
Ah Puch
18
3 / 1 / 10
11,360
874
14,476
5,139
1,763
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
15
0 / 4 / 2
8,845
680
2,655
15,444
14,025
Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chernobog
Mrspitzhowler
Chernobog
16
3 / 4 / 1
10,574
813
11,268
14,277
6,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 6 / 2
9,566
736
6,708
15,808
7,908
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
14
Kills
5
6
Deaths
14
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
2
5
3.25
W
Amaterasu
ELK1NGSHOT
Amaterasu
7
3
7
3.5
L
Terra
0
4
2
0.25
L
Chernobog
Mrspitzhowler
Chernobog
3
4
1
0.88
L
2
6
2
0.5
W
Ah Puch
xtendedpl
Ah Puch
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,056
Damage
20,631
31,606
Taken
45,529
18,332
Mitigated
28,189
9,838
Healing
8,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,850
2,017
0
1,082
9,135
3,190
1,737
985
7,292
0
33,794
W
Amaterasu
ELK1NGSHOT
Amaterasu
18,730
7,645
0
5,588
17,332
13,379
418
1,225
16,107
0
63,397
L
Terra
2,655
354
2,219
3,000
15,444
14,025
0
5,814
9,423
6,368
818
L
Chernobog
Mrspitzhowler
Chernobog
11,268
6,190
0
2,665
14,277
6,256
0
2,468
11,692
0
46,747
L
6,708
1,004
0
450
15,808
7,908
0
5,880
9,754
0
20,201
W
Ah Puch
xtendedpl
Ah Puch
14,476
458
95
3,073
5,139
1,763
997
36
5,103
41,870
364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,695
Gold Earned
28,985
188
Minions Killed
142
0
Camps Cleared
0
713,234
Distance Traveled
693,537
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,712
824
50
4
0
197,117
0
W
Amaterasu
12,623
971
81
6
0
254,257
0
L
Terra
8,845
680
27
2
0
206,874
0
L
Chernobog
10,574
813
80
6
0
217,387
2
L
Serqet
9,566
736
35
3
0
269,276
0
W
Ah Puch
11,360
874
57
4
0
261,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role