Player Matchup

Chaac
Chaac
 
Chaac
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
RealKingExodus
Horus
Level 54
God Stats
5W - 0L
1,608 SR
Queue Stats
295W - 303L
1,469 Elo+
Solo
Achilles
Achilles
SlightlyGreen
Achilles
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
282W - 157L
1,641 Elo+
Party 1
Thor
Thor
Tygarus
Thor
Level 64
God Stats
5W - 3L
1,528 SR
Queue Stats
143W - 87L
1,633 Elo+
Party 1
Jing Wei
Jing Wei
megumi09
Jing Wei
Level 62
God Stats
2W - 2L
1,475 SR
Queue Stats
173W - 214L
1,416 Elo+
Solo
Team Averages
Level 86
1,522 SR
1,532 Elo+

VS

Team Averages
Level 98
1,512 SR
1,357 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Evilmati
Chang'e
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 24L
1,283 Elo+
Solo
Apollo
Apollo
Raido73
Apollo
Level 208
God Stats
7W - 14L
1,536 SR
Queue Stats
1,160W - 1,178L
1,384 Elo+
Solo
Ares
Ares
alondrake
Ares
Level 64
God Stats
8W - 4L
1,523 SR
Queue Stats
619W - 593L
1,493 Elo+
Solo
Neith
Neith
twitch91tomh
Neith
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,125 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
2 / 0 / 16
8,714
871
12,335
14,054
13,383
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

14
2 / 3 / 11
7,972
797
4,112
13,131
10,701
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Achilles
SlightlyGreen
Achilles
16
9 / 2 / 8
9,401
940
9,781
14,677
16,530
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
Tygarus
Thor
16
6 / 3 / 10
9,004
900
12,911
9,940
4,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
megumi09
Jing Wei
14
1 / 0 / 11
7,877
788
4,803
6,005
2,355
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
15
3 / 4 / 5
7,952
795
13,324
9,642
4,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Evilmati
Chang'e
14
1 / 5 / 6
7,367
737
10,326
11,408
4,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Apollo
Raido73
Apollo
15
1 / 3 / 2
7,461
746
6,197
7,960
3,737
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ares
11
0 / 3 / 5
6,927
693
3,283
9,113
7,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
2 / 5 / 5
7,207
721
9,708
10,572
4,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
30
20
Kills
7
8
Deaths
20
56
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
0
16
10
L
Xbalanque
 
Xbalanque
3
4
5
1.38
L
Chang'e
Evilmati
Chang'e
1
5
6
0.8
L
Apollo
Raido73
Apollo
1
3
2
0.67
W
2
3
11
2.5
W
Achilles
SlightlyGreen
Achilles
9
2
8
6.5
W
Thor
Tygarus
Thor
6
3
10
3.67
L
Ares
0
3
5
0.83
W
Jing Wei
megumi09
Jing Wei
1
0
11
6.5
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,942
Damage
42,838
57,807
Taken
48,695
47,825
Mitigated
24,068
27,057
Healing
15,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
12,335
380
1,241
5,437
14,054
13,383
42
3,211
10,843
0
25,866
L
Xbalanque
 
Xbalanque
13,324
6,171
65
1,655
9,642
4,208
0
140
9,256
0
28,803
L
Chang'e
Evilmati
Chang'e
10,326
1,643
4,270
3,766
11,408
4,045
0
309
10,911
15,362
0
L
Apollo
Raido73
Apollo
6,197
3,093
785
2,056
7,960
3,737
0
354
7,394
0
17,676
W
4,112
2,299
4,705
4,379
13,131
10,701
31
4,031
9,100
0
6,922
W
Achilles
SlightlyGreen
Achilles
9,781
1,508
3,247
3,496
14,677
16,530
42
3,210
11,467
2,180
11,299
W
Thor
Tygarus
Thor
12,911
731
834
455
9,940
4,856
70
2,411
7,529
0
34,606
L
Ares
3,283
74
96
1,087
9,113
7,563
0
143
8,750
4,664
0
W
Jing Wei
megumi09
Jing Wei
4,803
2,242
1,458
1,805
6,005
2,355
0
746
5,259
0
13,599
L
9,708
2,739
220
1,366
10,572
4,515
0
398
9,926
0
17,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,968
Gold Earned
36,914
117
Minions Killed
89
0
Camps Cleared
0
1,093,768
Distance Traveled
825,347
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,714
871
29
3
0
253,509
0
L
Xbalanque
7,952
795
38
4
0
142,825
0
L
Chang'e
7,367
737
14
1
0
193,306
0
L
Apollo
7,461
746
20
2
0
175,582
0
W
Horus
7,972
797
14
1
0
216,055
0
W
Achilles
9,401
940
11
1
0
212,964
0
W
Thor
9,004
900
43
4
0
197,026
0
L
Ares
6,927
693
4
0
0
118,913
0
W
Jing Wei
7,877
788
20
2
0
214,214
0
L
Neith
7,207
721
13
1
0
194,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role