Player Matchup

Ravana
Ravana
 
Ravana
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
KTKomod0
Kumbhakarna
Level 156
God Stats
8W - 4L
1,695 SR
Queue Stats
202W - 198L
1,602 Elo+
Solo
Cu Chulainn
Cu Chulainn
cHewiexSW
Cu Chulainn
Level 159
God Stats
3W - 5L
1,532 SR
Queue Stats
223W - 215L
1,577 Elo+
Solo
Tiamat
Tiamat
cmore11984
Tiamat
Level 153
God Stats
13W - 4L
1,771 SR
Queue Stats
249W - 223L
1,627 Elo+
Solo
Danzaburou
Danzaburou
i-Askari
Danzaburou
Level 109
God Stats
5W - 5L
1,558 SR
Queue Stats
62W - 64L
1,434 Elo+
Solo
Team Averages
Level 154
1,611 SR
1,548 Elo+

VS

Team Averages
Level 118
1,616 SR
1,585 Elo+
Chaac
Chaac
ASAFX2PhAnToMzZ
Chaac
Level 49
God Stats
4W - 4L
1,488 SR
Queue Stats
88W - 57L
1,663 Elo+
Solo
King Arthur
King Arthur
Eyasae Flia
King Arthur
Level 217
God Stats
46W - 44L
1,541 SR
Queue Stats
321W - 325L
1,552 Elo+
Solo
Xbalanque
Xbalanque
Jb3517
Xbalanque
Level 141
God Stats
3W - 1L
1,939 SR
Queue Stats
98W - 95L
1,594 Elo+
Solo
Baron Samedi
Baron Samedi
Simp4Healz
Baron Samedi
Level 120
God Stats
286W - 190L
1,648 SR
Queue Stats
747W - 654L
1,619 Elo+
Solo
Scylla
Scylla
XxChance36xX
Scylla
Level 61
God Stats
4W - 2L
1,466 SR
Queue Stats
85W - 77L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
4 / 5 / 1
8,038
536
8,482
10,927
3,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
KTKomod0
Kumbhakarna
11
0 / 3 / 1
6,777
452
2,378
13,910
10,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
cHewiexSW
Cu Chulainn
14
0 / 3 / 0
7,610
507
9,632
16,524
15,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
cmore11984
Tiamat
13
2 / 3 / 4
7,826
522
12,285
8,022
5,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
i-Askari
Danzaburou
9
0 / 9 / 1
6,104
407
1,999
10,448
2,880
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 0 / 3
9,752
650
10,893
13,421
7,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Eyasae Flia
King Arthur
16
2 / 0 / 3
9,645
643
12,409
14,600
12,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Xbalanque
Jb3517
Xbalanque
16
8 / 1 / 5
10,236
682
11,939
7,582
3,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Simp4Healz
Baron Samedi
13
2 / 1 / 10
8,960
597
6,016
10,970
8,208
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
13
2 / 4 / 3
8,034
536
4,936
10,023
2,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
6
Kills
23
23
Deaths
6
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
4
5
1
0.9
W
9
0
3
10.5
W
King Arthur
Eyasae Flia
King Arthur
2
0
3
3.5
W
Xbalanque
Jb3517
Xbalanque
8
1
5
10.5
L
Kumbhakarna
KTKomod0
Kumbhakarna
0
3
1
0.17
W
Baron Samedi
Simp4Healz
Baron Samedi
2
1
10
7
W
Scylla
2
4
3
0.88
L
Cu Chulainn
cHewiexSW
Cu Chulainn
0
3
0
0
L
Tiamat
cmore11984
Tiamat
2
3
4
1.33
L
Danzaburou
i-Askari
Danzaburou
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,776
Damage
46,193
59,831
Taken
56,596
37,785
Mitigated
34,750
10,955
Healing
24,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
8,482
1,932
0
2,522
10,927
3,636
0
2,364
8,444
0
51,032
W
10,893
2,398
0
8,406
13,421
7,661
0
3,212
9,832
0
80,327
W
King Arthur
Eyasae Flia
King Arthur
12,409
1,278
0
5,373
14,600
12,968
0
2,488
11,866
12,673
64,764
W
Xbalanque
Jb3517
Xbalanque
11,939
6,536
0
3,685
7,582
3,020
2,818
907
6,527
0
95,630
L
Kumbhakarna
KTKomod0
Kumbhakarna
2,378
176
0
2,027
13,910
10,441
0
3,875
9,909
19,249
779
W
Baron Samedi
Simp4Healz
Baron Samedi
6,016
1,171
1,016
4,264
10,970
8,208
130
3,887
6,278
20,558
496
W
Scylla
4,936
1,017
0
1,423
10,023
2,893
105
4,417
4,683
50,825
0
L
Cu Chulainn
cHewiexSW
Cu Chulainn
9,632
1,177
0
3,855
16,524
15,564
0
1,627
14,897
8,132
55,927
L
Tiamat
cmore11984
Tiamat
12,285
807
0
1,370
8,022
5,264
0
2,389
5,437
54,400
1,633
L
Danzaburou
i-Askari
Danzaburou
1,999
440
53
1,128
10,448
2,880
0
1,823
8,625
0
22,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,355
Gold Earned
46,627
375
Minions Killed
558
0
Camps Cleared
0
1,459,484
Distance Traveled
1,538,746
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,038
536
75
5
0
325,945
2
W
Chaac
9,752
650
135
9
0
344,634
0
W
King Arthur
9,645
643
127
8
0
311,257
0
W
Xbalanque
10,236
682
166
11
0
275,365
2
L
Kumbhakarna
6,777
452
21
1
0
290,568
4
W
Baron Samedi
8,960
597
26
2
0
299,557
3
W
Scylla
8,034
536
104
7
0
307,933
4
L
Cu Chulainn
7,610
507
112
7
0
297,776
0
L
Tiamat
7,826
522
117
8
0
292,538
1
L
Danzaburou
6,104
407
50
3
0
252,657
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role