Player Matchup

Bacchus
Bacchus
DaidalosSvK
Bacchus
Level 159
God Stats
1W - 1L
1,256 SR
Queue Stats
82W - 87L
1,538 Elo+
Solo
Danzaburou
Danzaburou
Ormagueden
Danzaburou
Level 100
God Stats
7W - 0L
2,012 SR
Queue Stats
250W - 247L
1,597 Elo+
Solo
Yu Huang
Yu Huang
Trainwreck13
Yu Huang
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 32L
1,550 Elo+
Solo
Artio
Artio
VALVERxd
Artio
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 38L
1,327 Elo+
Solo
Anhur
Anhur
Yomegaman
Anhur
Level 158
God Stats
8W - 1L
1,856 SR
Queue Stats
348W - 225L
1,632 Elo+
Solo
Team Averages
Level 138
1,625 SR
1,529 Elo+

VS

Team Averages
Level 124
1,491 SR
1,493 Elo+
Kuzenbo
Kuzenbo
DaemonicKiller1
Kuzenbo
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 139L
1,472 Elo+
Solo
Ao Kuang
Ao Kuang
Ghost Dan19
Ao Kuang
Level 157
God Stats
3W - 5L
1,498 SR
Queue Stats
362W - 390L
1,437 Elo+
Solo
Cupid
Cupid
Khxneki
Cupid
Level 124
God Stats
4W - 3L
1,517 SR
Queue Stats
313W - 318L
1,516 Elo+
Solo
Mercury
Mercury
TURBOCARDAN
Mercury
Level 109
God Stats
1W - 1L
1,599 SR
Queue Stats
345W - 321L
1,485 Elo+
Solo
Hou Yi
Hou Yi
akridmanesp
Hou Yi
Level 101
God Stats
1W - 3L
1,341 SR
Queue Stats
53W - 46L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DaidalosSvK
Bacchus
11
3 / 2 / 7
6,920
1,384
2,750
6,338
6,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Ormagueden
Danzaburou
11
1 / 2 / 10
6,369
1,274
7,730
5,184
2,164
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yu Huang
Trainwreck13
Yu Huang
12
2 / 1 / 7
6,953
1,391
4,667
3,494
1,319
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Artio
VALVERxd
Artio
10
2 / 3 / 5
6,182
1,236
1,614
6,536
6,398
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
Yomegaman
Anhur
12
3 / 0 / 7
6,693
1,339
5,994
4,713
1,588
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 3
5,464
1,093
2,957
9,260
7,723
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Ao Kuang
Ghost Dan19
Ao Kuang
6
0 / 2 / 1
4,596
919
667
2,326
1,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cupid
Khxneki
Cupid
12
0 / 1 / 6
5,885
1,177
4,954
4,548
1,517
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
TURBOCARDAN
Mercury
11
4 / 3 / 2
6,120
1,224
4,696
5,345
1,621
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hou Yi
12
3 / 1 / 3
6,282
1,256
7,556
3,927
1,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
11
Kills
8
8
Deaths
11
36
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
Bacchus
DaidalosSvK
Bacchus
3
2
7
3.25
L
Ao Kuang
Ghost Dan19
Ao Kuang
0
2
1
0.25
L
Cupid
Khxneki
Cupid
0
1
6
3
W
Danzaburou
Ormagueden
Danzaburou
1
2
10
3
L
Mercury
TURBOCARDAN
Mercury
4
3
2
1.67
W
Yu Huang
Trainwreck13
Yu Huang
2
1
7
5.5
W
Artio
VALVERxd
Artio
2
3
5
1.5
W
Anhur
Yomegaman
Anhur
3
0
7
6.5
L
Hou Yi
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,755
Damage
20,830
26,265
Taken
25,406
17,725
Mitigated
13,619
9,362
Healing
8,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,957
608
1,164
731
9,260
7,723
0
2,512
6,748
3,868
0
W
Bacchus
DaidalosSvK
Bacchus
2,750
221
1,089
1,041
6,338
6,256
64
272
6,066
4,208
0
L
Ao Kuang
Ghost Dan19
Ao Kuang
667
192
18
189
2,326
1,281
0
782
1,544
990
0
L
Cupid
Khxneki
Cupid
4,954
2,565
2,136
2,386
4,548
1,517
0
1,686
2,862
0
17,934
W
Danzaburou
Ormagueden
Danzaburou
7,730
2,175
509
905
5,184
2,164
760
1,063
4,121
0
21,079
L
Mercury
TURBOCARDAN
Mercury
4,696
1,531
240
579
5,345
1,621
0
1,945
3,400
0
8,471
W
Yu Huang
Trainwreck13
Yu Huang
4,667
648
257
88
3,494
1,319
253
615
2,846
11,933
0
W
Artio
VALVERxd
Artio
1,614
218
380
820
6,536
6,398
0
603
5,933
2,472
867
W
Anhur
Yomegaman
Anhur
5,994
2,306
1,982
2,291
4,713
1,588
294
971
3,675
0
14,014
L
Hou Yi
7,556
2,905
241
714
3,927
1,477
0
1,667
2,260
0
13,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,117
Gold Earned
28,347
75
Minions Killed
58
0
Camps Cleared
0
596,427
Distance Traveled
489,553
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,464
1,093
2
0
0
96,779
0
W
Bacchus
6,920
1,384
4
1
0
122,770
0
L
Ao Kuang
4,596
919
3
1
0
46,806
0
L
Cupid
5,885
1,177
31
6
0
113,354
0
W
Danzaburou
6,369
1,274
35
7
0
122,899
0
L
Mercury
6,120
1,224
3
1
0
127,798
0
W
Yu Huang
6,953
1,391
15
3
0
116,536
0
W
Artio
6,182
1,236
4
1
0
112,312
0
W
Anhur
6,693
1,339
17
3
0
121,910
0
L
Hou Yi
6,282
1,256
19
4
0
104,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role