Player Matchup

Nike
Nike
Silver II
Darmuid
Nike
Silver II
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 84L
946 MMR
Solo
Shiva
Shiva
Silver II
Holidaayyy
Shiva
Silver II
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
153W - 183L
1,057 MMR
Solo
Jing Wei
Jing Wei
Bronze III
InchOverAvg
Jing Wei
Bronze III
Level 156
God Stats
19W - 24L
1,399 SR
Queue Stats
274W - 327L
24 MMR
Solo
Skadi
Skadi
Silver II
ItsJustRevy
Skadi
Silver II
Level 159
God Stats
5W - 2L
1,465 SR
Queue Stats
98W - 99L
1,001 MMR
Solo
Scylla
Scylla
Silver II
Jnmvp
Scylla
Silver II
Level 146
God Stats
37W - 42L
1,434 SR
Queue Stats
168W - 184L
1,186 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 143
1,460 SR
843 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 134
1,533 SR
911 MMR
Neith
Neith
Silver III
 
Neith
Silver III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nu Wa
Nu Wa
Silver I
Feeder BaBin
Nu Wa
Silver I
Level 193
God Stats
9W - 10L
1,573 SR
Queue Stats
134W - 156L
1,255 MMR
Party 1
Charon
Charon
Silver II
Payiva
Charon
Silver II
Level 104
God Stats
16W - 23L
1,515 SR
Queue Stats
168W - 180L
1,114 MMR
Solo
Hades
Hades
Bronze III
RaginInferno134
Hades
Bronze III
Level 135
God Stats
26W - 39L
1,451 SR
Queue Stats
308W - 499L
-374 MMR
Solo
Vulcan
Vulcan
Silver II
noh0
Vulcan
Silver II
Level 81
God Stats
2W - 2L
1,626 SR
Queue Stats
196W - 201L
1,059 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Darmuid
Nike
10
0 / 1 / 3
5,712
439
3,359
5,722
3,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shiva
14
1 / 0 / 1
7,571
582
7,122
10,024
4,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Jing Wei
InchOverAvg
Jing Wei
11
0 / 0 / 4
6,491
499
2,920
8,477
2,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 2 / 1
7,379
568
9,613
7,456
2,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
Jnmvp
Scylla
14
3 / 2 / 0
7,620
586
4,087
5,983
1,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
DanzaburouChronosMulanCharybdis

VS

Bans
CthulhuAthenaKuzenboAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
3 / 2 / 0
7,678
591
4,463
7,377
2,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 2 / 0
6,350
488
5,471
6,331
1,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Charon
Payiva
Charon
10
1 / 3 / 1
6,495
500
4,375
13,678
7,888
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 1 / 0
6,383
491
2,090
8,381
3,886
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vulcan
noh0
Vulcan
7
0 / 0 / 1
5,107
393
1,810
2,736
815
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
8
Kills
5
5
Deaths
8
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
2
0
1.5
W
Nike
Darmuid
Nike
0
1
3
1.5
L
0
2
0
0
W
Shiva
1
0
1
1.5
W
Jing Wei
InchOverAvg
Jing Wei
0
0
4
2
W
4
2
1
2.25
W
Scylla
Jnmvp
Scylla
3
2
0
1.5
L
Charon
Payiva
Charon
1
3
1
0.5
L
1
1
0
1
L
Vulcan
noh0
Vulcan
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,101
Damage
18,209
37,662
Taken
38,503
14,040
Mitigated
16,428
9,316
Healing
11,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,463
1,244
0
1,796
7,377
2,099
677
2,392
4,722
0
60,873
W
Nike
Darmuid
Nike
3,359
0
0
1,104
5,722
3,058
109
1,056
4,666
0
21,359
L
5,471
1,334
0
1,319
6,331
1,740
0
469
5,854
49,715
7,195
W
Shiva
7,122
1,405
66
2,711
10,024
4,612
989
3,408
6,616
0
66,773
W
Jing Wei
InchOverAvg
Jing Wei
2,920
2,105
0
4,165
8,477
2,510
0
4,188
4,289
0
39,822
W
9,613
3,309
0
750
7,456
2,356
0
3,823
3,633
0
54,285
W
Scylla
Jnmvp
Scylla
4,087
171
0
520
5,983
1,504
0
930
5,053
53,604
0
L
Charon
Payiva
Charon
4,375
348
1,619
3,099
13,678
7,888
0
984
12,574
17,951
0
L
2,090
357
0
3,793
8,381
3,886
0
0
8,097
35,260
2,621
L
Vulcan
noh0
Vulcan
1,810
38
0
0
2,736
815
0
0
2,736
18,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,773
Gold Earned
32,013
403
Minions Killed
327
0
Camps Cleared
0
1,277,970
Distance Traveled
1,077,143
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,678
591
111
9
0
236,742
3
W
Nike
5,712
439
27
2
0
178,842
1
L
Nu Wa
6,350
488
98
8
0
226,850
2
W
Shiva
7,571
582
100
8
0
303,140
4
W
Jing Wei
6,491
499
68
5
0
295,240
0
W
Skadi
7,379
568
90
7
0
250,650
0
W
Scylla
7,620
586
118
9
0
250,098
0
L
Charon
6,495
500
23
2
0
251,555
3
L
Hades
6,383
491
62
5
0
225,865
0
L
Vulcan
5,107
393
33
3
0
136,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role