Player Matchup

Zeus
Zeus
 
Zeus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
 
Chang'e
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
P4RR4C0T
Cernunnos
Level 154
God Stats
0W - 1L
1,741 SR
Queue Stats
32W - 20L
1,557 Elo+
Party 1
Kukulkan
Kukulkan
alexandermagius
Kukulkan
Level 129
God Stats
3W - 3L
1,716 SR
Queue Stats
166W - 167L
1,476 Elo+
Party 1
Achilles
Achilles
foxstrotu
Achilles
Level 29
God Stats
0W - 2L
1,284 SR
Queue Stats
65W - 76L
1,477 Elo+
Party 2
Team Averages
Level 109
1,548 SR
1,502 Elo+

VS

Team Averages
Level 119
1,520 SR
1,504 Elo+
Cerberus
Cerberus
 
Cerberus
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Filexios
Rama
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 46L
1,546 Elo+
Solo
Janus
Janus
Killimunati
Janus
Level 154
God Stats
15W - 15L
1,459 SR
Queue Stats
592W - 623L
1,446 Elo+
Solo
Chaac
Chaac
LynxSkrt
Chaac
Level 71
God Stats
8W - 4L
1,643 SR
Queue Stats
196W - 231L
1,475 Elo+
Solo
Sylvanus
Sylvanus
itSindy-
Sylvanus
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 111L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
1 / 2 / 1
6,346
907
6,458
3,587
968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chang'e
 
Chang'e
6
0 / 2 / 2
5,110
730
1,719
2,672
590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
P4RR4C0T
Cernunnos
11
0 / 3 / 4
5,873
839
6,797
5,599
1,914
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Kukulkan
12
3 / 3 / 1
6,693
956
4,604
4,646
1,589
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
foxstrotu
Achilles
11
0 / 1 / 3
5,671
810
2,595
3,777
3,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
4 / 2 / 5
7,634
1,091
2,936
7,831
4,729
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Rama
11
1 / 1 / 6
6,651
950
2,180
5,059
1,724
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

15
3 / 0 / 7
8,324
1,189
7,610
4,564
1,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
LynxSkrt
Chaac
13
1 / 1 / 8
7,163
1,023
5,844
9,212
8,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
itSindy-
Sylvanus
13
2 / 0 / 5
7,582
1,083
1,039
7,380
5,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
4
Kills
11
11
Deaths
4
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
2
1
0.75
L
Chang'e
 
Chang'e
0
2
2
0.5
W
Cerberus
 
Cerberus
4
2
5
3.25
W
Rama
1
1
6
4
W
3
0
7
6.5
W
Chaac
LynxSkrt
Chaac
1
1
8
5
L
Cernunnos
P4RR4C0T
Cernunnos
0
3
4
0.67
L
Kukulkan
3
3
1
1.17
L
Achilles
foxstrotu
Achilles
0
1
3
1.5
W
Sylvanus
itSindy-
Sylvanus
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,173
Damage
19,609
20,281
Taken
34,046
8,464
Mitigated
22,126
4,539
Healing
20,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
6,458
348
0
470
3,587
968
0
2,018
1,417
15,617
0
L
Chang'e
 
Chang'e
1,719
80
1,027
569
2,672
590
0
1,527
1,023
2,458
0
W
Cerberus
 
Cerberus
2,936
30
590
2,759
7,831
4,729
33
996
6,650
3,553
0
W
Rama
2,180
1,126
1,341
867
5,059
1,724
1,340
2,233
2,826
0
5,103
W
7,610
179
1,339
1,378
4,564
1,809
0
2,605
1,917
25,960
0
W
Chaac
LynxSkrt
Chaac
5,844
88
451
2,920
9,212
8,503
44
3,285
5,849
0
16,549
L
Cernunnos
P4RR4C0T
Cernunnos
6,797
2,141
388
791
5,599
1,914
0
2,961
2,410
0
11,259
L
Kukulkan
4,604
248
409
431
4,646
1,589
0
2,626
1,878
19,089
0
L
Achilles
foxstrotu
Achilles
2,595
385
0
454
3,777
3,403
0
1,689
1,968
0
2,788
W
Sylvanus
itSindy-
Sylvanus
1,039
341
5,228
3,734
7,380
5,361
28
3,662
3,682
4,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,693
Gold Earned
37,354
73
Minions Killed
88
0
Camps Cleared
0
604,316
Distance Traveled
811,145
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,346
907
23
3
0
157,472
0
L
Chang'e
5,110
730
1
0
0
57,744
0
W
Cerberus
7,634
1,091
2
0
0
143,686
0
W
Rama
6,651
950
13
2
0
165,481
0
W
Janus
8,324
1,189
43
6
0
173,984
0
W
Chaac
7,163
1,023
24
3
0
169,551
0
L
Cernunnos
5,873
839
11
2
0
127,445
0
L
Kukulkan
6,693
956
37
5
0
116,906
0
L
Achilles
5,671
810
1
0
0
144,749
0
W
Sylvanus
7,582
1,083
6
1
0
158,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role