Player Matchup

Hun Batz
Hun Batz
CALI1697
Hun Batz
Level 58
God Stats
18W - 17L
1,574 SR
Queue Stats
366W - 436L
1,452 Elo+
Party 2
Vamana
Vamana
DARKGODROMEO
Vamana
Level 122
God Stats
1W - 7L
1,257 SR
Queue Stats
320W - 359L
1,415 Elo+
Party 2
Cthulhu
Cthulhu
ERROR-luisprota
Cthulhu
Level 83
God Stats
9W - 5L
1,534 SR
Queue Stats
398W - 460L
1,456 Elo+
Party 2
Poseidon
Poseidon
Franciscans
Poseidon
Level 143
God Stats
6W - 4L
1,414 SR
Queue Stats
99W - 108L
1,473 Elo+
Solo
Medusa
Medusa
iGaza XD
Medusa
Level 129
God Stats
0W - 1L
1,313 SR
Queue Stats
28W - 33L
1,467 Elo+
Solo
Team Averages
Level 107
1,418 SR
1,453 Elo+

VS

Team Averages
Level 113
1,643 SR
1,484 Elo+
Ne Zha
Ne Zha
DirtyDaru
Ne Zha
Level 153
God Stats
3W - 0L
1,857 SR
Queue Stats
36W - 32L
1,478 Elo+
Party 1
Geb
Geb
KRN1996
Geb
Level 60
God Stats
21W - 15L
1,585 SR
Queue Stats
218W - 187L
1,476 Elo+
Solo
Medusa
Medusa
Minionek242
Medusa
Level 109
God Stats
9W - 5L
1,478 SR
Queue Stats
35W - 20L
1,542 Elo+
Solo
Ix Chel
Ix Chel
phistar
Ix Chel
Level 154
God Stats
4W - 1L
1,886 SR
Queue Stats
20W - 26L
1,430 Elo+
Party 1
Surtr
Surtr
sninja332
Surtr
Level 87
God Stats
5W - 3L
1,412 SR
Queue Stats
96W - 85L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CALI1697
Hun Batz
8
1 / 3 / 2
4,968
497
3,085
7,171
2,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
10
1 / 3 / 0
5,369
537
5,414
9,426
7,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
2 / 3 / 2
5,367
537
6,286
9,980
4,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
Franciscans
Poseidon
11
2 / 2 / 0
5,952
595
2,777
4,449
942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Medusa
iGaza XD
Medusa
8
1 / 6 / 2
4,922
492
5,735
8,492
2,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DirtyDaru
Ne Zha
12
6 / 1 / 1
6,261
626
5,911
8,718
2,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Geb
9
1 / 2 / 9
5,880
588
2,755
7,020
4,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
11
7 / 2 / 4
6,205
621
12,679
8,331
2,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ix Chel
phistar
Ix Chel
11
1 / 1 / 1
6,211
621
1,910
3,504
996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
sninja332
Surtr
9
1 / 1 / 1
5,765
577
5,387
9,309
3,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
7
Kills
16
17
Deaths
7
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
CALI1697
Hun Batz
1
3
2
0.67
L
Vamana
1
3
0
0.33
W
Ne Zha
DirtyDaru
Ne Zha
6
1
1
6.5
L
2
3
2
1
L
Poseidon
Franciscans
Poseidon
2
2
0
1
W
Geb
1
2
9
2.75
W
Medusa
7
2
4
4.5
L
Medusa
iGaza XD
Medusa
1
6
2
0.33
W
Ix Chel
phistar
Ix Chel
1
1
1
1.5
W
Surtr
sninja332
Surtr
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,297
Damage
28,642
39,518
Taken
36,882
17,839
Mitigated
14,311
6,276
Healing
13,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
CALI1697
Hun Batz
3,085
310
0
170
7,171
2,191
0
639
6,500
0
16,981
L
Vamana
5,414
2,107
0
2,670
9,426
7,438
0
382
9,044
0
36,895
W
Ne Zha
DirtyDaru
Ne Zha
5,911
1,738
0
4,516
8,718
2,925
0
1,607
7,062
0
43,790
L
6,286
470
127
1,768
9,980
4,967
0
1,473
8,507
19,280
0
L
Poseidon
Franciscans
Poseidon
2,777
342
0
620
4,449
942
0
1,773
2,568
41,088
0
W
Geb
2,755
35
0
2,342
7,020
4,204
0
3,896
3,118
9,518
0
W
Medusa
12,679
5,302
0
2,198
8,331
2,574
0
2,456
5,870
0
43,740
L
Medusa
iGaza XD
Medusa
5,735
2,288
0
921
8,492
2,301
16
640
7,852
0
29,838
W
Ix Chel
phistar
Ix Chel
1,910
328
298
911
3,504
996
0
1,047
2,420
37,893
0
W
Surtr
sninja332
Surtr
5,387
2,420
0
3,287
9,309
3,612
10
0
8,753
1,444
35,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,578
Gold Earned
30,322
285
Minions Killed
296
0
Camps Cleared
0
1,012,756
Distance Traveled
1,048,311
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
4,968
497
29
3
0
229,021
2
L
Vamana
5,369
537
82
8
0
193,940
4
W
Ne Zha
6,261
626
60
6
0
231,138
0
L
Cthulhu
5,367
537
27
3
0
217,087
6
L
Poseidon
5,952
595
90
9
0
188,338
0
W
Geb
5,880
588
10
1
0
211,475
2
W
Medusa
6,205
621
69
7
0
205,740
0
L
Medusa
4,922
492
57
6
0
184,370
0
W
Ix Chel
6,211
621
100
10
0
215,361
3
W
Surtr
5,765
577
57
6
0
184,597
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role