Player Matchup

Cthulhu
Cthulhu
Silver V
EthBGR
Cthulhu
Silver V
Level 58
God Stats
14W - 6L
1,704 SR
Queue Stats
59W - 82L
669 MMR
Solo
Zeus
Zeus
Silver IV
alex__mercer67
Zeus
Silver IV
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 92L
818 MMR
Solo
Chernobog
Chernobog
Silver IV
compressorr
Chernobog
Silver IV
Level 56
God Stats
5W - 3L
1,756 SR
Queue Stats
29W - 45L
821 MMR
Solo
Bakasura
Bakasura
Silver II
lietuvis_vaikas
Bakasura
Silver II
Level 145
God Stats
10W - 10L
1,400 SR
Queue Stats
303W - 311L
1,044 MMR
Solo
Mulan
Mulan
Silver IV
xX Melopsky Xx
Mulan
Silver IV
Level 129
God Stats
4W - 3L
1,479 SR
Queue Stats
37W - 64L
730 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 92
1,568 SR
816 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,575 SR
811 MMR
Odin
Odin
Silver V
KyusenYinYang
Odin
Silver V
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 64L
605 MMR
Party 1
Ishtar
Ishtar
Silver V
KyusenZero-Two
Ishtar
Silver V
Level 139
God Stats
4W - 3L
1,604 SR
Queue Stats
40W - 62L
671 MMR
Party 1
Poseidon
Poseidon
Gold V
Sr_Vz_
Poseidon
Gold V
Level 100
God Stats
2W - 3L
1,518 SR
Queue Stats
83W - 97L
1,046 MMR
Solo
Hades
Hades
Bronze II
WHICHKUNGFUTHAT
Hades
Bronze II
Level 128
God Stats
2W - 1L
1,685 SR
Queue Stats
30W - 50L
758 MMR
Solo
The Morrigan
The Morrigan
Silver III
ЯиЧЕТЫРЕпридурка
The Morrigan
Silver III
Level 119
God Stats
1W - 2L
1,567 SR
Queue Stats
95W - 119L
974 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EthBGR
Cthulhu
13
2 / 2 / 6
7,967
531
6,672
12,382
8,780
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
0 / 1 / 4
7,719
515
7,166
5,655
1,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
compressorr
Chernobog
14
4 / 1 / 3
8,069
538
12,586
12,523
4,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
16
6 / 1 / 3
9,218
615
6,925
9,913
4,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

16
6 / 3 / 2
10,000
667
8,011
13,016
8,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
ArachneChang'eAo KuangJormungandrAnubis

VS

Bans
FreyaKumbhakarnaMedusaNu WaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 2
6,473
432
3,517
14,372
8,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 4 / 1
6,799
453
8,057
11,743
3,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
Sr_Vz_
Poseidon
17
3 / 2 / 1
8,871
591
8,532
10,927
3,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 7 / 0
7,445
496
6,075
13,585
6,984
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
1 / 1 / 4
6,426
428
5,610
6,806
1,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
18
Kills
8
8
Deaths
19
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
EthBGR
Cthulhu
2
2
6
2.5
L
0
5
2
0.2
L
2
4
1
0.63
L
Poseidon
Sr_Vz_
Poseidon
3
2
1
1.75
L
2
7
0
0.29
W
0
1
4
2
W
Chernobog
compressorr
Chernobog
4
1
3
5.5
W
Bakasura
6
1
3
7.5
W
6
3
2
2.33
L
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,360
Damage
31,791
53,489
Taken
57,433
28,180
Mitigated
24,204
20,918
Healing
20,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
EthBGR
Cthulhu
6,672
579
2,543
4,202
12,382
8,780
0
5,214
7,168
21,794
0
L
3,517
659
174
2,871
14,372
8,845
0
3,611
10,691
0
26,023
L
8,057
4,131
0
4,042
11,743
3,350
0
3,026
8,717
0
46,018
L
Poseidon
Sr_Vz_
Poseidon
8,532
1,325
0
5,432
10,927
3,337
0
4,957
5,893
90,069
0
L
6,075
607
0
5,121
13,585
6,984
0
0
13,011
50,178
0
W
7,166
434
0
473
5,655
1,611
0
3,491
2,164
50,563
1,505
W
Chernobog
compressorr
Chernobog
12,586
8,168
0
5,278
12,523
4,865
125
1,479
11,044
0
68,901
W
Bakasura
6,925
4,546
0
3,465
9,913
4,259
735
3,710
6,203
0
67,293
W
8,011
1,226
0
4,957
13,016
8,665
0
6,050
6,966
0
64,010
L
5,610
670
0
2,644
6,806
1,688
0
2,113
4,358
25,486
528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,973
Gold Earned
36,014
468
Minions Killed
405
0
Camps Cleared
0
1,587,131
Distance Traveled
1,469,292
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,967
531
33
2
0
324,867
2
L
Odin
6,473
432
37
2
0
304,270
2
L
Ishtar
6,799
453
77
5
0
285,929
8
L
Poseidon
8,871
591
165
11
0
311,277
1
L
Hades
7,445
496
93
6
0
237,654
2
W
Zeus
7,719
515
96
6
0
312,108
0
W
Chernobog
8,069
538
95
6
0
282,978
0
W
Bakasura
9,218
615
140
9
0
372,073
0
W
Mulan
10,000
667
104
7
0
295,105
0
L
The Morrigan
6,426
428
33
2
0
330,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role