Player Matchup

Hera
Hera
Gold IV
 
Hera
Gold IV
Level 280
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Platinum V
CharizardWrecks
Danzaburou
Platinum V
Level 156
God Stats
8W - 11L
1,570 SR
Queue Stats
143W - 138L
1,564 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
DCMERKS
Cu Chulainn
Gold III
Level 155
God Stats
14W - 18L
1,476 SR
Queue Stats
301W - 318L
1,418 MMR
Solo
Nox
Nox
Gold V
ImCon
Nox
Gold V
Level 104
God Stats
10W - 5L
1,692 SR
Queue Stats
15W - 11L
1,254 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold I
Vyrdera
Kumbhakarna
Gold I
Level 199
God Stats
7W - 7L
1,321 SR
Queue Stats
160W - 161L
1,592 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 179
1,512 SR
1,466 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 88
1,542 SR
1,441 MMR
Nu Wa
Nu Wa
Gold IV
BigBoyTts
Nu Wa
Gold IV
Level 61
God Stats
12W - 7L
1,669 SR
Queue Stats
79W - 84L
1,433 MMR
Solo
Freya
Freya
Gold V
Scott_2SavageTV
Freya
Gold V
Level 109
God Stats
1W - 4L
1,585 SR
Queue Stats
25W - 29L
1,415 MMR
Solo
Ix Chel
Ix Chel
Bronze III
TinyBoyTim
Ix Chel
Bronze III
Level 124
God Stats
1W - 2L
1,548 SR
Queue Stats
2W - 2L
1,500 MMR
Solo
Nemesis
Nemesis
Gold I
bobystompy
Nemesis
Gold I
Level 82
God Stats
2W - 6L
1,408 SR
Queue Stats
147W - 153L
1,605 MMR
Solo
Bacchus
Bacchus
Silver III
cB Radiation
Bacchus
Silver III
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,250 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
1 / 2 / 4
6,197
563
2,985
5,394
1,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
CharizardWrecks
Danzaburou
13
1 / 0 / 2
7,018
638
4,402
3,475
1,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
DCMERKS
Cu Chulainn
11
1 / 1 / 3
6,424
584
3,064
7,850
3,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Nox
ImCon
Nox
11
8 / 1 / 1
6,562
597
6,460
7,814
2,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
Vyrdera
Kumbhakarna
10
1 / 1 / 4
6,131
557
2,595
6,790
3,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
LancelotMedusaAgniThanatos

VS

Bans
GaneshaBastetChang'eRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BigBoyTts
Nu Wa
10
1 / 2 / 1
5,856
532
5,293
5,543
1,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
0 / 3 / 0
5,243
477
1,300
6,337
2,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ix Chel
TinyBoyTim
Ix Chel
9
2 / 3 / 1
5,588
508
3,754
4,619
1,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
bobystompy
Nemesis
10
2 / 3 / 2
5,712
519
3,465
7,815
2,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
cB Radiation
Bacchus
9
0 / 1 / 1
5,060
460
1,754
5,802
3,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
12
Kills
5
5
Deaths
12
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
1
2
4
1.5
L
Nu Wa
BigBoyTts
Nu Wa
1
2
1
0.75
W
Danzaburou
CharizardWrecks
Danzaburou
1
0
2
2
W
Cu Chulainn
DCMERKS
Cu Chulainn
1
1
3
2.5
W
Nox
ImCon
Nox
8
1
1
8.5
L
0
3
0
0
L
Ix Chel
TinyBoyTim
Ix Chel
2
3
1
0.83
W
Kumbhakarna
Vyrdera
Kumbhakarna
1
1
4
3
L
Nemesis
bobystompy
Nemesis
2
3
2
1
L
Bacchus
cB Radiation
Bacchus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,506
Damage
15,566
31,323
Taken
30,116
11,957
Mitigated
11,144
12,626
Healing
7,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
2,985
519
0
1,567
5,394
1,367
0
1,205
4,067
53,174
582
L
Nu Wa
BigBoyTts
Nu Wa
5,293
1,062
0
1,986
5,543
1,518
2
1,022
4,521
33,267
0
W
Danzaburou
CharizardWrecks
Danzaburou
4,402
1,805
0
2,594
3,475
1,157
188
1,040
2,214
0
59,924
W
Cu Chulainn
DCMERKS
Cu Chulainn
3,064
152
0
2,436
7,850
3,183
0
3,028
4,378
0
43,297
W
Nox
ImCon
Nox
6,460
782
0
3,561
7,814
2,279
0
2,478
5,093
25,579
0
L
1,300
332
0
1,907
6,337
2,070
0
1,224
5,113
24,986
1,346
L
Ix Chel
TinyBoyTim
Ix Chel
3,754
732
139
777
4,619
1,297
0
3,244
1,375
31,832
1,307
W
Kumbhakarna
Vyrdera
Kumbhakarna
2,595
196
0
2,468
6,790
3,971
0
2,819
3,614
20,364
0
L
Nemesis
bobystompy
Nemesis
3,465
961
0
865
7,815
2,633
0
3,600
4,215
0
37,871
L
Bacchus
cB Radiation
Bacchus
1,754
200
0
1,632
5,802
3,626
0
2,927
2,875
8,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,332
Gold Earned
27,459
356
Minions Killed
271
0
Camps Cleared
0
1,126,207
Distance Traveled
1,053,525
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,197
563
106
10
0
198,806
2
L
Nu Wa
5,856
532
65
6
0
168,534
0
W
Danzaburou
7,018
638
120
11
0
217,085
4
W
Cu Chulainn
6,424
584
73
7
0
210,997
3
W
Nox
6,562
597
46
4
0
270,736
0
L
Freya
5,243
477
67
6
0
194,626
0
L
Ix Chel
5,588
508
69
6
0
211,049
1
W
Kumbhakarna
6,131
557
11
1
0
228,583
0
L
Nemesis
5,712
519
62
6
0
245,790
2
L
Bacchus
5,060
460
8
1
0
233,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role