Player Matchup

King Arthur
King Arthur
JordandOne
King Arthur
Level 158
God Stats
11W - 19L
1,466 SR
Queue Stats
59W - 79L
1,490 Elo+
Party 1
Ganesha
Ganesha
Luigi127
Ganesha
Level 179
God Stats
2W - 3L
1,682 SR
Queue Stats
125W - 148L
1,465 Elo+
Party 1
Poseidon
Poseidon
Seieiryuu
Poseidon
Level 89
God Stats
4W - 3L
1,534 SR
Queue Stats
66W - 71L
1,498 Elo+
Solo
Martichoras
Martichoras
Taquit0DeAsada
Martichoras
Level 114
God Stats
3W - 1L
1,637 SR
Queue Stats
81W - 82L
1,552 Elo+
Solo
Loki
Loki
itsHavux
Loki
Level 84
God Stats
16W - 12L
1,656 SR
Queue Stats
54W - 50L
1,510 Elo+
Solo
Team Averages
Level 125
1,595 SR
1,503 Elo+

VS

Team Averages
Level 154
1,629 SR
1,503 Elo+
Ra
Ra
 
Ra
Level 251
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
BruhLord69
Bastet
Level 129
God Stats
46W - 27L
1,655 SR
Queue Stats
245W - 232L
1,572 Elo+
Solo
Anubis
Anubis
DarkMex12
Anubis
Level 149
God Stats
3W - 3L
1,571 SR
Queue Stats
114W - 112L
1,479 Elo+
Party 2
Kuzenbo
Kuzenbo
Topoyiyo1316
Kuzenbo
Level 113
God Stats
12W - 5L
1,682 SR
Queue Stats
140W - 124L
1,481 Elo+
Party 2
Danzaburou
Danzaburou
xtendedpl
Danzaburou
Level 126
God Stats
10W - 8L
1,737 SR
Queue Stats
82W - 74L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JordandOne
King Arthur
10
0 / 4 / 0
4,987
554
2,310
6,985
3,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ganesha
Luigi127
Ganesha
10
2 / 1 / 3
6,224
692
3,890
10,113
4,896
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
Seieiryuu
Poseidon
10
3 / 5 / 1
5,350
594
4,172
5,315
1,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Martichoras
Taquit0DeAsada
Martichoras
10
3 / 2 / 0
5,676
631
4,419
5,679
1,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Loki
5
0 / 3 / 2
4,081
453
874
3,402
642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
2 / 2 / 5
7,276
808
1,597
4,952
1,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bastet
BruhLord69
Bastet
12
9 / 2 / 1
7,390
821
5,274
6,521
1,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Anubis
DarkMex12
Anubis
12
3 / 1 / 3
7,148
794
5,328
5,961
2,685
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kuzenbo
Topoyiyo1316
Kuzenbo
8
0 / 2 / 0
5,126
570
3,000
7,852
5,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
xtendedpl
Danzaburou
9
0 / 1 / 0
5,087
565
3,362
5,025
1,408
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
8
Kills
14
15
Deaths
8
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
2
5
2.25
W
Bastet
BruhLord69
Bastet
9
2
1
4.75
W
Anubis
DarkMex12
Anubis
3
1
3
4.5
L
King Arthur
JordandOne
King Arthur
0
4
0
0
L
Ganesha
Luigi127
Ganesha
2
1
3
3.5
L
Poseidon
Seieiryuu
Poseidon
3
5
1
0.7
L
Martichoras
Taquit0DeAsada
Martichoras
3
2
0
1.5
W
Kuzenbo
Topoyiyo1316
Kuzenbo
0
2
0
0
L
Loki
0
3
2
0.33
W
Danzaburou
xtendedpl
Danzaburou
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,665
Damage
18,561
31,494
Taken
30,311
11,815
Mitigated
12,559
7,883
Healing
12,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
1,597
145
231
1,591
4,952
1,566
102
2,509
2,443
51,953
935
W
Bastet
BruhLord69
Bastet
5,274
1,758
0
2,839
6,521
1,895
40
926
5,595
0
35,589
W
Anubis
DarkMex12
Anubis
5,328
200
0
3,224
5,961
2,685
646
1,093
4,868
48,349
1,959
L
King Arthur
JordandOne
King Arthur
2,310
192
0
980
6,985
3,374
0
3,215
3,760
0
32,476
L
Ganesha
Luigi127
Ganesha
3,890
563
1,570
3,020
10,113
4,896
0
2,691
7,422
23,082
854
L
Poseidon
Seieiryuu
Poseidon
4,172
910
0
500
5,315
1,049
0
1,935
3,262
26,671
0
L
Martichoras
Taquit0DeAsada
Martichoras
4,419
1,466
0
785
5,679
1,854
0
871
4,808
0
36,935
W
Kuzenbo
Topoyiyo1316
Kuzenbo
3,000
1,113
0
2,128
7,852
5,005
31
1,938
5,914
15,177
0
L
Loki
874
125
0
1,028
3,402
642
0
587
2,793
0
14,694
W
Danzaburou
xtendedpl
Danzaburou
3,362
1,651
0
2,184
5,025
1,408
0
1,627
3,398
0
29,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,318
Gold Earned
32,027
250
Minions Killed
344
0
Camps Cleared
0
796,295
Distance Traveled
971,136
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,276
808
120
13
0
207,526
0
W
Bastet
7,390
821
52
6
0
229,710
0
W
Anubis
7,148
794
93
10
0
149,057
0
L
King Arthur
4,987
554
62
7
0
182,511
1
L
Ganesha
6,224
692
8
1
0
181,890
3
L
Poseidon
5,350
594
58
6
0
163,578
4
L
Martichoras
5,676
631
90
10
0
177,360
0
W
Kuzenbo
5,126
570
20
2
0
198,166
0
L
Loki
4,081
453
32
4
0
90,956
0
W
Danzaburou
5,087
565
59
7
0
186,677
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role