Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
LocaTheFatSolo
Ra
Level 147
God Stats
9W - 7L
1,472 SR
Queue Stats
384W - 373L
1,487 Elo+
Party 2
Hercules
Hercules
Ray5908
Hercules
Level 148
God Stats
19W - 13L
1,614 SR
Queue Stats
269W - 277L
1,521 Elo+
Party 2
Sun Wukong
Sun Wukong
Redxcherryy
Sun Wukong
Level 75
God Stats
2W - 2L
1,430 SR
Queue Stats
229W - 227L
1,479 Elo+
Solo
Thor
Thor
Tanguycroco
Thor
Level 75
God Stats
3W - 1L
1,343 SR
Queue Stats
214W - 198L
1,493 Elo+
Solo
Team Averages
Level 119
1,472 SR
1,496 Elo+

VS

Team Averages
Level 101
1,503 SR
1,497 Elo+
Janus
Janus
Baytuix
Janus
Level 109
God Stats
39W - 39L
1,515 SR
Queue Stats
239W - 210L
1,513 Elo+
Solo
Bellona
Bellona
MICHAELxBLACKSON
Bellona
Level 89
God Stats
6W - 8L
1,639 SR
Queue Stats
265W - 240L
1,498 Elo+
Party 1
Pele
Pele
Solar070
Pele
Level 65
God Stats
4W - 4L
1,509 SR
Queue Stats
306W - 339L
1,443 Elo+
Solo
Bacchus
Bacchus
chiquillo01
Bacchus
Level 155
God Stats
1W - 1L
1,577 SR
Queue Stats
133W - 108L
1,553 Elo+
Solo
Izanami
Izanami
tyhgik
Izanami
Level 88
God Stats
5W - 4L
1,274 SR
Queue Stats
182W - 153L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
8
2 / 0 / 1
4,469
745
2,538
3,586
807
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 0 / 2
4,302
717
1,435
2,920
814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
Ray5908
Hercules
7
2 / 0 / 1
4,138
690
1,377
2,981
1,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
Redxcherryy
Sun Wukong
7
1 / 4 / 0
4,212
702
3,123
6,841
2,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

7
1 / 1 / 0
3,620
603
1,048
4,886
1,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Baytuix
Janus
1
0 / 0 / 0
2,703
451
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
5 / 1 / 0
5,330
888
5,155
5,150
3,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
8
0 / 0 / 0
4,085
681
2,247
3,893
958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
chiquillo01
Bacchus
7
0 / 2 / 0
3,723
621
2,280
3,690
2,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
tyhgik
Izanami
8
0 / 3 / 0
4,027
671
749
3,976
936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
6
Kills
5
5
Deaths
6
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
2
0
1
2.5
L
Janus
Baytuix
Janus
0
0
0
0
W
0
0
2
1
L
5
1
0
5
W
Hercules
Ray5908
Hercules
2
0
1
2.5
W
Sun Wukong
Redxcherryy
Sun Wukong
1
4
0
0.25
L
Pele
0
0
0
0
W
1
1
0
1
L
Bacchus
chiquillo01
Bacchus
0
2
0
0
L
Izanami
tyhgik
Izanami
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,521
Damage
10,431
21,214
Taken
16,709
7,444
Mitigated
7,336
7,596
Healing
6,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
2,538
1,151
0
1,906
3,586
807
90
0
3,586
0
26,094
L
Janus
Baytuix
Janus
0
0
0
0
0
0
0
0
0
0
0
W
1,435
342
749
1,469
2,920
814
0
466
2,322
28,312
0
L
5,155
2,055
0
2,274
5,150
3,356
0
0
5,150
0
26,821
W
Hercules
Ray5908
Hercules
1,377
235
0
1,290
2,981
1,505
0
443
2,434
0
11,311
W
Sun Wukong
Redxcherryy
Sun Wukong
3,123
620
0
1,204
6,841
2,750
0
0
6,453
0
21,789
L
Pele
2,247
639
0
2,708
3,893
958
0
373
3,520
0
23,554
W
1,048
462
0
978
4,886
1,568
0
842
3,854
0
13,284
L
Bacchus
chiquillo01
Bacchus
2,280
203
0
1,005
3,690
2,086
0
1,062
2,566
13,448
3,113
L
Izanami
tyhgik
Izanami
749
498
0
812
3,976
936
0
0
3,864
0
22,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,741
Gold Earned
19,868
205
Minions Killed
189
0
Camps Cleared
0
658,943
Distance Traveled
533,399
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
4,469
745
47
8
0
114,521
0
L
Janus
2,703
451
0
0
0
6,768
0
W
Ra
4,302
717
57
10
0
133,391
0
L
Bellona
5,330
888
56
9
0
114,552
0
W
Hercules
4,138
690
18
3
0
131,654
1
W
Sun Wukong
4,212
702
48
8
0
136,848
0
L
Pele
4,085
681
51
9
0
156,024
0
W
Thor
3,620
603
35
6
0
142,529
2
L
Bacchus
3,723
621
37
6
0
127,489
0
L
Izanami
4,027
671
45
8
0
128,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role