Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
EaraI
Maman Brigitte
Level 125
God Stats
4W - 6L
1,682 SR
Queue Stats
7W - 7L
1,668 Elo+
Solo
Izanami
Izanami
FreeCool
Izanami
Level 120
God Stats
0W - 1L
1,385 SR
Queue Stats
1W - 3L
1,667 Elo+
Solo
Danzaburou
Danzaburou
Ghinna37
Danzaburou
Level 81
God Stats
25W - 23L
1,465 SR
Queue Stats
279W - 306L
1,424 Elo+
Solo
Serqet
Serqet
SilentShy
Serqet
Level 185
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 59L
1,585 Elo+
Solo
Team Averages
Level 134
1,506 SR
1,569 Elo+

VS

Team Averages
Level 127
1,471 SR
1,485 Elo+
Nu Wa
Nu Wa
ATOMIC_BLOND
Nu Wa
Level 154
God Stats
26W - 34L
1,345 SR
Queue Stats
160W - 181L
1,523 Elo+
Solo
Nut
Nut
MADDANIEL
Nut
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
MIngrD09
Sun Wukong
Level 65
God Stats
7W - 7L
1,500 SR
Queue Stats
58W - 45L
1,424 Elo+
Solo
Maman Brigitte
Maman Brigitte
Zelinai
Maman Brigitte
Level 165
God Stats
6W - 9L
1,382 SR
Queue Stats
30W - 48L
1,453 Elo+
Solo
Ganesha
Ganesha
fReeze R IV
Ganesha
Level 161
God Stats
58W - 46L
1,628 SR
Queue Stats
405W - 417L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
0 / 0 / 1
5,480
1,096
5,044
4,538
3,953
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Maman Brigitte
EaraI
Maman Brigitte
10
1 / 3 / 0
5,714
1,143
3,166
4,796
1,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Izanami
FreeCool
Izanami
10
0 / 1 / 0
5,135
1,027
1,108
1,764
492
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
Ghinna37
Danzaburou
11
0 / 2 / 1
5,866
1,173
4,208
3,425
1,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Serqet
SilentShy
Serqet
10
0 / 1 / 1
6,049
1,210
4,597
8,529
7,937
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Team 1 Tickets

366

VS

Team 2 Tickets

388

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 5
6,021
1,204
6,441
2,599
893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
1 / 0 / 3
6,136
1,227
3,672
3,088
1,148
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
MIngrD09
Sun Wukong
10
1 / 0 / 2
5,648
1,130
4,204
5,151
2,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maman Brigitte
Zelinai
Maman Brigitte
11
4 / 1 / 1
6,857
1,371
3,387
4,369
1,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ganesha
fReeze R IV
Ganesha
11
0 / 0 / 5
6,387
1,277
1,887
5,150
3,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
1
Kills
7
7
Deaths
1
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
0
1
0.5
W
1
0
5
3.5
L
Maman Brigitte
EaraI
Maman Brigitte
1
3
0
0.33
L
Izanami
FreeCool
Izanami
0
1
0
0
L
Danzaburou
Ghinna37
Danzaburou
0
2
1
0.25
W
1
0
3
2.5
W
Sun Wukong
MIngrD09
Sun Wukong
1
0
2
2
L
Serqet
SilentShy
Serqet
0
1
1
0.5
W
Maman Brigitte
Zelinai
Maman Brigitte
4
1
1
4.5
W
Ganesha
fReeze R IV
Ganesha
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,123
Damage
19,591
23,052
Taken
20,357
14,862
Mitigated
10,367
5,557
Healing
4,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,044
710
0
1,819
4,538
3,953
0
1,625
2,860
0
13,883
W
6,441
1,606
0
0
2,599
893
0
619
1,980
14,881
0
L
Maman Brigitte
EaraI
Maman Brigitte
3,166
101
0
66
4,796
1,375
0
2,929
1,799
7,443
0
L
Izanami
FreeCool
Izanami
1,108
958
0
370
1,764
492
0
1,002
702
0
6,566
L
Danzaburou
Ghinna37
Danzaburou
4,208
1,269
0
669
3,425
1,105
0
1,694
1,731
0
22,095
W
3,672
2,469
0
517
3,088
1,148
0
198
2,686
0
17,023
W
Sun Wukong
MIngrD09
Sun Wukong
4,204
1,238
0
434
5,151
2,984
0
1,316
3,679
0
7,132
L
Serqet
SilentShy
Serqet
4,597
434
0
2,633
8,529
7,937
0
3,789
4,663
1,207
8,607
W
Maman Brigitte
Zelinai
Maman Brigitte
3,387
257
0
624
4,369
1,533
0
922
3,447
9,162
1,198
W
Ganesha
fReeze R IV
Ganesha
1,887
379
1,550
1,384
5,150
3,809
0
646
4,504
9,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,244
Gold Earned
31,049
96
Minions Killed
99
3
Camps Cleared
6
465,424
Distance Traveled
511,377
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,480
1,096
16
3
0
105,910
0
W
Nu Wa
6,021
1,204
13
3
0
97,036
0
L
Maman Brigitte
5,714
1,143
13
3
2
110,364
0
L
Izanami
5,135
1,027
9
2
0
35,412
0
L
Danzaburou
5,866
1,173
51
10
1
87,986
0
W
Nut
6,136
1,227
56
11
3
91,348
0
W
Sun Wukong
5,648
1,130
5
1
0
112,239
0
L
Serqet
6,049
1,210
7
1
0
125,752
0
W
Maman Brigitte
6,857
1,371
22
4
3
106,200
0
W
Ganesha
6,387
1,277
3
1
0
104,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role