Player Matchup

Hel
Hel
Baytuix
Hel
Level 109
God Stats
3W - 4L
1,375 SR
Queue Stats
239W - 210L
1,504 Elo+
Solo
Apollo
Apollo
McMellany
Apollo
Level 157
God Stats
1W - 3L
1,110 SR
Queue Stats
202W - 210L
1,496 Elo+
Solo
Cernunnos
Cernunnos
Pablovsbz
Cernunnos
Level 111
God Stats
9W - 9L
1,441 SR
Queue Stats
272W - 299L
1,496 Elo+
Solo
Agni
Agni
Xiquitin10
Agni
Level 100
God Stats
7W - 2L
1,758 SR
Queue Stats
123W - 121L
1,490 Elo+
Solo
Set
Set
gh0stkid8012
Set
Level 108
God Stats
2W - 0L
1,819 SR
Queue Stats
58W - 24L
1,662 Elo+
Solo
Team Averages
Level 117
1,501 SR
1,530 Elo+

VS

Team Averages
Level 98
1,542 SR
1,518 Elo+
Mulan
Mulan
 
Mulan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
 
Mercury
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Astraeeaaa
Sol
Level 68
God Stats
3W - 4L
1,666 SR
Queue Stats
157W - 147L
1,533 Elo+
Party 1
Yu Huang
Yu Huang
DaosX
Yu Huang
Level 159
God Stats
3W - 5L
1,402 SR
Queue Stats
139W - 122L
1,524 Elo+
Solo
Hercules
Hercules
harrooooo
Hercules
Level 48
God Stats
4W - 2L
1,643 SR
Queue Stats
84W - 83L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
7
1 / 1 / 1
4,303
615
1,441
5,080
1,860
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Apollo
McMellany
Apollo
9
3 / 1 / 2
4,561
652
3,548
4,539
1,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
Pablovsbz
Cernunnos
8
0 / 2 / 2
4,091
584
2,821
5,738
1,618
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

8
1 / 1 / 2
4,300
614
2,476
3,744
901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
4 / 0 / 0
5,756
822
2,634
3,949
1,935
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
7
3 / 1 / 0
4,205
601
3,610
4,011
3,106
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
 
Mercury
8
2 / 0 / 0
4,097
585
1,815
4,072
1,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 1 / 2
4,870
696
3,663
4,678
1,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Yu Huang
DaosX
Yu Huang
8
0 / 3 / 2
4,139
591
3,522
4,021
1,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
harrooooo
Hercules
5
0 / 4 / 0
3,530
504
1,606
4,925
2,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
9
Kills
5
5
Deaths
9
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
3
1
0
3
L
Mercury
 
Mercury
2
0
0
2
L
0
1
2
1
W
Hel
1
1
1
1.5
L
Yu Huang
DaosX
Yu Huang
0
3
2
0.33
W
Apollo
McMellany
Apollo
3
1
2
4
W
Cernunnos
Pablovsbz
Cernunnos
0
2
2
0.5
W
1
1
2
2
W
4
0
0
4
L
Hercules
harrooooo
Hercules
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,920
Damage
14,216
23,050
Taken
21,707
7,717
Mitigated
8,880
9,814
Healing
6,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
3,610
900
0
1,508
4,011
3,106
0
1,140
2,871
0
13,218
L
Mercury
 
Mercury
1,815
413
0
500
4,072
1,224
0
1,439
2,633
0
18,201
L
3,663
1,579
0
2,697
4,678
1,336
0
128
4,550
38,164
1,768
W
Hel
1,441
134
1,782
3,643
5,080
1,860
0
1,577
3,377
12,049
0
L
Yu Huang
DaosX
Yu Huang
3,522
317
0
1,091
4,021
1,049
0
1,210
2,811
20,340
1,075
W
Apollo
McMellany
Apollo
3,548
1,608
0
1,182
4,539
1,403
0
1,112
3,225
0
22,894
W
Cernunnos
Pablovsbz
Cernunnos
2,821
1,324
0
1,565
5,738
1,618
0
2,725
3,013
0
25,371
W
2,476
264
0
500
3,744
901
0
1,109
2,415
22,975
0
W
2,634
1,484
0
1,142
3,949
1,935
0
0
3,808
0
37,733
L
Hercules
harrooooo
Hercules
1,606
812
0
1,203
4,925
2,165
0
0
4,925
0
15,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,011
Gold Earned
20,841
220
Minions Killed
195
0
Camps Cleared
0
728,035
Distance Traveled
675,408
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
4,205
601
16
2
0
147,914
0
L
Mercury
4,097
585
33
5
0
171,765
0
L
Sol
4,870
696
64
9
0
127,416
0
W
Hel
4,303
615
26
4
0
155,050
0
L
Yu Huang
4,139
591
48
7
0
132,298
2
W
Apollo
4,561
652
40
6
0
154,259
1
W
Cernunnos
4,091
584
41
6
0
136,111
0
W
Agni
4,300
614
38
5
0
146,858
0
W
Set
5,756
822
75
11
0
135,757
0
L
Hercules
3,530
504
34
5
0
96,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role