Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
cristinita_88
Nu Wa
Level 158
God Stats
208W - 188L
1,507 SR
Queue Stats
219W - 234L
1,477 Elo+
Solo
Anubis
Anubis
dhav
Anubis
Level 149
God Stats
0W - 2L
1,636 SR
Queue Stats
17W - 21L
1,515 Elo+
Solo
Hel
Hel
speχ
Hel
Level 189
God Stats
7W - 3L
1,729 SR
Queue Stats
233W - 219L
1,520 Elo+
Solo
Achilles
Achilles
xGoSuckALemonx
Achilles
Level 202
God Stats
1W - 1L
1,482 SR
Queue Stats
74W - 78L
1,500 Elo+
Solo
Team Averages
Level 165
1,571 SR
1,502 Elo+

VS

Team Averages
Level 139
1,484 SR
1,567 Elo+
Da Ji
Da Ji
Aureli0s
Da Ji
Level 129
God Stats
11W - 13L
1,583 SR
Queue Stats
243W - 234L
1,605 Elo+
Solo
Maui
Maui
RadeonXL
Maui
Level 135
God Stats
3W - 6L
1,454 SR
Queue Stats
16W - 16L
1,494 Elo+
Solo
Baron Samedi
Baron Samedi
SkiLLIce
Baron Samedi
Level 125
God Stats
33W - 36L
1,544 SR
Queue Stats
40W - 44L
1,444 Elo+
Solo
Fenrir
Fenrir
Taylox
Fenrir
Level 158
God Stats
2W - 3L
1,285 SR
Queue Stats
152W - 142L
1,608 Elo+
Solo
Neith
Neith
Weightless
Neith
Level 149
God Stats
2W - 1L
1,554 SR
Queue Stats
88W - 55L
1,684 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
8
0 / 0 / 0
4,545
568
0
0
0
12
1 / 2 / 1
6,944
868
3,292
4,267
1,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anubis
dhav
Anubis
14
2 / 5 / 1
8,015
1,002
5,772
7,805
3,697
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Hel
speχ
Hel
13
0 / 2 / 1
6,875
859
3,523
5,236
2,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
12
0 / 4 / 2
6,940
868
6,806
11,347
11,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Aureli0s
Da Ji
13
1 / 0 / 8
7,330
916
3,971
5,120
2,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Maui
14
2 / 0 / 7
8,253
1,032
2,567
7,917
7,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baron Samedi
SkiLLIce
Baron Samedi
15
2 / 0 / 4
8,002
1,000
5,715
4,989
2,150
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Taylox
Fenrir
14
3 / 2 / 7
7,929
991
4,867
8,622
5,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Neith
14
5 / 1 / 4
8,057
1,007
8,998
7,352
2,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
3
Kills
13
13
Deaths
3
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
0
0
0
0
W
Da Ji
Aureli0s
Da Ji
1
0
8
5
W
Maui
2
0
7
5.5
W
Baron Samedi
SkiLLIce
Baron Samedi
2
0
4
4
W
Fenrir
Taylox
Fenrir
3
2
7
3.25
W
Neith
5
1
4
7
L
1
2
1
0.75
L
Anubis
dhav
Anubis
2
5
1
0.5
L
Hel
speχ
Hel
0
2
1
0.25
L
Achilles
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,393
Damage
26,118
28,655
Taken
34,000
19,330
Mitigated
18,698
8,425
Healing
8,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
W
Da Ji
Aureli0s
Da Ji
3,971
840
0
622
5,120
2,034
0
1,481
3,576
0
16,139
W
Maui
2,567
515
0
2,605
7,917
7,108
31
2,450
5,129
14,175
0
W
Baron Samedi
SkiLLIce
Baron Samedi
5,715
171
538
1,327
4,989
2,150
559
1,807
2,924
31,350
508
W
Fenrir
Taylox
Fenrir
4,867
658
0
993
8,622
5,031
0
3,080
5,315
0
15,599
W
Neith
8,998
2,862
0
2,393
7,352
2,375
408
2,973
4,229
0
29,778
L
3,292
1,311
0
939
4,267
1,278
0
2,131
2,136
12,737
0
L
Anubis
dhav
Anubis
5,772
171
0
1,565
7,805
3,697
0
1,748
6,057
24,121
517
L
Hel
speχ
Hel
3,523
109
2,039
2,410
5,236
2,484
0
1,271
3,965
13,673
468
L
Achilles
6,806
974
0
1,472
11,347
11,871
0
3,016
8,331
0
20,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,319
Gold Earned
39,571
141
Minions Killed
199
0
Camps Cleared
0
583,954
Distance Traveled
835,442
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
4,545
568
0
0
0
0
0
W
Da Ji
7,330
916
28
4
0
151,773
1
W
Maui
8,253
1,032
20
3
0
182,131
0
W
Baron Samedi
8,002
1,000
72
9
0
171,740
2
W
Fenrir
7,929
991
29
4
0
173,117
0
W
Neith
8,057
1,007
50
6
0
156,681
3
L
Nu Wa
6,944
868
29
4
0
105,071
0
L
Anubis
8,015
1,002
45
6
0
143,956
0
L
Hel
6,875
859
37
5
0
174,007
0
L
Achilles
6,940
868
30
4
0
160,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role