Player Matchup

Tyr
Tyr
Curry4Days
Tyr
Level 116
God Stats
1W - 1L
1,246 SR
Queue Stats
28W - 18L
1,664 Elo+
Party 1
Merlin
Merlin
TacticalACE2
Merlin
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,404 Elo+
Party 1
Ne Zha
Ne Zha
мατε
Ne Zha
Level 63
God Stats
3W - 5L
1,534 SR
Queue Stats
73W - 58L
1,563 Elo+
Party 1
Team Averages
Level 63
1,426 SR
1,543 Elo+

VS

Team Averages
Level 120
1,508 SR
1,395 Elo+
Jing Wei
Jing Wei
Japawaiin64
Jing Wei
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
318W - 397L
1,440 Elo+
Solo
Achilles
Achilles
MonsterManX29001
Achilles
Level 85
God Stats
6W - 6L
1,568 SR
Queue Stats
88W - 93L
1,382 Elo+
Solo
Discordia
Discordia
funky_dancer
Discordia
Level 129
God Stats
74W - 94L
1,456 SR
Queue Stats
376W - 491L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 6
8,228
914
5,204
6,286
3,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
13
2 / 0 / 7
7,818
869
3,575
2,223
715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ne Zha
мατε
Ne Zha
13
4 / 0 / 6
7,904
878
6,894
5,268
1,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Japawaiin64
Jing Wei
9
0 / 4 / 0
5,970
663
1,158
6,535
1,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
0 / 2 / 0
5,776
642
1,773
6,280
5,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
funky_dancer
Discordia
9
0 / 4 / 0
5,894
655
1,581
4,569
620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
10
Kills
0
0
Deaths
10
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
6
7
L
Jing Wei
Japawaiin64
Jing Wei
0
4
0
0
L
0
2
0
0
W
Merlin
2
0
7
5.5
L
Discordia
funky_dancer
Discordia
0
4
0
0
W
Ne Zha
мατε
Ne Zha
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,673
Damage
4,512
13,777
Taken
17,384
6,150
Mitigated
7,122
3,685
Healing
1,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,204
457
0
2,957
6,286
3,825
1,020
510
4,366
0
20,116
L
Jing Wei
Japawaiin64
Jing Wei
1,158
1,001
0
569
6,535
1,235
0
1,451
4,638
0
7,026
L
1,773
448
0
515
6,280
5,267
0
1,272
4,585
0
6,478
W
Merlin
3,575
206
0
0
2,223
715
617
431
1,671
22,010
0
L
Discordia
funky_dancer
Discordia
1,581
74
0
0
4,569
620
0
176
4,227
8,999
184
W
Ne Zha
мατε
Ne Zha
6,894
212
0
728
5,268
1,610
1,128
290
4,492
0
22,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,950
Gold Earned
17,640
122
Minions Killed
50
0
Camps Cleared
0
461,591
Distance Traveled
266,361
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,228
914
39
4
0
161,988
0
L
Jing Wei
5,970
663
16
2
0
107,130
0
L
Achilles
5,776
642
10
1
0
102,243
1
W
Merlin
7,818
869
51
6
0
143,987
0
L
Discordia
5,894
655
24
3
0
56,988
0
W
Ne Zha
7,904
878
32
4
0
155,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role