Player Matchup

Aphrodite
Aphrodite
Defuses
Aphrodite
Level 154
God Stats
2W - 1L
1,709 SR
Queue Stats
30W - 18L
1,665 Elo+
Solo
Scylla
Scylla
Demolition125
Scylla
Level 126
God Stats
0W - 1L
1,450 SR
Queue Stats
0W - 5L
1,149 Elo+
Solo
Bellona
Bellona
cliffduggo
Bellona
Level 142
God Stats
0W - 3L
1,419 SR
Queue Stats
438W - 405L
1,570 Elo+
Solo
Skadi
Skadi
datF1YA
Skadi
Level 136
God Stats
2W - 11L
1,241 SR
Queue Stats
216W - 211L
1,542 Elo+
Solo
Mulan
Mulan
totallydoge
Mulan
Level 124
God Stats
6W - 8L
1,594 SR
Queue Stats
105W - 103L
1,486 Elo+
Solo
Team Averages
Level 136
1,483 SR
1,482 Elo+

VS

Team Averages
Level 159
1,632 SR
1,506 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BassKibbles8742
Bacchus
Level 68
God Stats
73W - 56L
1,571 SR
Queue Stats
96W - 90L
1,499 Elo+
Solo
Fenrir
Fenrir
EthanB123
Fenrir
Level 152
God Stats
7W - 2L
1,792 SR
Queue Stats
368W - 360L
1,530 Elo+
Solo
Vulcan
Vulcan
ImGuardian
Vulcan
Level 258
God Stats
2W - 0L
1,598 SR
Queue Stats
29W - 43L
1,416 Elo+
Party 1
Ra
Ra
MtZeus
Ra
Level 118
God Stats
31W - 14L
1,700 SR
Queue Stats
219W - 170L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Defuses
Aphrodite
10
0 / 4 / 2
5,399
491
4,633
9,433
2,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 4 / 1
5,604
509
2,684
6,120
1,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
cliffduggo
Bellona
10
1 / 5 / 0
5,541
504
4,740
10,150
5,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
datF1YA
Skadi
10
1 / 0 / 1
5,714
519
3,942
5,484
1,529
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
1 / 2 / 1
5,302
482
4,448
10,114
4,377
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
4 / 1 / 7
7,165
651
10,755
11,265
6,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 2 / 1
5,257
478
3,556
9,370
8,309
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Fenrir
EthanB123
Fenrir
12
7 / 1 / 2
6,491
590
5,195
8,545
3,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Vulcan
ImGuardian
Vulcan
10
0 / 0 / 0
5,338
485
3,136
3,055
1,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ra
14
4 / 0 / 3
7,300
664
6,130
4,322
1,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
4
Kills
15
15
Deaths
4
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
4
1
7
7.5
W
0
2
1
0.25
L
Aphrodite
Defuses
Aphrodite
0
4
2
0.25
L
1
4
1
0.38
W
Fenrir
EthanB123
Fenrir
7
1
2
8
W
Vulcan
ImGuardian
Vulcan
0
0
0
0
W
Ra
4
0
3
5.5
L
Bellona
cliffduggo
Bellona
1
5
0
0.2
L
Skadi
datF1YA
Skadi
1
0
1
1.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,447
Damage
28,772
41,301
Taken
36,557
15,277
Mitigated
20,736
14,298
Healing
17,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
10,755
2,403
531
6,435
11,265
6,704
0
1,449
9,251
1,149
45,160
W
3,556
447
0
3,004
9,370
8,309
0
415
8,955
18,831
633
L
Aphrodite
Defuses
Aphrodite
4,633
561
1,134
4,879
9,433
2,309
0
2,227
6,886
33,660
0
L
2,684
254
0
1,609
6,120
1,397
0
1,102
4,839
35,134
444
W
Fenrir
EthanB123
Fenrir
5,195
1,231
0
4,245
8,545
3,102
0
3,662
4,883
0
42,733
W
Vulcan
ImGuardian
Vulcan
3,136
290
0
1,272
3,055
1,127
0
0
3,055
35,638
1,472
W
Ra
6,130
258
456
1,571
4,322
1,494
0
1,777
2,545
51,550
893
L
Bellona
cliffduggo
Bellona
4,740
1,871
0
2,282
10,150
5,665
0
719
9,377
0
30,684
L
Skadi
datF1YA
Skadi
3,942
1,814
0
1,634
5,484
1,529
70
4,106
1,131
0
46,829
L
4,448
521
91
2,669
10,114
4,377
0
3,697
6,151
0
21,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,560
Gold Earned
31,551
321
Minions Killed
351
0
Camps Cleared
0
1,099,588
Distance Traveled
1,200,657
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,165
651
77
7
0
244,276
0
W
Bacchus
5,257
478
35
3
0
229,294
1
L
Aphrodite
5,399
491
64
6
0
227,886
0
L
Scylla
5,604
509
75
7
0
207,906
6
W
Fenrir
6,491
590
61
6
0
257,050
0
W
Vulcan
5,338
485
63
6
0
226,984
2
W
Ra
7,300
664
115
10
0
243,053
0
L
Bellona
5,541
504
64
6
0
220,591
1
L
Skadi
5,714
519
74
7
0
204,945
0
L
Mulan
5,302
482
44
4
0
238,260
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role