Player Matchup

Hades
Hades
 
Hades
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Elite-Ruppi
Ares
Level 180
God Stats
12W - 8L
1,435 SR
Queue Stats
166W - 164L
1,472 Elo+
Solo
Guan Yu
Guan Yu
Hallanger
Guan Yu
Level 195
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 86L
1,382 Elo+
Party 2
Neith
Neith
PhengChi
Neith
Level 26
God Stats
0W - 4L
1,147 SR
Queue Stats
5W - 24L
1,236 Elo+
Party 2
Hera
Hera
lllturtle
Hera
Level 145
God Stats
0W - 2L
1,515 SR
Queue Stats
71W - 57L
1,618 Elo+
Solo
Team Averages
Level 129
1,419 SR
1,441 Elo+

VS

Team Averages
Level 102
1,497 SR
1,453 Elo+
Set
Set
CyberaticHydra
Set
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,479 Elo+
Party 1
Maui
Maui
Darkbox808
Maui
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,417 Elo+
Party 1
Tiamat
Tiamat
Frostroop
Tiamat
Level 108
God Stats
8W - 8L
1,499 SR
Queue Stats
18W - 27L
1,411 Elo+
Solo
Nu Wa
Nu Wa
Misanthroptomist
Nu Wa
Level 190
God Stats
10W - 15L
1,485 SR
Queue Stats
1,300W - 1,309L
1,552 Elo+
Solo
Charybdis
Charybdis
RealWhiteTiger
Charybdis
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
6
0 / 2 / 0
4,110
514
1,416
4,643
1,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
2 / 1 / 0
4,727
591
1,992
6,726
2,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Guan Yu
Hallanger
Guan Yu
8
2 / 3 / 0
4,718
590
2,771
6,529
2,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Neith
PhengChi
Neith
7
1 / 3 / 1
4,190
524
4,575
5,876
1,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hera
11
2 / 0 / 1
5,632
704
4,180
3,117
576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 2
4,820
603
3,740
6,825
2,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

8
4 / 1 / 3
5,646
706
3,539
5,887
3,545
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
Frostroop
Tiamat
9
0 / 1 / 1
5,022
628
1,933
5,382
1,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

9
1 / 1 / 1
5,189
649
2,909
4,115
1,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
RealWhiteTiger
Charybdis
8
1 / 2 / 4
4,689
586
4,436
4,496
1,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
7
Kills
8
9
Deaths
7
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
2
0
0
W
2
2
2
1.5
W
4
1
3
5.5
L
2
1
0
2
W
Tiamat
Frostroop
Tiamat
0
1
1
0.5
L
Guan Yu
Hallanger
Guan Yu
2
3
0
0.67
W
1
1
1
1.5
L
Neith
PhengChi
Neith
1
3
1
0.5
W
Charybdis
RealWhiteTiger
Charybdis
1
2
4
1.5
L
Hera
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,934
Damage
16,557
26,891
Taken
26,705
8,690
Mitigated
10,096
11,974
Healing
7,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
1,416
104
0
1,267
4,643
1,296
0
1,868
2,718
14,360
1,367
W
3,740
2,420
0
1,144
6,825
2,474
0
2,071
4,590
0
27,409
W
3,539
1,848
0
1,910
5,887
3,545
0
329
5,558
11,488
1,145
L
1,992
0
0
3,255
6,726
2,351
0
679
5,958
30,383
0
W
Tiamat
Frostroop
Tiamat
1,933
666
0
2,483
5,382
1,832
0
1,742
3,493
26,530
473
L
Guan Yu
Hallanger
Guan Yu
2,771
364
229
2,934
6,529
2,955
0
1,703
4,746
0
12,630
W
2,909
351
0
834
4,115
1,104
0
2,456
1,309
30,448
0
L
Neith
PhengChi
Neith
4,575
2,183
0
2,764
5,876
1,512
0
1,823
3,973
0
22,623
W
Charybdis
RealWhiteTiger
Charybdis
4,436
2,356
0
1,582
4,496
1,141
0
170
4,326
0
23,699
L
Hera
4,180
659
0
1,525
3,117
576
0
1,456
1,412
39,427
1,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,377
Gold Earned
25,366
235
Minions Killed
232
0
Camps Cleared
0
814,568
Distance Traveled
806,435
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
4,110
514
43
5
0
119,443
0
W
Set
4,820
603
45
6
0
198,658
0
W
Maui
5,646
706
17
2
0
171,930
0
L
Ares
4,727
591
51
6
0
175,868
0
W
Tiamat
5,022
628
60
8
0
134,595
0
L
Guan Yu
4,718
590
12
2
0
188,675
5
W
Nu Wa
5,189
649
77
10
0
166,660
0
L
Neith
4,190
524
29
4
0
161,322
1
W
Charybdis
4,689
586
33
4
0
134,592
0
L
Hera
5,632
704
100
13
0
169,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role