Player Matchup

Kuzenbo
Kuzenbo
Karma115
Kuzenbo
Level 114
God Stats
2W - 0L
1,524 SR
Queue Stats
51W - 22L
1,626 Elo+
Party 1
Zeus
Zeus
MoonMageLuna
Zeus
Level 78
God Stats
288W - 293L
1,417 SR
Queue Stats
473W - 533L
1,340 Elo+
Solo
Fenrir
Fenrir
TathataHY
Fenrir
Level 68
God Stats
266W - 295L
1,398 SR
Queue Stats
448W - 449L
1,355 Elo+
Solo
Bellona
Bellona
TheJokerVSHQ
Bellona
Level 121
God Stats
1W - 0L
1,542 SR
Queue Stats
96W - 59L
1,579 Elo+
Party 1
Hel
Hel
Yuki__Kumo
Hel
Level 55
God Stats
18W - 21L
1,446 SR
Queue Stats
108W - 112L
1,419 Elo+
Solo
Team Averages
Level 87
1,465 SR
1,464 Elo+

VS

Team Averages
Level 102
1,492 SR
1,461 Elo+
Awilix
Awilix
LXXIVLaunch
Awilix
Level 156
God Stats
6W - 7L
1,700 SR
Queue Stats
503W - 529L
1,493 Elo+
Solo
Eset
Eset
LeviacusTheGod
Eset
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 115L
1,481 Elo+
Solo
Ishtar
Ishtar
MoonSlash
Ishtar
Level 47
God Stats
0W - 3L
1,291 SR
Queue Stats
6W - 12L
1,330 Elo+
Solo
Yemoja
Yemoja
MrGil44
Yemoja
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 30L
1,467 Elo+
Solo
Scylla
Scylla
RiceAuroni
Scylla
Level 66
God Stats
4W - 7L
1,468 SR
Queue Stats
133W - 132L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Karma115
Kuzenbo
15
2 / 1 / 5
9,481
1,053
7,099
6,532
5,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
4 / 0 / 5
10,078
1,120
14,467
1,589
639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
TathataHY
Fenrir
15
2 / 3 / 5
8,934
993
10,551
12,672
6,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bellona
TheJokerVSHQ
Bellona
15
0 / 1 / 7
9,971
1,108
10,016
11,846
11,847
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
2 / 0 / 5
9,647
1,072
3,397
1,378
506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Team 1 Tickets

340

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
14
3 / 0 / 0
9,150
1,017
5,366
4,059
1,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
0 / 3 / 0
7,993
888
1,730
4,972
1,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ishtar
MoonSlash
Ishtar
14
2 / 6 / 3
9,313
1,035
6,167
15,413
4,991
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
MrGil44
Yemoja
15
0 / 2 / 5
9,627
1,070
5,687
21,161
19,505
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Scylla
RiceAuroni
Scylla
13
0 / 0 / 1
8,510
946
4,059
4,329
1,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
10
Kills
5
5
Deaths
11
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Karma115
Kuzenbo
2
1
5
4.5
L
Awilix
3
0
0
3
L
0
3
0
0
W
4
0
5
6.5
L
Ishtar
MoonSlash
Ishtar
2
6
3
0.58
L
Yemoja
MrGil44
Yemoja
0
2
5
1.25
L
Scylla
RiceAuroni
Scylla
0
0
1
0.5
W
Fenrir
TathataHY
Fenrir
2
3
5
1.5
W
Bellona
TheJokerVSHQ
Bellona
0
1
7
3.5
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,530
Damage
23,009
34,017
Taken
49,934
25,070
Mitigated
28,855
11,914
Healing
7,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Karma115
Kuzenbo
7,099
2,724
109
1,228
6,532
5,415
0
1,452
4,198
13,752
3,193
L
Awilix
5,366
752
0
95
4,059
1,599
0
2,171
1,815
0
10,631
L
1,730
105
21
216
4,972
1,488
0
3,048
1,716
4,089
236
W
14,467
158
0
0
1,589
639
0
689
900
32,309
0
L
Ishtar
MoonSlash
Ishtar
6,167
4,408
0
1,265
15,413
4,991
0
6,883
7,895
0
28,780
L
Yemoja
MrGil44
Yemoja
5,687
1,935
3,545
2,741
21,161
19,505
0
9,600
11,058
15,378
0
L
Scylla
RiceAuroni
Scylla
4,059
222
0
61
4,329
1,272
0
1,633
2,546
23,419
0
W
Fenrir
TathataHY
Fenrir
10,551
2,040
0
3,016
12,672
6,663
0
4,981
7,691
0
14,326
W
Bellona
TheJokerVSHQ
Bellona
10,016
3,267
0
2,373
11,846
11,847
0
3,390
7,041
0
34,924
W
3,397
0
4,014
1,174
1,378
506
0
844
534
24,934
687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,111
Gold Earned
44,593
187
Minions Killed
135
9
Camps Cleared
3
922,109
Distance Traveled
609,005
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,481
1,053
27
3
0
172,990
0
L
Awilix
9,150
1,017
14
2
1
106,245
0
L
Eset
7,993
888
1
0
0
84,005
0
W
Zeus
10,078
1,120
55
6
0
197,609
0
L
Ishtar
9,313
1,035
38
4
0
159,599
0
L
Yemoja
9,627
1,070
22
2
1
142,363
0
L
Scylla
8,510
946
60
7
1
116,793
0
W
Fenrir
8,934
993
5
1
1
176,304
0
W
Bellona
9,971
1,108
45
5
3
196,894
0
W
Hel
9,647
1,072
55
6
5
178,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role