Player Matchup

Mercury
Mercury
Asubma
Mercury
Level 170
God Stats
6W - 7L
1,726 SR
Queue Stats
404W - 412L
1,437 Elo+
Solo
Anhur
Anhur
ElBlosteDeOro
Anhur
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
da96nimy
Nu Wa
Level 132
God Stats
159W - 116L
1,565 SR
Queue Stats
304W - 283L
1,507 Elo+
Solo
Baron Samedi
Baron Samedi
wolfangbloster
Baron Samedi
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 93L
1,388 Elo+
Party 1
Sylvanus
Sylvanus
таролог
Sylvanus
Level 88
God Stats
86W - 61L
1,736 SR
Queue Stats
470W - 462L
1,477 Elo+
Solo
Team Averages
Level 91
1,605 SR
1,462 Elo+

VS

Team Averages
Level 102
1,481 SR
1,497 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AfroSjors
Neith
Level 88
God Stats
13W - 31L
1,403 SR
Queue Stats
261W - 247L
1,498 Elo+
Solo
Geb
Geb
Alessandro-Scire
Geb
Level 70
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 129L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Asubma
Mercury
5
1 / 1 / 1
3,439
688
1,405
3,392
975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
1 / 0 / 1
3,380
676
2,018
1,676
434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
da96nimy
Nu Wa
7
1 / 2 / 1
3,993
799
2,172
2,553
580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Baron Samedi
wolfangbloster
Baron Samedi
7
1 / 0 / 0
3,795
759
649
577
157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
6
1 / 0 / 1
3,667
733
668
4,524
1,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
2 / 2 / 0
4,297
859
1,991
3,622
1,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
 
Thanatos
7
1 / 1 / 0
3,671
734
996
4,690
1,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
 
Poseidon
1
0 / 0 / 0
2,468
494
0
136
24
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Neith
AfroSjors
Neith
6
0 / 0 / 0
3,151
630
3,332
1,946
370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 2 / 0
3,285
657
1,388
3,517
1,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
5
Kills
3
3
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
2
0
1
L
Thanatos
 
Thanatos
1
1
0
1
L
Poseidon
 
Poseidon
0
0
0
0
L
Neith
AfroSjors
Neith
0
0
0
0
L
0
2
0
0
W
Mercury
Asubma
Mercury
1
1
1
1.5
W
1
0
1
1.5
W
Nu Wa
da96nimy
Nu Wa
1
2
1
0.75
W
Baron Samedi
wolfangbloster
Baron Samedi
1
0
0
1
W
Sylvanus
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,912
Damage
7,707
12,722
Taken
13,911
3,647
Mitigated
4,694
5,119
Healing
7,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
1,991
44
0
1,420
3,622
1,548
0
1,309
2,086
19,849
569
L
Thanatos
 
Thanatos
996
316
0
4,506
4,690
1,239
0
766
3,848
0
18,940
L
Poseidon
 
Poseidon
0
0
0
0
136
24
0
96
0
0
0
L
Neith
AfroSjors
Neith
3,332
966
0
845
1,946
370
0
257
1,649
0
17,303
L
1,388
65
0
819
3,517
1,513
0
583
2,894
7,758
607
W
Mercury
Asubma
Mercury
1,405
816
0
490
3,392
975
0
265
3,093
0
11,269
W
2,018
886
0
465
1,676
434
0
551
1,125
0
14,915
W
Nu Wa
da96nimy
Nu Wa
2,172
638
0
770
2,553
580
0
1,407
880
17,322
356
W
Baron Samedi
wolfangbloster
Baron Samedi
649
84
0
140
577
157
75
0
577
14,049
383
W
Sylvanus
668
267
1,018
2,236
4,524
1,501
0
619
3,905
11,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,274
Gold Earned
16,872
135
Minions Killed
138
0
Camps Cleared
0
494,069
Distance Traveled
431,001
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,297
859
47
9
0
110,062
1
L
Thanatos
3,671
734
45
9
0
120,428
0
L
Poseidon
2,468
494
0
0
0
0
0
L
Neith
3,151
630
31
6
0
94,334
0
L
Geb
3,285
657
15
3
0
106,177
0
W
Mercury
3,439
688
28
6
0
130,440
0
W
Anhur
3,380
676
26
5
0
100,416
1
W
Nu Wa
3,993
799
41
8
0
78,842
0
W
Baron Samedi
3,795
759
23
5
0
83,818
0
W
Sylvanus
3,667
733
17
3
0
100,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role