Player Matchup

Cupid
Cupid
Gold I
 
Cupid
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Gold II
 
Maui
Gold II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold III
 
Poseidon
Gold III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Platinum V
GalaxyDuke
King Arthur
Platinum V
Level 128
God Stats
5W - 6L
1,439 SR
Queue Stats
99W - 91L
1,566 MMR
Solo
Vulcan
Vulcan
Platinum V
TheGodOfBiscuits
Vulcan
Platinum V
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 49L
1,641 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 148
1,488 SR
1,541 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 156
1,542 SR
1,539 MMR
Kukulkan
Kukulkan
Gold III
 
Kukulkan
Gold III
Level 237
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold III
 
Mercury
Gold III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Gold I
ElectricHoneyTea
Tyr
Gold I
Level 143
God Stats
1W - 1L
1,395 SR
Queue Stats
203W - 204L
1,561 MMR
Solo
Hou Yi
Hou Yi
Silver I
carlosmatalahari
Hou Yi
Silver I
Level 114
God Stats
1W - 1L
1,701 SR
Queue Stats
5W - 3L
1,594 MMR
Solo
Charon
Charon
Silver I
iseviP
Charon
Silver I
Level 165
God Stats
2W - 2L
1,616 SR
Queue Stats
15W - 10L
1,542 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
9
0 / 1 / 0
4,951
619
2,577
4,736
1,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Maui
 
Maui
8
0 / 2 / 1
4,529
566
1,524
5,602
3,230
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
 
Poseidon
8
0 / 1 / 1
4,310
539
1,426
5,040
1,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

King Arthur
GalaxyDuke
King Arthur
11
6 / 1 / 0
6,383
798
6,213
8,288
5,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 0 / 0
5,120
640
3,472
3,469
1,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
MulanCthulhuAnubisBacchus

VS

Bans
AnhurFenrirSusanoFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
0 / 0 / 0
5,260
658
1,801
1,880
561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
 
Mercury
9
1 / 2 / 1
5,091
636
2,809
6,718
2,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 5 / 2
4,603
575
2,862
7,415
3,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

9
4 / 0 / 0
5,244
656
3,150
3,421
992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charon
iseviP
Charon
7
0 / 1 / 4
4,800
600
4,162
6,253
3,955
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
12
8
Kills
5
5
Deaths
8
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
0
1
0
0
W
Maui
 
Maui
0
2
1
0.25
W
Poseidon
 
Poseidon
0
1
1
0.5
L
Kukulkan
 
Kukulkan
0
0
0
0
L
Mercury
 
Mercury
1
2
1
0.75
L
0
5
2
0.2
W
King Arthur
GalaxyDuke
King Arthur
6
1
0
6
W
2
0
0
2
L
4
0
0
4
L
Charon
iseviP
Charon
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,212
Damage
14,784
27,135
Taken
25,687
12,234
Mitigated
11,522
7,890
Healing
7,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
2,577
1,797
196
3,022
4,736
1,369
344
953
3,783
0
37,077
W
Maui
 
Maui
1,524
444
0
1,194
5,602
3,230
0
1,724
3,818
13,277
0
W
Poseidon
 
Poseidon
1,426
330
0
1,190
5,040
1,081
0
1,215
3,745
24,743
334
L
Kukulkan
 
Kukulkan
1,801
225
0
500
1,880
561
0
1,061
819
36,315
1,357
L
Mercury
 
Mercury
2,809
764
0
1,181
6,718
2,151
0
1,680
5,038
0
30,208
L
2,862
360
0
1,838
7,415
3,863
0
670
6,745
0
22,739
W
King Arthur
GalaxyDuke
King Arthur
6,213
1,305
0
1,968
8,288
5,530
0
319
7,969
0
38,412
W
3,472
209
0
320
3,469
1,024
0
1,293
2,066
39,364
0
L
3,150
1,232
0
1,923
3,421
992
0
852
2,569
0
30,720
L
Charon
iseviP
Charon
4,162
576
0
1,637
6,253
3,955
0
2,110
4,143
15,402
1,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,293
Gold Earned
24,998
296
Minions Killed
256
0
Camps Cleared
0
898,214
Distance Traveled
849,078
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
4,951
619
77
10
0
145,188
1
W
Maui
4,529
566
26
3
0
190,981
1
W
Poseidon
4,310
539
40
5
0
213,568
0
L
Kukulkan
5,260
658
79
10
0
156,225
0
L
Mercury
5,091
636
50
6
0
190,379
0
L
Tyr
4,603
575
44
6
0
189,380
0
W
King Arthur
6,383
798
76
10
0
163,241
0
W
Vulcan
5,120
640
77
10
0
185,236
3
L
Hou Yi
5,244
656
65
8
0
137,503
1
L
Charon
4,800
600
18
2
0
175,591
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role